Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 1217761784004025895 17 Milten20 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 10, 2024. Slain by a kobold ... wielding a +2 dagger of flaming (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (657 turns). Milten20 the Conjurer (Deep Elf Conjurer) Turns: 657, Time: 00:01:18 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 44% Magic: 0/8 EV: 12 Int: 22 God: Gold: 55 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery c - an amulet of reflection d - a ring of positive energy (left hand) e - a ring of ice Scrolls g - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} Skills: * Level 3.8 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Chain Lightning Conj/Air 6% 3d8 100% 9 Fire Storm Conj/Fire 6% 8d2 100% 9 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a frilled lizard corpse. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (78% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The kobold closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 dagger of flaming (72% to hit) The searing ray misses the kobold. (Press . to maintain the ray.) The kobold closely misses you. Without enough magic to sustain it, your searing ray dissipates. The kobold closely misses you. You miss the kobold. The kobold hits you with a +2 dagger of flaming. The kobold burns you. You closely miss the kobold. The kobold misses you. You hit the kobold but do no damage. The kobold hits you with a +2 dagger of flaming. The kobold burns you. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +2 dagger of flaming (100% to hit) The magic dart hits the kobold but does no damage. The kobold hits you with a +2 dagger of flaming. You die... ....#.....#......... ....##..#.....#......... ......#.......#......... .....#.#......####...... ....#..#........##...... #..#)...#..†....##...... #$....#.).....##...... #?...K#.......##.....# #...@#.......######## ....#..#........# . ...#.#........# .... .#...(.....# ... ##....####### ## .....## .....## ....## #### You could see a kobold. Vanquished Creatures 2 dart slugs (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) 4 frilled lizards (D:1) A goblin (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 600 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 603 | D:1 | Learned a level 2 spell: Searing Ray 657 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, minmay_circled_x Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.8 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 14 Searing Ray || 6 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 656 | 656 | 0 | 0 | 590 | 1 | 656.0 | Dungeon | 656 | 656 | 0 | 0 | 590 | 1 | 656.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 656 daAuts