MilkNation Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -5, D:1) 19 bolts (10, -12, D:1) a +0 short sword of venom (10, 1, D:1) a +0 club (10, 24, D:1) a +0 short sword a +0 ring mail (22, 6, D:1) 17 arrows (33, -9, D:1) a +0 club (34, -18, D:1) a +0 spear (41, 12, D:1) a +0 halberd (41, 17, D:1) a +0 ring mail (47, -9, D:1) 6 sling bullets (48, 0, D:1) a +0 leather armour (50, 1, D:1) a +0 club Level 2 of the Dungeon (8, -24, D:2) a +0 club (11, -16, D:2) a +0 short sword (16, -26, D:2) a +0 whip (16, -18, D:2) an uncursed staff of fire (18, 22, D:2) a +0 spear (22, -12, D:2) a cursed -2 club (24, -6, D:2) a +0 hunting sling (25, 4, D:2) a +0 helmet (25, 28, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -2, D:3) a cursed +0 leather armour (3, -16, D:3) a +4 vampiric short sword (9, -21, D:3) a +0 spear (11, -21, D:3) a +0 whip (13, -27, D:3) a +0 ring mail (16, 0, D:3) a +0 dagger (18, -12, D:3) a +0 dagger (18, -1, D:3) a +0 dagger (19, -12, D:3) a +0 club (19, -11, D:3) a +0 dagger a +0 leather armour (31, -4, D:3) a +0 club (34, -15, D:3) a +0 robe (36, -11, D:3) a +0 hand axe (39, -14, D:3) a +0 club (39, -4, D:3) a +2 dagger of venom (47, -22, D:3) a +0 dagger (47, 0, D:3) a +0 mace a +0 leather armour (48, -22, D:3) a +0 leather armour a +0 flail (50, 9, D:3) 12 sling bullets (53, -17, D:3) a +2 robe of magic resistance Level 4 of the Dungeon (0, 0, D:4) 15 arrows (8, -19, D:4) a +0 scale mail (8, -4, D:4) 19 arrows (9, -19, D:4) a +0 whip (10, -19, D:4) a +0 robe a +0 dagger (14, -21, D:4) 20 sling bullets (17, -15, D:4) a +0 halberd (18, 21, D:4) a +0 whip (23, -6, D:4) a +0 rapier (28, -15, D:4) an uncursed amulet of inaccuracy a +0 leather armour (32, -21, D:4) a +0 whip of flaming a +0 robe (34, 1, D:4) a +0 falchion (34, 3, D:4) a cursed +0 dagger a +0 ring mail (35, 3, D:4) a +0 club a +0 chain mail (36, 1, D:4) 5 large rocks (37, 1, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (25, -35, D:5) a +0 war axe (33, -5, D:5) a cursed +0 scale mail Level 6 of the Dungeon (2, 36, D:6) a +0 scale mail (5, -17, D:6) a +0 great mace (7, -3, D:6) a +0 dagger of venom (15, -9, D:6) a +0 giant club (19, 36, D:6) 24 bolts (22, 10, D:6) a +0 chain mail (31, 15, D:6) a wand of polymorph (12) a cursed +0 pair of boots (32, -4, D:6) 19 sling bullets (41, 29, D:6) a +0 short sword (52, 31, D:6) an uncursed staff of cold Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 war axe (0, 16, D:7) a +0 robe (3, 2, D:7) a +0 short sword (11, -13, D:7) the +9 hand crossbow of Certain Death {vorpal, *Drain Dex+5} Any bolt fired from it inflicts extra damage. It affects your dexterity (+5). It causes draining when unequipped. (15, -6, D:7) a +0 falchion (23, 5, D:7) a +0 dagger a +0 leather armour (25, -25, D:7) an arrow (25, -24, D:7) an arrow (25, 7, D:7) a +0 short sword (26, -25, D:7) an arrow (26, 7, D:7) a cursed +0 flail a +0 ring mail a +0 club a +0 leather armour (27, -25, D:7) an arrow (27, 7, D:7) a +0 war axe a +0 quarterstaff (27, 8, D:7) a +0 dagger a +0 robe (29, -8, D:7) a +0 falchion (29, 13, D:7) a +0 ring mail (30, -25, D:7) a +0 shortbow 13 arrows (33, -5, D:7) a +0 trident a +0 shortbow 12 arrows (33, 2, D:7) a +0 whip (35, -2, D:7) an arrow (36, -9, D:7) a +0 flail (36, -1, D:7) 2 arrows (36, 1, D:7) an arrow (37, 0, D:7) an arrow Level 8 of the Dungeon [Shop] Imass's Jewellery Emporium an uncursed ring of positive energy (300 gold) the ring of Ymyckud {Dex+3 Stlth+} (462 gold) [ring of stealth] It affects your dexterity (+3). It makes you more stealthy. an uncursed ring of positive energy (300 gold) the ring "Sefot" {MR+ Str+3 Int+3} (669 gold) [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed amulet of faith (600 gold) a cursed ring of teleportation (67 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of resist corrosion (300 gold) an uncursed amulet of faith (600 gold) an uncursed amulet of the acrobat (450 gold) (0, 0, D:8) a +0 leather armour a +0 mace (1, 0, D:8) a +0 plate armour a +0 mace (3, -1, D:8) a +0 robe a +0 dagger (10, 4, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe (11, 4, D:8) a +0 falchion (17, 5, D:8) a +0 chain mail (34, 13, D:8) a +0 long sword of draining +0 steam dragon scales (55, 15, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Toap's Antique Weapon Shoppe the +5 hand axe "Febras" {flame, rElec rF+} (1593 