Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9873133070145413412 0 MidnightSnack the Apothecary (level 1, -2/13 HPs) Began as a Coglin Alchemist on Mar 20, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (70 turns). MidnightSnack the Apothecary (Coglin Alchemist) Turns: 70, Time: 00:00:19 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, MidnightSnack the Coglin Alchemist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 5 stones. You see here 5 stones. Found an escape hatch in the floor. There is an escape hatch in the floor here. You open the door. There is an open door here. You open the door. There is an open door here. Found a leather armour. You open the door. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. x2 There is an open door here. The jackal barks! The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. x3 You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #.....## ##.......##### ###.#...####........[.... ...........'............. #####...####.........#### #..## ##........# #.#### ##.....#.# #....# ##...##.# ####.# ##'## # #.##### #@# #.#...#.hhh...# #.......#.###.# #.......... ##.......... #..######.... #.########### ########### ##'##~#~# #####^#~#^#~#~# ###...#########~#~############ You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MidnightSnack the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 2 Armour: Robe || 9 Dodge: Dodged || 4