Milting Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -35, D:1) a scroll of identify (13, -38, D:1) a +0 club (17, -10, D:1) a +0 club (18, -16, D:1) a +0 club (20, -36, D:1) a +0 spear (38, -29, D:1) a +0 whip (54, -25, D:1) a cursed -3 dagger (55, -26, D:1) a cursed -3 club (57, -16, D:1) a +0 dagger (61, -29, D:1) 10 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (4, -11, D:2) an adder corpse (skeletalised by now) (11, 10, D:2) a bat corpse (skeletalised by now) (16, 9, D:2) 11 sling bullets (22, -12, D:2) a kobold corpse (skeletalised by now) (27, 15, D:2) a +0 hunting sling (31, 1, D:2) a +0 club (32, -11, D:2) a +0 club (35, 13, D:2) a +0 club (36, -26, D:2) 18 bolts (36, -4, D:2) a +0 leather armour (37, -10, D:2) a +0 club (38, -10, D:2) a +1 whip of distortion (43, 7, D:2) a +0 flail a +0 chain mail the human corpse of Terence Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (5, 25, D:3) a +0 hand axe a +0 robe a +0 whip (6, 11, D:3) an adder corpse (6, 14, D:3) a +0 club (unseen) (7, 26, D:3) a +0 short sword (unseen) (14, 21, D:3) a +0 club (16, 9, D:3) a cursed +0 club (18, 22, D:3) a +0 quarterstaff (18, 26, D:3) 21 arrows