Dungeon Crawl Stone Soup version 0.33-a0-453-g39329bb7ae (webtiles) character file. Game seed: 8434957526965824215 81 Milten20 the Magician (level 4, -10/31 HPs) Began as a Djinni Conjurer on Nov 21, 2024. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1977 turns). Milten20 the Magician (Djinni Conjurer) Turns: 1977, Time: 00:03:44 Health: -10/31 AC: 2 Str: 6 XL: 4 Next: 67% Gold: 77 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . c - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-11 HP) @: mighty, on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify Potions b - a potion of mutation d - 2 potions of curing {unknown} g - a potion of magic {unknown} Skills: + Level 0.5 Fighting + Level 3.2 Dodging + Level 2.4 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Sandblast Erth 40% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Shops: D:1 ( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You stop channelling your searing ray. The web tears apart. There is a stone staircase leading up here. Crazy Yiuf shouts! Crazy Yiuf says, "Tosser cower forty-two!" Could not explore, unopened runed door. As you open the door, it creaks loudly! Crazy Yiuf flaps his cloak. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf closely misses you. The searing ray misses Crazy Yiuf. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is heavily wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. You are too injured to fight recklessly! Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Unknown command. Crazy Yiuf attacks as he pursues you! Crazy Yiuf closely misses you. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Crazy Yiuf is nearby! Crazy Yiuf cries, "Cod Orb Guardian knee!" Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ###♣♣♣♣♣ ## ##.#..♣.♣♣♣**### .############ ##......♣.g♣#..÷# .#..........# #......♣♣♣♣.'...# ............# #.@g#.♣♣ ♣♣#..)# ............# #.###♣♣ **### ............###..# ............##..## ##.............## ##### ## ####......÷...###### ##...# #. ...................# #....####. .###......÷........# #.......## ####...............# ###.#.#.#.## You could see Crazy Yiuf. Vanquished Creatures Robin (D:2) 2 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) An endoplasm (D:1) 11 goblins (D:2) 3 hobgoblins 6 ball pythons 6 bats 3 frilled lizards (D:1) 3 kobolds 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milten20 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Milten20 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 349 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 723 | D:1 | Found Cackeo's Antique Weapon Shop. 879 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 879 | D:2 | Learned a level 1 spell: Sandblast 929 | D:2 | Found a runed translucent door. 930 | D:2 | Noticed Crazy Yiuf 1096 | D:2 | Found a broken altar of Ashenzari. 1209 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1285 | D:2 | Noticed Robin 1308 | D:2 | Killed Robin 1968 | D:2 | HP: 1/31 [Crazy Yiuf/+2 quarterstaff of chaos (9)] 1977 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms, serial_shops, shop D:2: layout_rooms, basic_altar, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.2 Fighting | | 0.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | || 35 Searing Ray | 11 | 12 || 23 Use: Scroll | 1 | 5 || 6 Armour: Robe | 11 | 13 || 24 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1977 | 1958 | 19 | 478 | 1217 | 2 | 988.5 | Dungeon | 1977 | 1958 | 19 | 478 | 1217 | 2 | 988.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1070 daAuts D:2: 907 daAuts