Migumi Level 1 of the Dungeon (2, -15, D:1) 7 stones (5, -35, D:1) a +0 helmet (6, -15, D:1) a +0 club (7, -15, D:1) a +0 club a goblin skeleton (8, -15, D:1) a +0 whip (9, -14, D:1) a bat skeleton (12, -18, D:1) a +0 dagger (12, -16, D:1) a rat skeleton (13, -27, D:1) a +0 leather armour (18, -8, D:1) a +0 spear (19, -36, D:1) a dragon-blood talisman (25, -35, D:1) a rat corpse (skeletalised by now) (26, -19, D:1) a ball python skeleton (26, -10, D:1) a +0 dagger (27, -36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (29, -38, D:1) a +0 short sword (29, -23, D:1) a rat skeleton (36, -2, D:1) a +0 dagger (37, -16, D:1) a quokka corpse (skeletalised by now) (37, -7, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (37, -2, D:1) 3 poisoned darts (38, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, 7, D:2) a +0 dagger (12, 9, D:2) a +0 rapier (12, 18, D:2) a +0 whip (15, 31, D:2) a +0 ring mail (16, 32, D:2) the staff "Migumi's Bane" {rC+++ Will- Str+6 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 29, D:2) a +0 ring mail (24, 31, D:2) 2 curare-tipped darts (26, 24, D:2) a frilled lizard corpse (skeletalised by now) (33, 38, D:2) a +1 helmet (37, 42, D:2) a +0 pair of boots (38, 31, D:2) a +0 spear (38, 35, D:2) a +0 sling (45, 27, D:2) a +0 dagger a kobold skeleton (46, 21, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (11, 29, D:3) a +0 dagger a goblin skeleton (13, 32, D:3) 8 stones (19, 16, D:3) 2 potions of might (19, 18, D:3) a scroll of identify (35, 32, D:3) a staff of conjuration (37, 44, D:3) 4 poisoned darts (42, 1, D:3) a bat skeleton (42, 3, D:3) a +2 heavy flail (43, -1, D:3) a ball python corpse (skeletalised by now) (43, 1, D:3) a +0 short sword a +0 ring mail a +0 club an orc skeleton a goblin skeleton (44, 29, D:3) a bat corpse (skeletalised by now) (45, -2, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 5 stones (6, 28, D:4) a +0 dagger a +0 robe (7, 28, D:4) a +0 club (8, 28, D:4) a +0 mace an orc corpse (skeletalised by now) (9, 2, D:4) a +0 whip a gnoll skeleton (9, 10, D:4) 3 stones (10, 1, D:4) a +0 spear (10, 31, D:4) the +6 dagger "Noil" {elec, rElec} rElec: It insulates you from electricity. (11, 1, D:4) a +0 whip (12, 1, D:4) an iguana skeleton (20, 9, D:4) a +0 flail a +0 hand axe a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, -6, D:4) a +0 dagger a +0 giant club (26, -13, D:4) a howler monkey corpse (26, -6, D:4) a quokka skeleton (48, 3, D:4) 5 stones (48, 4, D:4) a +3 dagger (unseen) (48, 5, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 dagger (1, 0, D:5) a +0 club 3 stones (2, 0, D:5) a +0 dagger (2, 1, D:5) a +0 dagger (still there?) 6 poisoned darts (still there?)