Millan Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 0, D:1) a +0 mace (11, -12, D:1) 9 arrows (12, 11, D:1) a +0 club (28, -9, D:1) a +0 hand axe (29, -24, D:1) a +0 club (31, -26, D:1) a stone (31, -25, D:1) a +0 club (43, 19, D:1) a +0 dagger (51, -6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Ditzed {+Rage rElec rF- Dex+2} (5120 gold) [amulet of rage] It affects your dexterity (+2). It makes you vulnerable to fire. It insulates you from electricity. It lets you go berserk. the cursed +1 robe "Hecevic" {MR+} (1530 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. the +6 dagger of Qail {pain, Str+2} (4620 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). the +7 short sword of Accidental Termination {vamp, rF+ MR+ Str+3} (6990 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. (7, -20, D:2) 14 stones (12, -6, D:2) a +0 spear (19, -17, D:2) 22 stones (40, -1, D:2) a +2 short sword of speed (44, 10, D:2) a +0 robe (49, -12, D:2) a +0 club (54, 13, D:2) a cursed -3 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, 1, D:3) a +0 club (6, -2, D:3) a +0 ring mail (12, 5, D:3) a +0 leather armour (16, -7, D:3) a +0 club (19, 13, D:3) a +0 club (23, -3, D:3) a +0 helmet (29, 4, D:3) a +0 flail of protection (30, 5, D:3) a +0 club a +0 whip a +0 leather armour (31, -4, D:3) a +0 club (31, 5, D:3) a +0 dagger a +0 halberd (32, 5, D:3) a +0 whip (33, -5, D:3) a +0 club (38, -5, D:3) a +0 club (40, 1, D:3) a +0 whip (56, 0, D:3) a cursed +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (14, 28, D:4) a +0 halberd of venom a +0 robe (18, -24, D:4) a +0 flail (36, -23, D:4) an uncursed ring of loudness (37, 18, D:4) a +0 ring mail a +0 dagger a +0 ring mail (37, 19, D:4) 2 tomahawks (38, 18, D:4) a +0 flail a tomahawk a cursed -3 dagger a +0 robe (38, 20, D:4) a tomahawk (40, -2, D:4) a +0 war axe (60, 17, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (1, 0, D:5) a +0 dagger (3, 9, D:5) a +0 ring mail (10, 5, D:5) a +0 trident (11, 16, D:5) a +0 robe (12, 41, D:5) 6 needles of paralysis (15, 33, D:5) a +0 club a +0 dagger a +0 club a +0 leather armour (15, 34, D:5) a +0 dagger of protection a +0 robe (17, 31, D:5) a +0 ring mail (18, 3, D:5) a +0 dagger (20, 21, D:5) a +0 chain mail (22, -4, D:5) 19 arrows (28, -2, D:5) a +0 dagger a +0 blowgun 10 poisoned needles a +0 short sword (29, -5, D:5) a stone (29, -4, D:5) a throwing net a poisoned needle (29, -3, D:5) a +0 dagger a stone a poisoned needle (29, -2, D:5) a +0 club 3 stones (30, 18, D:5) a +0 hand axe (31, 1, D:5) a +0 falchion of electrocution (38, 10, D:5) a cursed +0 club a +0 leather armour (39, 9, D:5) a +0 leather armour a +0 hand axe (40, 9, D:5) a +0 ring mail a +0 scale mail (41, 31, D:5) a +0 spear (42, 0, D:5) 26 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -8, D:6) a +1 falchion of holy wrath a +0 leather armour an orc corpse (skeletalised by now) (3, -9, D:6) an arrow (3, -8, D:6) an orc skeleton (4, -9, D:6) a +0 mace an orc skeleton (4, -8, D:6) a +0 club (4, -7, D:6) a +0 hand axe a +0 chain mail (4, 10, D:6) 18 arrows (5, -8, D:6) an arrow a hound corpse (skeletalised by now) (6, -7, D:6) an arrow (6, 9, D:6) an adder skeleton (7, -6, D:6) an arrow (8, -6, D:6) an arrow (8, -3, D:6) a howler monkey corpse (10, -5, D:6) a +0 shortbow 7 arrows a centaur corpse (skeletalised by now) (13, 7, D:6) a +0 whip a +0 ring mail a gnoll corpse (13, 8, D:6) a +0 spear a gnoll corpse (14, 7, D:6) a +0 spear (21, -7, D:6) 5 curare-tipped needles