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It insulates you from electricity. a +0 dagger (62 gold) a +0 hand axe (93 gold) a +0 flail (108 gold) a +0 shortbow (93 gold) a +0 great sword (201 gold) a +2 vampiric rapier (744 gold) a +0 short sword (93 gold) a +0 long sword (108 gold) a +0 falchion (93 gold) the cursed +1 quarterstaff of the Wraith {antimagic, *Rage *Slow rPois Int+5} (868 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It protects you from poison. It may make you go berserk in combat. It may slow you when you take damage. It has a curse placed upon it. the +8 war axe "Minotaur's Foe" {vorpal, Dex+4} (1878 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). (0, 0, D:9) a +0 dagger a +0 robe (7, 15, D:9) a +0 giant club (11, 46, D:9) a +0 vorpal hand axe (12, 46, D:9) a +0 scimitar a +0 plate armour (13, 34, D:9) a +0 mace (13, 42, D:9) a +0 dagger (13, 45, D:9) a +0 club a +0 leather armour (14, 41, D:9) a +5 dagger of venom a +2 cloak (32, 20, D:9) a +0 robe a cursed +0 war axe (33, 47, D:9) an uncursed staff of poison (35, 15, D:9) a +0 robe a +0 halberd (36, 15, D:9) a +0 robe a +1 hand axe (36, 45, D:9) a +0 trident (37, 44, D:9) a +0 dagger (38, 44, D:9) a +0 whip a +0 hand axe a +0 plate armour a +1 short sword of electrocution (40, 11, D:9) a +0 giant club (41, 46, D:9) a +0 shortbow 15 arrows (42, 1, D:9) a cursed +0 leather armour a +0 flail a +0 robe a +0 dagger (42, 4, D:9) a +0 chain mail a +0 hand axe a +0 chain mail a +0 flail (42, 43, D:9) an arrow (43, 0, D:9) a +0 dagger (43, 3, D:9) a +0 robe a +0 flail a +0 dagger a +1 whip of flaming (43, 4, D:9) a +0 robe a +0 dagger of pain (44, 3, D:9) a +0 hand axe a +0 ring mail a cursed -3 club (44, 40, D:9) an arrow (46, 7, D:9) a +0 chain mail a +0 mace (53, 6, D:9) a +0 rapier (53, 13, D:9) a +0 giant club (61, 46, D:9) a +0 pair of gloves (65, 48, D:9) a +0 battleaxe Level 10 of the Dungeon (5, -8, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -7, D:10) a +0 dagger a cursed +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (5, -6, D:10) a +0 dagger a +0 robe (5, -2, D:10) a +0 trident a cursed +0 chain mail (7, 7, D:10) a +0 morningstar (12, -12, D:10) a +0 spear (12, 1, D:10) a +3 ring mail a +0 flail a +0 morningstar a +0 ring mail (12, 4, D:10) a +0 scale mail of positive energy a cursed -1 whip (15, -21, D:10) a +0 dagger a +0 robe (16, -21, D:10) a +0 hand axe a +0 dagger (16, -20, D:10) a +0 mace a +0 plate armour (19, -21, D:10) a +0 pair of boots (24, 2, D:10) a cursed +0 leather armour (30, -15, D:10) a +0 chain mail a cursed +0 war axe (31, -15, D:10) a +0 morningstar a +0 whip (32, -16, D:10) a +0 cloak (33, 20, D:10) a +4 dagger (51, 18, D:10) a +0 mace a +0 robe (51, 19, D:10) a cursed +0 trident a +0 robe (52, 19, D:10) a +0 robe Level 11 of the Dungeon (7, -19, D:11) a cursed -1 chain mail (9, -12, D:11) a +0 dagger (10, 20, D:11) a cursed +0 leather armour a +0 chain mail a +0 dagger a +0 battleaxe a +0 flail a +0 hand axe (11, 0, D:11) a +0 shortbow a +0 shortbow 27 arrows (11, 1, D:11) a +0 shortbow 7 arrows (11, 20, D:11) a +0 flail a +3 leather armour a +0 mace a +0 hand axe a +0 short sword a +0 morningstar a cursed -3 dagger a +0 robe (11, 21, D:11) a +0 dagger a +0 robe a +0 scale mail a +0 troll leather armour (11, 22, D:11) a +0 whip (12, 0, D:11) 5 arrows (12, 1, D:11) a +0 spear a +0 shortbow 24 arrows (12, 12, D:11) a +0 dagger (12, 22, D:11) a +0 club (13, 0, D:11) 9 arrows (15, -2, D:11) 3 arrows (15, -1, D:11) an arrow (17, -5, D:11) an arrow (17, 3, D:11) a +0 club (18, 3, D:11) a +0 dagger a +0 robe (19, 4, D:11) a +0 hand axe (20, 5, D:11) a +1 dagger of pain a +0 robe (21, 2, D:11) a +0 dagger a +0 dagger a +0 robe (21, 5, D:11) a cursed +0 short sword a +0 dagger (24, 9, D:11) a +0 dagger (25, 9, D:11) a +0 short sword a +0 robe (26, 10, D:11) a +0 club (28, 16, D:11) a +0 hand axe (36, 4, D:11) a +2 robe of magic resistance a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 2 potions of heal wounds (3, 9, D:12) 7 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (8, -13, Lair:1) a water moccasin corpse (17, -14, Lair:1) a water moccasin corpse (23, 3, Lair:1) a scroll of amnesia (24, 2, Lair:1) 18 gold pieces (26, -10, Lair:1) 23 sling bullets (28, 0, Lair:1) a poisoned dart (29, 0, Lair:1) 2 poisoned darts (30, 1, Lair:1) a poisoned dart