Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 16042661392088468681 346 Milten20 the Shooter (level 6, -11/46 (47) HPs) Began as a Human Hunter on Oct 24, 2024. Killed by a malign offering ... invoked by a burial acolyte (16 damage) ... in an ossuary. The game lasted 00:09:52 (4461 turns). Milten20 the Shooter (Human Hunter) Turns: 4461, Time: 00:09:52 HP: -11/46 (47) AC: 6 Str: 11 XL: 6 Next: 59% MP: 6/6 EV: 12 Int: 9 God: Gold: 133 SH: 0 Dex: 19 Spells: 5/5 levels left rFire + . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . g - +2 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lightly drained A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour g - a +2 leather armour of fire resistance (worn) m - a +0 pair of gloves (worn) Scrolls l - a scroll of teleportation n - a scroll of blinking {unknown} Potions f - a potion of might {unknown} h - a potion of enlightenment {unknown} i - a potion of curing {unknown} j - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.4 Fighting * Level 5.6 Ranged Weapons + Level 3.4 Dodging + Level 3.2 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 47% 1 Mercury Vapours Alch/Air 0% N/A 63% 2 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll zombie no longer looks unusually strong. The gnoll zombie is no longer moving quickly. The hound zombie no longer looks unusually strong. The hound zombie is no longer moving quickly. The weeping skull wails at its own deplorable state. The weeping skull barely misses you. The burial acolyte hits you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow misses the burial acolyte. The arrow hits the gnoll zombie. The gnoll zombie is lightly damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you but does no damage. The burial acolyte hits you but does no damage. The orc zombie hits you but does no damage. x2 The weeping skull touches you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The burial acolyte hits you but does no damage. You shoot an arrow. The arrow hits the weeping skull but does no damage. The orc zombie hits you but does no damage. x2 The centaur zombie hits you but does no damage. The centaur zombie barely misses you. The weeping skull barely misses you. The burial acolyte hits you but does no damage. You shoot an arrow. The arrow hits the weeping skull but does no damage. You feel less wooden. Your +0 pair of gloves unmelds from your body. Your +2 leather armour of fire resistance unmelds from your body. You feel resistant to fire. The centaur zombie barely misses you. The centaur zombie closely misses you. The orc zombie barely misses you. x2 The weeping skull misses you. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. You die... ..... .# .ß.. .# ... ..# ..####..# .......# .... #°☼○...# .ß.. #ZZZ..^# ...#####z@°...# ......°Zp○°...# ..#...°Z####..# #....Z.'○# .# #..ß..°'○# .# .#####.....####.. ...⌠.............# .................# .#...#..#..#..#..# You could see a weeping skull, a burial acolyte, a hound zombie, 2 gnoll zombies, 2 orc zombies and a centaur zombie. Vanquished Creatures An ogre (D:2) A bombardier beetle (D:3) 3 orc wizards (D:3) A mummy (Ossuary) 3 adders 3 ribbon worms 5 dart slugs 13 orcs (D:3) 10 endoplasms 2 giant cockroaches 2 goblins 7 hobgoblins 3 jackals (D:1) 4 quokkas (D:1) 7 ball pythons 5 bats 6 frilled lizards 7 kobolds 7 rats (D:1) 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 422 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 643 | D:1 | HP: 1/28 [poisoned by a kobold] 1906 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 2552 | D:3 | Noticed an ogre 2780 | D:2 | Killed an ogre 2781 | D:2 | Reached skill level 5 in Ranged Weapons 2781 | D:2 | Reached XP level 5. HP: 7/41 MP: 5/5 3382 | D:3 | Found a hazy altar of Hepliaklqana. 3815 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 4378 | D:4 | Found a sand-covered staircase. 4384 | Ossuary | Entered an ossuary 4444 | Ossuary | HP: 3/70 [centaur zombie (2)] 4461 | Ossuary | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, minmay_misc_feat_roman, minmay_ruptured D:2: layout_basic D:3: kennysheep_big_flooded_room, layout_loops_ring, general_overflow_altar, hangedman_glass_teeth D:4: layout_basic, nicolae_ossuary_entry_plus, minmay_pentangle, uniq_robin Ossuary: ossuary_kennysheep_city_of_the_dead Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.2 Fighting | 3 | 3.4 Ranged Weapons | 5 | 5.6 Dodging | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 166 | 195 || 361 Use: Scroll | 4 | 1 || 5 Potion | | 2 || 2 Armour: Leather armour | 46 | 46 || 92 Skin | | 202 || 202 Dodge: Dodged | 50 | 92 || 142 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4537 | 4438 | 99 | 1984 | 1765 | 5 | 907.4 | Dungeon | 4455 | 4356 | 99 | 1984 | 1747 | 4 | 1113.8 | Ossuary | 82 | 82 | 0 | 0 | 18 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1587 daAuts D:1: 1394 daAuts D:3: 1362 daAuts D:4: 111 daAuts Ossuary: 82 daAuts