Middernacht Level 1 of the Dungeon (0, 0, D:1) a stone (0, 46, D:1) a +0 club (1, 0, D:1) a stone (5, 1, D:1) 2 stones (7, 35, D:1) 14 arrows (10, 18, D:1) a +0 leather armour (12, 46, D:1) a +0 dagger (13, 0, D:1) 17 arrows (19, -7, D:1) a stone (19, 7, D:1) 23 arrows (19, 28, D:1) a +0 pair of gloves (19, 33, D:1) 8 sling bullets (26, -8, D:1) a +0 spear (26, 35, D:1) 9 bolts (28, 2, D:1) a +0 dagger (34, -13, D:1) a +0 dagger (34, 23, D:1) a +0 spear (35, 11, D:1) a +0 club (40, -4, D:1) a +0 ring mail (41, 24, D:1) a +0 scale mail (49, -12, D:1) 28 stones Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (10, 2, D:2) a +2 dagger of venom (14, -27, D:2) a +0 club (16, -26, D:2) 12 sling bullets (20, -24, D:2) a +0 dagger (22, -23, D:2) a +0 plate armour (24, -23, D:2) a cursed -3 dagger (38, -6, D:2) 29 bolts (40, -29, D:2) a +0 dagger (43, -19, D:2) a stone (43, -16, D:2) a +0 club a stone (44, -38, D:2) a +0 falchion (44, -20, D:2) 2 stones a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail a +0 flail (9, 2, D:3) a +0 club (12, -16, D:3) a +0 whip (18, -27, D:3) 22 bolts (21, -33, D:3) a +0 club (23, -26, D:3) a +0 leather armour (23, -20, D:3) a +0 club (25, -16, D:3) a +0 scale mail (28, 3, D:3) a +0 dagger (30, -5, D:3) 5 sling bullets (31, -20, D:3) a +0 dagger of holy wrath (34, 12, D:3) a +0 club (37, -6, D:3) 16 arrows (38, -41, D:3) a +3 ring mail of fire resistance (39, -42, D:3) a scroll of immolation (40, -43, D:3) an uncursed staff of death (47, -31, D:3) 26 stones (50, -33, D:3) a +0 short sword (55, -11, D:3) a stone (56, -10, D:3) a stone (58, -20, D:3) a +0 club (58, -10, D:3) a stone Level 4 of the Dungeon [Shop] Xihy's Antique Weapon Shoppe a +0 trident (108 gold) a +0 whip (77 gold) a +0 war axe (108 gold) a +2 war axe of freezing (567 gold) the +6 arbalest "Tormentor" {speed, *Contam +Fly rElec Dex-4} (1413 gold) Attacks with this weapon are significantly faster. It affects your dexterity (-4). It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. a +2 falchion of holy wrath (539 gold) a +0 long sword (108 gold) the +9 hunting sling of Disharmony {flame, *Contam +Blink Str+9 Int+2} (2455 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It affects your intelligence (+2). It lets you blink. It causes magical contamination when unequipped. a +0 flail of protection (192 gold) a +0 trident (108 gold) a +0 hand axe (93 gold) a +2 glaive of freezing (734 gold) a +2 vorpal hand axe (511 gold) (0, 0, D:4) a +0 robe (13, 34, D:4) 13 stones (15, 26, D:4) a +0 club (21, 30, D:4) 19 bolts (37, -4, D:4) 14 arrows (48, -3, D:4) a +0 spear (53, -12, D:4) a scroll of immolation Level 5 of the Dungeon [Shop] Huborubu's Antique Weapon Shop a +0 club (29 gold) a +1 trident of venom (324 gold) a +0 arbalest (130 gold) a +0 mace (87 gold) a +0 short sword (87 gold) a +0 rapier (116 gold) a +0 whip (72 gold) a +0 falchion (87 gold) a +0 trident (101 gold) a cursed -1 rapier (2 gold) a +8 hand crossbow of flaming (1400 gold) the +6 hand axe of the Revolution {venom, rPois rF- rN+} (1218 gold) It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. (13, 12, D:5) a +4 flail of holy wrath a cursed +0 scale mail (15, 11, D:5) 12 stones (24, -6, D:5) a +0 giant club (26, 16, D:5) a +0 ring mail (35, 1, D:5) a +0 whip (39, -7, D:5) a +0 leather armour (39, -1, D:5) a +0 mace (40, 3, D:5) a +0 ring mail (41, 18, D:5) a +0 giant club (41, 19, D:5) a +0 rapier a +0 leather armour (45, -10, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 plate armour an orc skeleton (1, 1, D:6) a cursed +0 morningstar a +0 leather armour an orc skeleton (12, -2, D:6) a +0 dagger (19, -8, D:6) a +0 ring mail (24, -5, D:6) 19 stones (25, -1, D:6) a +0 dagger (28, -15, D:6) 14 poisoned darts (30, 4, D:6) a +0 giant club an ogre skeleton (33, -12, D:6) 22 stones (35, 36, D:6) a +0 club 4 boomerangs (36, 30, D:6) 28 arrows (36, 36, D:6) a +0 short sword (38, -14, D:6) a +0 robe (41, -12, D:6) a +0 chain mail (43, -12, D:6) 3 arrows (43, 10, D:6) 2 boomerangs (44, 17, D:6) a +0 club a cursed +0 ring mail (46, -13, D:6) a +0 leather armour a +0 shortbow 8 arrows (47, -13, D:6) an arrow (49, 15, D:6) a +1 ring mail of fire resistance (51, 9, D:6) 23 sling bullets (55, -1, D:6) a poisoned dart a +0 flail (55, 0, D:6) a poisoned dart (56, -5, D:6) a +3 spear (56, -4, D:6) a +0 spear 11 poisoned darts Level 7 of the Dungeon (0, 0, D:7) 2 potions of invisibility