Millan Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 8, D:1) 21 stones (5, 3, D:1) 18 stones (11, 40, D:1) a +0 leather armour (19, 3, D:1) a +0 robe (21, -4, D:1) a +0 whip a stone (22, -4, D:1) a stone (23, 1, D:1) a +0 club (23, 3, D:1) a +0 dagger (24, -4, D:1) a stone (26, -4, D:1) a stone (26, 42, D:1) 12 stones (30, 8, D:1) 15 arrows (31, -8, D:1) 15 stones (41, 35, D:1) a +0 dagger (46, 42, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, -4, D:2) a +0 chain mail (7, 6, D:2) 22 bolts (10, 27, D:2) 18 stones (11, 26, D:2) a +0 dagger (11, 33, D:2) a +0 leather armour (27, -2, D:2) 20 stones (27, 11, D:2) 19 stones (29, 8, D:2) a +0 leather armour (31, 11, D:2) a +0 ring mail (36, 21, D:2) 22 stones (37, -3, D:2) a cursed +0 robe Level 3 of the Dungeon (20, -20, D:3) a +0 club (20, 20, D:3) a +0 dagger (22, 19, D:3) a +0 buckler (24, 24, D:3) 28 arrows (27, 12, D:3) 2 tomahawks (27, 13, D:3) a tomahawk a +0 club (27, 14, D:3) a tomahawk (27, 16, D:3) a tomahawk (27, 21, D:3) 3 tomahawks (27, 23, D:3) a +0 hand axe (28, 10, D:3) a +0 trident (31, 17, D:3) a cursed +0 scale mail (48, -5, D:3) a +0 club (49, -5, D:3) a +0 shortbow 22 arrows (49, -4, D:3) 6 arrows (49, -2, D:3) an arrow Level 4 of the Dungeon (0, 0, D:4) a stone (1, -1, D:4) a stone (2, -1, D:4) a stone (3, -2, D:4) a +0 club a +0 short sword (3, -1, D:4) a +0 dagger a +0 dagger 2 throwing nets (3, 0, D:4) a +0 short sword a stone (10, 29, D:4) 25 bolts (23, -4, D:4) a +0 ring mail (24, 20, D:4) a +0 robe (37, 16, D:4) 13 poisoned needles (42, 21, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -1, D:5) a +0 hand axe (4, -7, D:5) 15 stones (4, -1, D:5) a +0 mace a +1 leather armour of cold resistance (6, 0, D:5) a +0 war axe a +0 chain mail (7, -4, D:5) a +0 club (7, 15, D:5) a +0 scale mail (8, -3, D:5) a +0 mace (14, -1, D:5) a +0 ring mail (16, 10, D:5) a +0 dagger (31, -6, D:5) a +0 leather armour a +1 robe of magic resistance a +0 dagger (31, -2, D:5) a +0 robe a +0 dagger (32, -7, D:5) a +0 giant club a +0 robe a +0 dagger (32, 23, D:5) a +0 robe (34, 17, D:5) a +0 short sword (40, 13, D:5) a +0 scale mail (48, 7, D:5) 12 stones (50, 17, D:5) 2 scrolls of blinking 3 scrolls of teleportation a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 0, D:6) a +0 short sword a cursed +0 leather armour (2, 0, D:6) a cursed +0 battleaxe a +0 chain mail (10, 1, D:6) a +0 whip of freezing a +2 robe of magic resistance (10, 18, D:6) a +0 broad axe (10, 20, D:6) a +0 quarterstaff (20, 8, D:6) 26 stones (23, 23, D:6) a +0 war axe a +0 robe (23, 28, D:6) a +0 flail a cursed +0 morningstar a cursed -2 robe (24, 40, D:6) a +0 rapier a +0 dagger a +1 robe of the Archmagi (25, 26, D:6) a +0 falchion a +0 robe (26, 29, D:6) a +0 dagger (27, 16, D:6) a +0 leather armour (31, 12, D:6) a +0 club a +0 leather armour (31, 23, D:6) a +0 long sword a +0 robe a +2 scimitar of distortion a +0 robe (34, 10, D:6) a +0 dagger of freezing a +0 scale mail of fire resistance a cursed -1 flail 5 tomahawks a +0 battleaxe a cursed +0 plate armour (36, 38, D:6) a throwing net (46, 9, D:6) a +0 ring mail (49, 26, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Izasav's Weapon Emporium a +0 falchion (36 gold) 17 arrows (40 gold) the cursed +1 demon trident of Disintegration {freeze, *Noise *Slow rN+ Str+8} (574 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It protects you from negative energy. It may make noises in combat. It may slow you when you take damage. It has a curse placed upon it. the +6 spear "Nif Fit" {pierce, *Noise rElec MR++ MP+9} (640 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may make noises in combat. the +8 morningstar "Dudghuukk" {venom, *Noise MR- SInv Stlth+} (613 gold) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you see invisible. It may make noises in combat. It makes you more stealthy. a +2 mace of venom (187 gold) a +1 short sword of speed (192 gold) (0, 0, D:7) a meat ration (0, 21, D:7) a +0 trident (8, 4, D:7) a +0 leather armour (11, 17, D:7) a +0 trident (15, -10, D:7) 15 arrows a +0 shortbow a centaur skeleton (16, -12, D:7) 9 arrows (16, -11, D:7) a +0 shortbow 2 arrows a +0 flail a centaur corpse (skeletalised by now) an orc skeleton (17, -11, D:7) an arrow (19, -12, D:7) 2 arrows (19, 22, D:7) 22 stones (33, 12, D:7) a +2 ring mail of fire resistance (35, -13, D:7) a cursed +0 ring mail (37, -17, D:7) a +0 dagger the Ecumenical Temple