Mictavius Level 1 of the Dungeon (0, 0, D:1) 26 stones (14, 5, D:1) a +0 leather armour a +0 club (15, 5, D:1) a +0 whip (15, 6, D:1) a +0 dagger a +0 short sword (16, 6, D:1) a +0 dagger (23, 24, D:1) a +0 dagger (31, 15, D:1) 13 arrows (37, 24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 1, D:2) a +0 spear (still there?) 2 throwing nets (still there?) a +0 spear (still there?) (1, -1, D:2) a +0 halberd (8, 40, D:2) a +0 club a +0 leather armour (9, 11, D:2) a +0 leather armour (9, 39, D:2) a +0 chain mail (still there?) a +0 flail (still there?) (9, 40, D:2) a +0 robe a +0 dagger (14, 16, D:2) 3 poisoned darts (14, 18, D:2) a +0 dagger 5 stones (15, 42, D:2) a +0 leather armour (25, 17, D:2) 11 bolts (26, 7, D:2) a +0 club (26, 49, D:2) a +0 dagger (28, 26, D:2) a +0 scale mail (29, 0, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 21 stones (18, -35, D:3) a +0 spear (32, -32, D:3) a +0 halberd (33, -42, D:3) a +0 spear (unseen) (42, -16, D:3) a +0 whip (50, -27, D:3) a +0 dagger (53, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 14 stones (3, -12, D:4) a +0 robe (5, -15, D:4) a +0 short sword (6, -7, D:4) a +0 club (11, -3, D:4) 12 sling bullets (12, -15, D:4) a +0 dagger a +0 hand axe a +0 dagger (12, -13, D:4) a +0 quarterstaff (12, -1, D:4) 4 poisoned darts (13, -4, D:4) a +0 leather armour (15, 15, D:4) a +0 ring mail (20, -10, D:4) 18 stones (20, -9, D:4) a +0 ring mail a +0 club (27, -9, D:4) a +0 ring mail (27, -4, D:4) a +0 halberd (38, -11, D:4) a +0 club (39, -13, D:4) a +0 halberd (39, 26, D:4) a +0 dagger of venom (49, 27, D:4) a +0 dagger 8 poisoned darts (50, -7, D:4) a +0 club (52, 7, D:4) a +0 mace (53, 16, D:4) a +0 giant spiked club (64, -8, D:4) 24 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 ring mail (28, 8, D:5) 19 sling bullets (32, -9, D:5) a +3 vorpal hand axe (33, -10, D:5) a +0 flail (34, -9, D:5) a +1 short sword of draining (40, -2, D:5) a +0 falchion (44, 10, D:5) the +1 robe of the Stallion {Harm rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (51, 17, D:5) a +0 giant club (53, 18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 2 javelins (1, -22, D:6) a +0 leather armour (14, -16, D:6) 28 bolts (24, -21, D:6) a +0 dagger (37, -32, D:6) a +1 hunting sling of freezing (38, -22, D:6) a +0 flail (44, -31, D:6) a +0 falchion a +0 ring mail a +0 scale mail a +0 flail (44, -30, D:6) a +0 short sword a +0 robe a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, 17, D:7) a +0 chain mail a +0 halberd (7, 18, D:7) a +0 robe a +0 dagger a +0 dagger (10, 20, D:7) a +0 leather armour a +0 dagger (11, 25, D:7) 5 boomerangs (18, 43, D:7) 18 sling bullets (22, 8, D:7) 2 boomerangs (22, 9, D:7) a +0 hand axe 6 boomerangs (27, 5, D:7) a +0 ring mail (27, 20, D:7) the +7 long sword "Widowmaker" {drain, Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). (40, 19, D:7) 18 arrows (47, 46, D:7) a +0 robe (54, 25, D:7) a +0 war axe (54, 28, D:7) 2 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (0, 5, D:8) a +0 pair of boots (5, 7, D:8) a +0 club (6, -24, D:8) 22 arrows (7, 9, D:8) a +0 whip a +0 robe a +0 whip (7, 10, D:8) a +0 halberd (13, -20, D:8) a +0 arbalest (13, 2, D:8) a +0 club (15, 0, D:8) a staff of earth (16, -14, D:8) a +0 whip (17, 4, D:8) a +0 plate armour a +0 trident (18, 5, D:8) a +0 ring mail a +0 flail a +0 dagger a +0 dagger (24, 9, D:8) a +0 whip (25, 0, D:8) a +0 spear (26, -6, D:8) a +0 arbalest (29, -2, D:8) a +0 mace of holy wrath (31, 8, D:8) a +0 chain mail a +0 dagger (34, 0, D:8) a scroll of holy word (34, 1, D:8) a +2 robe of willpower a +0 dagger a +0 robe a +0 dagger (35, 1, D:8) a +0 scale mail a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (11, -7, D:9) 3 poisoned darts (13, -11, D:9) a +0 trident (21, -2, D:9) a +0 flail a +2 whip of flaming (21, -1, D:9) a +0 spear (21, 0, D:9) a +0 ring mail a +0 