Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 10045973940177309943 16 Milten20 the Magician (level 2, -4/21 HPs) Began as a Djinni Alchemist on Oct 21, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (480 turns). Milten20 the Magician (Djinni Alchemist) Turns: 480, Time: 00:01:04 Health: -4/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 35 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mercury Vapours Alch/Air 28% N/A 6% 2 c - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 d - Olgreb's Toxic Radia Alch 14% N/A 36% 4 e - Sticky Flame Fire/Alch 14% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The rat bites you but does no damage. Unknown command. Fumes of mercury billow around the goblin! The goblin is poisoned. The goblin looks weaker. The bat hits you but does no damage. x2; The rat bites you. Unknown command. You kill the goblin! The bat barely misses you. The bat closely misses you. The rat barely misses you. The rat closely misses you. Your attacks no longer feel as feeble. An endoplasm comes into view. The rat closely misses you. You are too injured to fight recklessly! Casting: Mercury Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (weak, 71% to hit) The sting hits the rat. The rat is poisoned. The rat is heavily wounded. You kill the rat! Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is lightly wounded. The bat hits you but does no damage. The endoplasm completely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. x2 The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.............# #....####....## . #....# #....# .. # #....# #....# ... # #....# ##....# .... # #....# #.....##..... # #....# #........# # #...## #..##b##.# #..#..@# . #.....†J.# ##.#..)..... #.##.#....... #.........#.# ##.##........ . ..#..... # ...#... You could see an endoplasm (poisoned) and a bat. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Djinni Alchemist began the quest for the Orb. 0 | D:1 | Milten20 set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 199 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 480 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, hangedman_decor_clover_reticule Action || total ---------------------------++------- Cast: Sting || 19 Mercury Vapours || 12 Armour: Robe || 10 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 480 | 480 | 0 | 32 | 363 | 1 | 480.0 | Dungeon | 480 | 480 | 0 | 32 | 363 | 1 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 480 daAuts