Dungeon Crawl Stone Soup version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 17061595540375307916 4 Milten20 the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on July 19, 2024. Hit by a stone thrown by a kobold (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (64 turns). Milten20 the Chiller(Merfolk Ice Elementalist) Turns: 64, Time: 00:01:23 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The kobold throws a stone. The stone hits you. The hobgoblin shouts! A dart slug comes into view. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones You freeze the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded) You freeze the kobold. You kill the kobold! The kobold closely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The kobold hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The kobold hits you with a +0 whip. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The kobold hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The kobold barely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a stone; a kobold corpse The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you. You die... #.#ß#_#...## #...#∩#ß#.# #.⌠..###### #..⌠.ß# #..#...## #.#.###w# .....SK)####.#. .....###........ #.# #@#.#.#.# ... #.....S.. #.#.#.#.# #........ #.#.#.#.# #........ #.#.#.#.# #........ You could see a dart slug, a ball python and a kobold. Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Found a faded altar of an unknown god. 64 | D:1 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, shapermc_ecumenical_altar_venn, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 4 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 38 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 38 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts