Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 6979671584603278182 11 Milten20 the Gusty (level 2, 15/16 HPs) Began as a Tengu Air Elementalist on Oct 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:09 (479 turns). Milten20 the Gusty (Tengu Air Elementalist) Turns: 479, Time: 00:01:10 Health: 15/16 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 4/6 EV: 11 Int: 15 God: Gold: 27 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: very slightly contaminated A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: + Level 0.6 Fighting + Level 2.4 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations * Level 4.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 14% N/A 11% 3 Airstrike Air 7% 2d(1-17) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A bat comes into view. The zap hits the bat. You kill the bat! You have reached level 2! Found a sling. You now have 27 gold pieces (gained 16). You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Found a stone staircase leading down. A rat comes into view. A rat is nearby! The zap hits the rat. You kill the rat! An endoplasm comes into view. An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. An endoplasm comes into view. An endoplasm is nearby! The zap hits the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 dagger. The zap hits the kobold. The kobold is severely wounded. The kobold shouts! The kobold throws a stone. The stone hits you. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################## #................. #.###########..#.. #@# ............. #.# ..........#.. ... ............. ..... ........##### ......#............. .......#............. ........#............. .........#............. ............. There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 3 endoplasms (D:1) A quokka (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 272 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 479 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic, serial_shops, nicolae_shop_getting_attention, minivault_19, columned_hall_lemuel Action || total ---------------------------++------- Melee: Unarmed || 2 Kick || 2 Cast: Shock || 19 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 488 | 488 | 0 | 0 | 446 | 1 | 488.0 | Dungeon | 488 | 488 | 0 | 0 | 446 | 1 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 488 daAuts