spear (22, -1, D:9) a +0 whip (22, 0, D:9) a +0 whip (25, 19, D:9) 17 arrows (25, 22, D:9) a +0 glaive 2 boomerangs a +0 chain mail (26, -6, D:9) a ring of poison resistance (26, 23, D:9) a +0 whip (27, 22, D:9) a +0 leather armour a +0 flail (30, 19, D:9) a +0 hand axe a +0 leather armour (30, 20, D:9) a +0 plate armour a +0 hand axe (34, -20, D:9) a +2 halberd of freezing a +0 robe (35, -20, D:9) a +0 hand axe of electrocution a +0 robe (36, -20, D:9) a +0 short sword a +0 robe (38, -24, D:9) a +0 long sword (43, 9, D:9) 19 sling bullets (43, 10, D:9) 16 arrows (43, 15, D:9) a +0 robe (44, 15, D:9) a scroll of immolation (44, 16, D:9) 3 poisoned darts (49, 7, D:9) a +0 robe a +0 whip a +2 dagger of electrocution a +1 trident of venom a +0 war axe (50, 8, D:9) the +1 dagger of Abeol {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. Yredelemnul disapproves of the use of such an item. Level 10 of the Dungeon (0, 0, D:10) a +0 trident (7, 14, D:10) 24 arrows (10, 7, D:10) a +0 whip (10, 8, D:10) a +0 club a +2 spear of freezing a +0 scale mail (11, 6, D:10) a +0 club (11, 7, D:10) a +0 dagger a +0 robe (11, 8, D:10) a +0 club (23, -7, D:10) a +0 flail a +0 chain mail (25, -10, D:10) a +2 long sword of flaming +0 swamp dragon scales (27, -3, D:10) 24 bolts (30, -7, D:10) a +0 dire flail (31, 3, D:10) a +0 dagger a +0 robe (31, 19, D:10) a +0 ring mail (32, 5, D:10) a +0 short sword (33, -23, D:10) a +0 pair of boots (33, 8, D:10) a +0 club (38, -1, D:10) a scroll of torment (40, 13, D:10) a +0 flail a +0 robe (41, 12, D:10) a +0 mace a +0 robe (41, 13, D:10) a +3 short sword a +0 robe a +0 battleaxe a +0 robe (42, -1, D:10) 16 sling bullets (42, 13, D:10) a +3 spear a +0 robe (46, 5, D:10) a +0 plate armour of positive energy (46, 6, D:10) the ring "Kosch" {rN+ Will+ Int+3 Slay+3} [ring of willpower] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Will: It increases your willpower. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (14, 47, Lair:1) a +0 helmet (30, 33, Lair:1) a +0 dagger (49, 3, Lair:1) 17 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 arrows (15, 13, Lair:2) a +0 war axe (29, -12, Lair:2) 26 sling bullets (34, 3, Lair:2) a +0 ring mail (39, 13, Lair:2) a +0 helmet (40, 3, Lair:2) 14 sling bullets (53, 30, Lair:2) a +0 robe (58, 2, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of cancellation (0, 2, Lair:3) a scroll of fear (2, 1, Lair:3) the +4 scimitar "Upualaesm" {vamp, rElec Str-4 Dex+4 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (2, 4, Lair:3) a scroll of identify (3, 3, Lair:3) a +0 dire flail of protection (24, 1, Lair:3) the +4 quarterstaff of the Poles {vorpal, rF- Will+ Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rF: It makes you vulnerable to fire. Will: It increases your willpower. (37, 31, Lair:3) a +2 hat (53, 4, Lair:3) 10 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (7, -5, Lair:4) an amulet of reflection (18, 0, Lair:4) 20 arrows (20, -14, Lair:4) a +0 morningstar of flaming (39, -31, Lair:4) a +8 vorpal dire flail (39, -30, Lair:4) a tin of tremorstones (inert) (40, -30, Lair:4) a +0 club (41, -31, Lair:4) a +0 robe (41, -30, Lair:4) 17 arrows (45, 0, Lair:4) a staff of conjuration Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 scrolls of enchant armour a volcano (0, 0, Volcano) 7 gold pieces (0, 1, Volcano) 17 gold pieces (0, 2, Volcano) 17 gold pieces (3, 5, Volcano) a +1 scale mail of fire resistance (8, -3, Volcano) a +0 mace (8, -2, Volcano) a +2 spear of flaming (still there?) a +2 robe of fire resistance (still there?) a +0 giant club of flaming (still there?) a +0 giant club of flaming (still there?) a +0 giant club of flaming (still there?) a +0 giant club of flaming (still there?) an ogre corpse (still there?) (9, -1, Volcano) a +0 giant club of flaming (still there?) a +0 great mace of flaming (still there?)