MilkNation Level 1 of the Dungeon (0, 0, D:1) 14 sling bullets (11, 1, D:1) a +0 dagger (15, 6, D:1) a +0 club (23, -14, D:1) a +0 dagger (29, 1, D:1) a +0 whip (29, 6, D:1) a +0 spear (31, -25, D:1) a +0 whip (31, -24, D:1) a +0 club (32, -25, D:1) a cursed -3 club (37, -27, D:1) a +0 short sword (51, 0, D:1) a +0 club (51, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (13, -11, D:2) 17 bolts (14, -12, D:2) a +0 club (17, -30, D:2) a +0 robe (38, -2, D:2) a +0 whip (39, -6, D:2) a cursed -1 club (41, -3, D:2) a +0 trident (45, -39, D:2) a +0 dagger (46, -38, D:2) 16 arrows (52, -39, D:2) a +0 ring mail (52, -35, D:2) a +0 short sword (52, -26, D:2) a +0 robe (61, -29, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (1, -1, D:3) a +0 hand axe a +0 leather armour (4, -45, D:3) a +0 leather armour (6, -11, D:3) a +0 club (8, -42, D:3) a +0 short sword (10, -16, D:3) a +0 centaur barding (20, 3, D:3) 16 bolts (31, -29, D:3) a +0 dagger of speed (31, 1, D:3) a +0 dagger (34, -28, D:3) 18 bolts (35, -7, D:3) a +0 dagger (36, -44, D:3) a +0 club a +0 ring mail (37, -44, D:3) a +0 morningstar a +0 dagger a +0 robe a +0 flail a +0 scale mail (37, 13, D:3) a +0 club (42, -17, D:3) a +0 dagger (49, 0, D:3) a +0 whip (52, -25, D:3) a +0 hunting sling (52, 2, D:3) a cursed +0 flail a +0 spear (52, 3, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, -9, D:4) a +0 whip (8, -12, D:4) 23 sling bullets (11, 10, D:4) a +0 robe a +0 dagger a +0 short sword a +0 dagger a +0 robe (12, 12, D:4) a +0 dagger (12, 14, D:4) a +0 ring mail (12, 28, D:4) a +1 helmet (13, 17, D:4) a +0 flail (23, 21, D:4) a +0 robe (24, 5, D:4) a +0 giant club (26, 21, D:4) a +0 dagger (38, 0, D:4) a +0 rapier a +0 leather armour (56, 7, D:4) a +0 leather armour a +0 club a +0 hand axe a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scythe (3, -10, D:5) a potion of mutation (3, 2, D:5) a +0 quarterstaff (6, -2, D:5) a +0 flail a +0 whip (6, 1, D:5) a +0 leather armour (7, 0, D:5) a +0 short sword (8, 0, D:5) a +0 club (13, 25, D:5) a +0 giant club (17, 9, D:5) a +0 falchion (20, -16, D:5) a cursed -2 hunting sling (21, -24, D:5) a +0 robe (21, -17, D:5) a +0 dagger a +0 robe (28, -7, D:5) a +0 ring mail (30, -14, D:5) a +0 club a +0 chain mail (31, -15, D:5) a +0 club (34, -1, D:5) a +0 hunting sling (49, 1, D:5) a +0 club (49, 3, D:5) a +0 club (50, 1, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 11 arrows (8, 5, D:6) a +0 hunting sling (11, 6, D:6) a +0 spear (16, -2, D:6) a +0 dagger a +0 robe (17, -2, D:6) a +0 dagger a +0 robe (21, -5, D:6) the +1 ring mail of Catatonia {rCorr Str-3 Slay+3} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It provides partial protection from all sources of acid and corrosion. (28, -1, D:6) a +0 short sword (34, 0, D:6) a +0 dagger (35, 30, D:6) a +0 giant spiked club (46, 30, D:6) a +0 hunting sling (52, -10, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -3, D:7) the +1 ring mail "Nopsec Bydoi" {+Inv rElec rF++ Dex-3} It affects your dexterity (-3). It greatly protects you from fire. It insulates you from electricity. It lets you turn invisible. (44, 7, D:7) a +0 trident a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (7, 13, D:8) a +0 scale mail (10, -7, D:8) a +0 hunting sling (12, 25, D:8) a +0 club a +0 scale mail a +0 hand axe (12, 37, D:8) a +0 ring mail (13, 25, D:8) a +0 halberd a +0 chain mail (13, 29, D:8) a +0 robe (14, 25, D:8) a +0 hand axe (14, 41, D:8) a +0 scale mail (21, 15, D:8) a +0 whip (22, 15, D:8) a +1 whip of electrocution (23, 8, D:8) a +0 club a +0 whip (24, -10, D:8) a +0 ring mail (34, 35, D:8) +1 steam dragon scales a +0 long sword of flaming (36, 1, D:8) a +3 dagger of venom a +0 cloak (36, 33, D:8) a +0 giant club (37, 38, D:8) a +0 triple crossbow (47, -5, D:8) a +0 robe a +0 dagger a +0 mace (47, -3, D:8) a +0 whip a +0 leather armour (53, 37, D:8) a +0 ring mail (54, 37, D:8) a +0 flail a +0 flail a +0 scale mail a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Ocogg's Assorted Antiques a +0 mace (87 gold) a potion of curing (87 gold) a potion of heal wounds (145 gold) a +1 cloak (333 gold) the +5 chain mail of the Storm King {rF+} (1261 gold) It protects you from fire. a +0 robe (20 gold) a scroll of identify (58 gold) (0, 0, D:9) a +0 whip (0, 4, D:9) 14 sling bullets (1, 1, D:9) a +0 dagger a +0 robe (1, 24, D:9) a +0 morningstar (3, 3, D:9) a +0 short sword (4, -14, D:9) a +0 dagger (13, -12, D:9) a +0 ring mail a +0 dagger (13, -10, D:9) a +0 dagger (13, 5, D:9) a +0 halberd (14, -9, D:9) a +0 dagger (14, 2, D:9) a +0 scale mail (14, 5, D:9) a +2 halberd of protection (16, 4, D:9) a +0 spear (29, 27, D:9) a +0 halberd (34, 24, D:9) a +0 trident (45, -6, D:9) a +0 giant club (45, 24, D:9) a +0 spear a +0 chain mail (45, 34, D:9) a +0 arbalest (46, 23, D:9) a +0 spear a +0 kite shield (46, 24, D:9) a +0 flail a +0 ring mail (48, -8, D:9) a +1 vampiric trident (48, 22, D:9) a +0 chain mail (66, 32, D:9) 20 arrows Level 10 of the Dungeon (0, 0, D:10) a +2 centaur barding (1, -1, D:10) a +3 scimitar of flaming a +0 robe (3, -28, D:10) a +0 giant spiked club a +0 giant club (10, -2, D:10) a +0 short sword (14, -30, D:10) a +0 giant club (17, -28, D:10) a +0 hand axe a +0 falchion (18, -27, D:10) a +0 club (18, -26, D:10) a +0 giant club (25, -17, D:10) a +0 dagger a +0 robe (26, -15, D:10) a +0 chain mail (26, -14, D:10) a +0 falchion a +0 leather armour a +0 club a +0 leather armour (28, -15, D:10) a +0 mace a +0 leather armour (43, -30, D:10) a +0 ring mail (47, -26, D:10) an arrow (48, -25, D:10) an arrow (49, -27, D:10) a +0 shortbow 13 arrows (54, 1, D:10) a +0 flail a +0 scale mail a +0 mace (55, -3, D:10) a +0 dagger a +0 robe (55, -2, D:10) a +0 halberd a +0 chain mail (55, -1, D:10) a +0 club (55, 0, D:10) a +0 falchion (55, 1, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (1, 0, D:11) a +0 giant club the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a potion of cancellation (1, 0, Gauntlet) a phial of floods (4, 0, Gauntlet) a +1 helmet of intelligence (10, -19, Gauntlet) a +2 vorpal hand axe (10, -17, Gauntlet) an uncursed ring of protection from fire (17, -8, Gauntlet) the cursed -2 pair of boots of Impermeability {rElec rF- Str+4 Dex+8} It affects your strength (+4). It affects your dexterity (+8). It makes you vulnerable to fire. It insulates you from electricity. It has a curse placed upon it. (18, -7, Gauntlet) 12 gold pieces (18, -6, Gauntlet) 17 bolts (18, 8, Gauntlet) a tin of tremorstones (3/3) (18, 9, Gauntlet) 16 gold pieces (18, 12, Gauntlet) a +6 ring of strength (24, 9, Gauntlet) a +0 fustibalus (24, 11, Gauntlet) a potion of stabbing (24, 12, Gauntlet) the amulet "Ykobreatif" {Acrobat Int+5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+5). (26, 0, Gauntlet) the cursed +2 dire flail of Geirrirch {freeze, rF+ rC- Str+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It has a curse placed upon it. (27, 0, Gauntlet) a potion of might (29, 0, Gauntlet) a +0 cloak of poison resistance (32, -20, Gauntlet) 2 scrolls of noise 4 potions of degeneration (39, 0, Gauntlet) a potion of lignification (41, 0, Gauntlet) the ring of Cilaito {rN+ AC+4 Int+5} [ring of protection] It affects your AC (+4). It affects your intelligence (+5). It protects you from negative energy. (42, 0, Gauntlet) 13 gold pieces