Milten20 Level 1 of the Dungeon (10, -35, D:1) 3 stones (12, -19, D:1) a jackal corpse (skeletalised by now) (12, -17, D:1) a jackal corpse (skeletalised by now) (15, 4, D:1) a +0 ring mail (19, -37, D:1) a hobgoblin skeleton (19, -31, D:1) a frilled lizard skeleton (19, 5, D:1) a potion of degeneration (25, -12, D:1) a +0 dagger 5 stones (30, -28, D:1) a flux talisman (34, -7, D:1) a +0 dagger (43, -38, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -8, D:2) a +0 dagger a +0 chain mail a goblin corpse (skeletalised by now) (8, -8, D:2) a staff of air (17, 5, D:2) a +0 mace (19, -24, D:2) a +0 dagger (20, -4, D:2) a +0 dagger (24, -2, D:2) a +0 dire flail (24, 6, D:2) an adder corpse (skeletalised by now) (30, -18, D:2) a potion of attraction (41, -10, D:2) a bat corpse (skeletalised by now) (41, 21, D:2) a hobgoblin corpse (skeletalised by now) (45, -18, D:2) a bat skeleton (51, -10, D:2) a potion of curing (54, 5, D:2) 5 stones (59, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (64, 11, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 whip 3 stones (0, 1, D:3) a +0 short sword a +0 ring mail (3, -7, D:3) a goblin corpse (skeletalised by now) (6, -11, D:3) a frilled lizard corpse (skeletalised by now) (9, -24, D:3) 4 stones (10, -3, D:3) a potion of curing (11, 0, D:3) a +0 leather armour (15, -23, D:3) a hobgoblin skeleton (21, 14, D:3) a bat corpse (skeletalised by now) (21, 16, D:3) a quokka corpse (skeletalised by now) (24, 16, D:3) 4 stones (30, -35, D:3) the +1 dagger "Bifeos" {holy, ^Contam rN++ Dex+4} Dex+4: It affects your dexterity (+4). rN++: It greatly protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (33, -11, D:3) a +0 leather armour (35, 9, D:3) a +0 dagger (36, -23, D:3) a ball python corpse (39, -15, D:3) 2 potions of ambrosia (40, -17, D:3) a frilled lizard corpse (43, -12, D:3) a +0 robe (46, 3, D:3) a ball python corpse a giant cockroach corpse (61, -20, D:3) 8 stones