Dungeon Crawl Stone Soup version 0.33-a0-115-gb1f659f69e (webtiles) character file. Game seed: 8547130468480908841 97 Milten20 the Conjurer (level 4, -2/24 HPs) Began as a Tengu Conjurer on Sept 20, 2024. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:15 (2849 turns). Milten20 the Conjurer (Tengu Conjurer) Turns: 2849, Time: 00:06:16 Health: -2/24 AC: 2 Str: 8 XL: 4 Next: 68% Magic: 2/8 EV: 26 Int: 20 God: Gold: 226 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 226 gold pieces. Inventory: Missiles g - 2 throwing nets Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (left hand) Scrolls c - a scroll of identify e - a scroll of fog {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of haste {unknown} h - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 7.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 8% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Confusing Touch Hex 2% N/A 43% 3 Dazzling Flash Hex/Fire 4% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Ignite Poison Fire/Alch 2% N/A 83% 4 Silence Hex/Air 1% N/A 99% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Haunt Necr/Summ 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd. The gnoll completely misses you. There is an open door here. There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll closely misses you. There is an open door here. The gnoll misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Unknown command. There is an open door here. The gnoll completely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll completely misses you. x2 The gnoll completely misses you. The gnoll misses you. The gnoll completely misses you. The gnoll hits you with a +0 halberd. You die... #.......##.## .........##..### ############...# ###.##### #.....### #####...# ######### ###.# #.......# ##'### #......@# #..... #....gg.# #..... #.......####### #..... #.......รท.....# #..... #..g....#####.#####..... #.......# #....g..'..... #.......# #.#.#####...). #.......# #g#.# #..... #.......# #.#.# #..... You could see 3 gnolls. Vanquished Creatures A gnoll (D:3) 3 adders A ribbon worm (D:3) 7 bats 6 endoplasms 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 6 jackals (D:1) A quokka (D:2) 4 ball pythons 3 frilled lizards 7 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 295 | D:1 | Reached skill level 6 in Conjurations 590 | D:1 | Learned a level 2 spell: Searing Ray 687 | D:1 | Found a faded altar of an unknown god. 794 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 841 | D:1 | Got the Information on the Incinerated Mirage 1633 | D:2 | Found a glowing silver altar of Zin. 1757 | D:2 | Reached skill level 7 in Conjurations 2353 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 2730 | D:3 | Identified the +0 tower shield of Sunlight {rCorr Int+3} 2837 | D:3 | HP: 1/24 [gnoll/+0 halberd (8)] 2849 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_corners, ebering_ecumenical_altar_abandoned, minmay_gold_behind_fungi, minmay_misc_feat_tiny, grunt_decor_cap, st_stairs_10 D:2: layout_basic, basic_altar D:3: layout_basic, vehumet_statue, minmay_lizard_king Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 7 | 7.8 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 10 || 21 Kick | 6 | 5 || 11 Punch | 1 | || 1 Peck | 3 | 2 || 5 Cast: Magic Dart | 26 | 4 || 30 Searing Ray | 23 | 9 || 32 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Armour: Robe | 12 | 12 || 24 Dodge: Dodged | 10 | 29 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2848 | 2654 | 194 | 0 | 2286 | 3 | 949.3 | Dungeon | 2848 | 2654 | 194 | 0 | 2286 | 3 | 949.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1476 daAuts D:2: 973 daAuts D:3: 398 daAuts