Dungeon Crawl Stone Soup version 0.29-a0-100-g60f898f876 (webtiles) character file. Game seed: 28510129664727989 72 Mictavius the Skirmisher (level 4, -7/39 HPs) Began as a Barachi Warper on Feb 14, 2022. Mangled by Terence (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:51 (2147 turns). Mictavius the Skirmisher (Barachi Warper) Turns: 2147, Time: 00:03:52 Health: -7/39 AC: 3 Str: 14 XL: 4 Next: 25% Magic: 7/7 EV: 11 Int: 14 God: Gold: 71 SH: 0 Dex: 11 Spells: 7/7 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn i - ring of positive energy MPRegen 0.10/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 boomerangs of dispersal (quivered) Armour b - a +0 leather armour (worn) Jewellery i - a ring of positive energy (left hand) Scrolls c - 2 scrolls of blinking e - a scroll of vulnerability {unknown} g - a scroll of magic mapping {unknown} h - 4 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of noise {unknown} Potions f - a potion of flight {unknown} l - a potion of might {unknown} m - a potion of ambrosia {unknown} Skills: + Level 5.3 Fighting - Level 2.4 Long Blades - Level 1.0 Throwing - Level 1.2 Armour - Level 2.1 Dodging - Level 2.1 Spellcasting - Level 3.2 Translocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 8% 1 Blink Tloc 20% N/A 11% 2 Gell's Gravitas Tloc 10% N/A 22% 3 Lesser Beckoning Tloc 10% N/A 22% 3 Teleport Other Tloc 10% N/A 22% 3 Animate Skeleton Necr 2% N/A 28% 1 Magic Dart Conj 4% 1d3 28% 1 Summon Small Mammal Summ 4% N/A 28% 1 Searing Ray Conj 2% 2d4 41% 2 Manifold Assault Tloc 10% N/A 90% 5 Fulminant Prism Conj/Hex 0% 3d6 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of digging (7) (61% to hit) You throw a boomerang of dispersal. The boomerang of dispersal barely misses Terence. Terence misses you. Terence barely misses you. Throw: 3 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of digging (7) (61% to hit) You throw a boomerang of dispersal. The boomerang of dispersal hits Terence. Terence blinks! Terence is moderately wounded. Found a robe. You see here a poisoned dart. w - a poisoned dart Throw: dart (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of digging (7) (moderately wounded, 61% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence is moderately wounded. Terence looks scornfully at you. Hop to where? Press: ? - help, Dir - move target, p - Terence Boing! Terence hits you but does no damage. You closely miss Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence looks more healthy. Terence closely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence shouts, "DIE!!!" Terence hits you with a +0 flail! You die... #............. #### #.....#...#.#. ... .#......#.#...# .[ #.###.#...#...#..... #.####$....#...$#..#..... ##........###.#...###..... #..............#..#..#...# ##.####..@#.#...###...#.#. #..@#.#..#...#...#.. #...#.#.#.....#..#.. #..(..#........##### ....(..#.#.....#..#.. ######..#..#...#...#.. #..#...###...#.#. #..#..#..#..#...# #..#.#...###..... #.......#..#..... You could see Terence. Vanquished Creatures 3 adders (D:2) 3 dart slugs (D:1) 3 endoplasms 3 giant cockroaches (D:1) A hobgoblin (D:2) 4 jackals (D:1) 2 quokkas 8 ball pythons 6 bats 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:2) 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mictavius the Barachi Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 199 | D:1 | Reached skill level 3 in Fighting 207 | D:1 | Reached XP level 2. HP: 14/24 MP: 5/5 381 | D:1 | Reached skill level 4 in Fighting 603 | D:1 | Reached XP level 3. HP: 26/30 MP: 6/6 1237 | D:1 | Found a faded altar of an unknown god. 1539 | D:2 | Reached skill level 5 in Fighting 1642 | D:2 | Reached XP level 4. HP: 37/39 MP: 7/7 2119 | D:2 | Noticed Terence 2147 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, st_stairs_5 D:2: layout_loops_ring, serial_shops, shop, serial_bayou_pond_d, minmay_splitting_lines, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 5 | 5.3 Long Blades | | 2.4 Throwing | | 1.0 Armour | | 1.2 Dodging | | 2.1 Spellcasting | | 2.1 Translocations | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 120 | 35 || 155 Punch | | 1 || 1 Throw: Dart | | 3 || 3 Boomerang | | 3 || 3 Abil: Hop | | 1 || 1 Armor: Leather armour | 55 | 9 || 64 Dodge: Dodged | 97 | 27 || 124 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2320 | 2217 | 103 | 210 | 1589 | 2 | 1160.0 | Dungeon | 2320 | 2217 | 103 | 210 | 1589 | 2 | 1160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1634 daAuts D:2: 686 daAuts