Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11780869557388387417 45 Milten20 the Grave Robber (level 3, 0/24 HPs) Began as a Mummy Necromancer on Oct 7, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:03 (1180 turns). Milten20 the Grave Robber (Mummy Necromancer) Turns: 1180, Time: 00:04:04 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 42% Magic: 1/8 EV: 11 Int: 16 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/9 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting * Level 4.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 54% 2d10 3% 2 c - Vampiric Draining Necr 27% 2d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 27% N/A 24% 4 Curse of Agony Necr 27% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a surge of power! You draw life force from Terence! You feel life coursing into your body. Terence closely misses you. Your soul wisp closely misses Terence. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail. Your soul wisp misses Terence. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. Your soul wisp touches Terence but does no damage. You completely miss Terence. Terence is severely wounded. Terence misses you. Your soul wisp touches Terence. You hit Terence. Terence is severely wounded. Terence misses you. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. Your soul wisp touches Terence but does no damage. Terence misses you. Your soul wisp touches Terence but does no damage. You climb downwards. Your mindless puppet stays behind to rot. Terence is no longer weakened. Your magical contamination has completely faded away. There is a stone staircase leading up here. Terence closely misses you. You climb upwards. There is a stone staircase leading down here. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" ♣ .♣.. .. ..# ...♣.# #.# ♣...♣....# #.# #...#..###.# #...†....#.# #..#.#.# # #.†....# #.#.#..@.# #.#.##..@# #......### ###.#### #.).# #.### ##.###### #.......# #.......# ######†......# You could see Terence. Vanquished Creatures A dart slug (D:2) 3 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) A jackal (D:3) 13 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:2) 3 ball pythons A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1) 21 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 222 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 705 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 708 | D:1 | Learned a level 2 spell: Grave Claw 712 | D:1 | Learned a level 3 spell: Vampiric Draining 1073 | D:2 | Noticed Terence 1180 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_ring D:2: layout_basic, nicolae_kite_square_tiling_tiny, due_unseen_surprise, uniq_terence D:3: layout_loops_corners, kennysheep_minor_cross, minmay_misc_feat_chi, dilly_guarded_unrand_throatcut Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 77 Cast: Soul Splinter || 33 Vampiric Draining || 4 Use: Scroll || 2 Armour: Robe || 62 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1181 | 1131 | 50 | 125 | 729 | 3 | 393.7 | Dungeon | 1181 | 1131 | 50 | 125 | 729 | 3 | 393.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 205 daAuts D:3: 67 daAuts