MindCufk Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (3, 19, D:1) 5 stones (15, -17, D:1) a +0 dagger (20, -13, D:1) 4 poisoned darts (21, -9, D:1) a +0 robe (24, -4, D:1) a +0 dagger 5 stones (32, -19, D:1) a +0 club (34, -30, D:1) 2 stones (35, -1, D:1) a +0 leather armour (39, -6, D:1) a +0 club (44, -36, D:1) a +0 robe (45, -18, D:1) 3 poisoned darts (47, -30, D:1) 4 poisoned darts (49, -33, D:1) 3 stones (50, -25, D:1) a +0 club (56, 5, D:1) a +0 mace of venom Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 51, D:2) a +0 leather armour (20, 36, D:2) 8 stones (21, 24, D:2) a +0 robe (26, 35, D:2) a +0 short sword 4 stones (27, 33, D:2) a +0 pair of boots (37, 8, D:2) a +0 mace (42, 10, D:2) a +0 pair of gloves (42, 22, D:2) a +0 dagger (43, 16, D:2) a +0 whip 5 stones (45, 21, D:2) a +0 leather armour (58, -5, D:2) a +0 robe (58, 10, D:2) 4 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) 7 stones (2, -17, D:3) a +0 ring mail (13, 0, D:3) a +0 sling (30, -2, D:3) 4 boomerangs (47, 31, D:3) a +0 mace (58, 22, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 4 datura-tipped darts (3, 28, D:4) a +0 club 2 stones (6, 12, D:4) a +1 heavy mace (6, 20, D:4) a +0 club (8, 18, D:4) a +0 spear (8, 19, D:4) a +0 dagger (9, 12, D:4) a +0 dagger (9, 16, D:4) a +0 spear a +0 animal skin a +0 helmet (9, 18, D:4) a +0 dagger (9, 20, D:4) a +2 dagger of speed (10, 13, D:4) a +2 spear of freezing (10, 15, D:4) a +0 spear (10, 18, D:4) a +0 dagger (12, 15, D:4) a +0 short sword (13, -7, D:4) a +0 hand axe a +0 leather armour 2 poisoned darts (14, 21, D:4) a +0 dagger (22, 12, D:4) a +0 giant spiked club (30, 27, D:4) 3 stones (36, 2, D:4) a +0 whip (46, -8, D:4) a +0 scythe a +0 robe (50, -9, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 6 stones (1, -7, D:5) a +0 dagger a +0 robe (2, -25, D:5) 4 stones (2, -7, D:5) a +0 dagger (2, -6, D:5) a +0 club a +0 club a boomerang a +0 ring mail (3, -6, D:5) a +0 dagger a +0 ring mail (11, -25, D:5) a +0 leather armour (20, -16, D:5) 7 stones (24, -19, D:5) a +0 mace (31, 5, D:5) a +0 dagger (33, -31, D:5) a +0 leather armour (34, -14, D:5) a +0 giant spiked club (47, -18, D:5) a +0 flail (49, -14, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Teqoenag's Antique Armour Shop a +0 leather armour (52 gold) a +3 ring mail (546 gold) a +0 robe (18 gold) a +0 helmet (117 gold) a +0 scale mail (104 gold) a +0 pair of boots (117 gold) (0, 0, D:6) a +0 hand axe (10, -8, D:6) a +0 dagger a +1 robe of positive energy (15, -14, D:6) a +0 flail (20, -3, D:6) a +3 rapier of holy wrath a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (15, -36, D:7) a +0 heavy shortbow a +0 whip 7 stones (16, -9, D:7) a +0 club (17, -10, D:7) a +0 dagger (18, -36, D:7) a +0 orcbow (18, -11, D:7) a +0 dagger (18, -10, D:7) a +0 mace a +0 chain mail a +0 club a +0 ring mail (18, -7, D:7) a +0 short sword (19, -36, D:7) a +0 spear a +0 robe (19, -9, D:7) a +0 short sword a +0 ring mail (19, -8, D:7) a +0 flail a +0 scale mail (23, -35, D:7) a +0 dagger (26, -33, D:7) a +0 long sword a +0 robe (28, -34, D:7) a +0 morningstar a +0 robe (28, -33, D:7) a +0 war axe a +0 robe (34, -40, D:7) 2 scrolls of noise 3 scrolls of enchant armour Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (22, -37, D:8) a +0 robe a +5 war axe (22, -36, D:8) a +0 whip (22, -34, D:8) a +0 leather armour a +0 club (23, 2, D:8) a +0 orcbow (24, -26, D:8) a +1 dagger of venom a +0 chain mail a +0 dire flail a +0 arbalest (25, -23, D:8) a +0 war axe a +0 robe (26, 4, D:8) a +0 cloak (27, -22, D:8) a +0 leather armour a +0 club (31, -42, D:8) a +0 plate armour (31, -41, D:8) the +3 rapier of Tumult {antimagic, *Corrode Dex+4} Dex+4: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. (31, -30, D:8) a +0 leather armour (32, -22, D:8) a +0 dagger (33, -22, D:8) a +0 dagger 5 stones a +0 dagger 7 poisoned darts a +0 robe a +0 orcbow (43, -8, D:8) a +0 dagger (46, -10, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +1 hat (5, 1, D:9) a +0 giant club a +0 giant club (6, 10, D:9) a +0 scale mail (6, 21, D:9) a +0 giant club a +0 dire flail (8, 12, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (8, 15, D:9) a +0 ring mail a +0 flail a +0 leather armour a +0 short sword (9, -5, D:9) a +0 robe (9, 30, D:9) a +0 shortbow (20, 26, D:9) a +0 war axe (42, 33, D:9) a +0 short sword (43, 30, D:9) a +0 hand axe (43, 31, D:9) a +0 short sword (55, -12, D:9) a +0 leather armour Level 10 of the Dungeon (4, -13, D:10) a staff of air (6, 10, D:10) a +0 giant club a +0 giant spiked club (10, 27, D:10) a staff of alchemy (19, -17, D:10) a +0 whip (20, 23, D:10) a scroll of noise (22, -14, D:10) a scroll of enchant armour (29, 22, D:10) a +2 long sword of electrocution (30, -8, D:10) a +0 mace Level 11 of the Dungeon (9, -19, D:11) 5 stones (16, -11, D:11) a +0 chain mail a +0 dagger (18, -12, D:11) a +0 war axe a +0 chain mail a +0 halberd a +0 leather armour a boomerang a +0 dagger (18, -9, D:11) a +0 long sword (19, -13, D:11) a +0 plate armour a +0 short sword a +0 chain mail a +0 halberd a +0 orcbow a +0 scale mail a +0 falchion a +0 plate armour a +0 halberd a +0 dire flail a +0 dire flail (20, -14, D:11) a +0 short sword a +0 chain mail a +0 scimitar (21, -15, D:11) a +0 leather armour a +0 hand axe a +0 dagger (21, -14, D:11) a +0 robe a +0 dagger (22, -16, D:11) a +0 flail (22, -15, D:11) a +0 leather armour a +0 trident (29, -14, D:11) a +0 whip (47, -18, D:11) 5 stones (52, -15, D:11) 4 large rocks Level 12 of the Dungeon [Shop] Arehaw's Elemental Accessories the Handbook of Snow (360 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sculpt Simulacrum Ice/Alchemy 6 a wand of flame (13) (136 gold) a staff of air (375 gold) the Precepts of Oromancy (840 gold) Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Bombard Conjuration/Earth 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 [Shop] Ytinifru's Antique Armour Shop the +10 Black Knight's barding {ponderous, rPois rN+} (1838 gold) rPois: It protects you from poison rN+: It protects you from negative energy. a +0 leather armour (58 gold) the +5 robe of Night {Dark Will+ SInv} (1740 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. the +0 plate armour of the Barnacle {Will+} (1032 gold) Will+: It increases your willpower. a +0 leather armour (58 gold) a +0 pair of boots (130 gold) a +0 robe (20 gold) a +0 pair of gloves of dexterity (333 gold) a +0 scale mail (116 gold) [Shop] Tosetziesch's Book Boutique a book of the Wilderness (532 gold) a book of Battle (364 gold) a book of Spectacle (672 gold) a book of Armaments (504 gold) a book of Chaos (700 gold) a book of Spectacle (672 gold) (0, 0, D:12) the maw talisman "Punno" {Stlth+} [maw talisman] Stlth+: It makes you more stealthy. Level 13 of the Dungeon (15, -54, D:13) a +0 mace (41, -29, D:13) 2 datura-tipped darts Level 14 of the Dungeon [Shop] Puoduc's Book Emporium a book of the Moon (600 gold) a book of Hexes (540 gold) a book of Scorching (450 gold) a book of Ice (750 gold) the Unrestrained Analects (660 gold) a book of Displacement (330 gold) a book of Storms (390 gold) (0, 0, D:14) the +7 dagger of Emiwurir {vamp, Will+} Will+: It increases your willpower. (19, 43, D:14) the Reference Book on the Graveyard and Production Spells Type Level a - Call Imp Summoning 2 b - Death Channel Necromancy 6 (26, 6, D:14) a +0 scale mail of cold resistance (26, 7, D:14) a flux talisman a serpent talisman (30, 27, D:14) a +0 glaive (31, -1, D:14) a +2 leather armour of cold resistance (33, 11, D:14) a +3 trident of freezing (34, 11, D:14) the +2 arbalest "Dragonslayer" {penet, ^Drain rC- MP+9 Str+8} Str+8: It affects your strength (+8). rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. (38, 3, D:14) a ring of resist corrosion (38, 7, D:14) a +0 dagger (39, 4, D:14) a ring of ice (44, 8, D:14) a +1 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (8, -9, D:15) the +3 dagger "Bemyq" {antimagic, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (23, 0, D:15) a +0 scale mail (27, 34, D:15) 4 curare-tipped darts (30, -1, D:15) a scroll of enchant armour (31, -7, D:15) a +0 dagger (31, -1, D:15) a +0 robe a +0 chain mail a +0 dire flail a +0 falchion (33, -4, D:15) 6 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 chain mail a +0 hand axe (1, 3, Orc:1) a +0 chain mail a boomerang a +0 mace (1, 5, Orc:1) a +0 ring mail a +0 whip (5, -2, Orc:1) a +0 robe a +5 dagger of venom (17, -14, Orc:1) a +0 trident a +0 chain mail (18, -15, Orc:1) a +0 short sword a +0 chain mail (18, -14, Orc:1) a +0 war axe (21, -20, Orc:1) a +1 short sword of distortion 5 curare-tipped darts (30, -7, Orc:1) a +0 giant club (41, -12, Orc:1) a +4 scimitar of flaming (41, 2, Orc:1) a +0 long sword a +0 plate armour (42, -1, Orc:1) a +0 short sword a +0 flail (43, 5, Orc:1) a +0 dagger a +0 robe (44, -1, Orc:1) a +0 arbalest (45, -2, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Teol's Antique Weapon Shop the +9 orcbow "Jellyslayer" {freeze, Int+3} (2648 gold) Int+3: It affects your intelligence (+3). a +0 falchion (123 gold) a +2 trident of protection (664 gold) a +0 halberd (164 gold) the +3 rapier of the Dark Horse {speed, Int+4 Dex+2} (1910 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). [Shop] Fazaz's Book Emporium a book of Spectacle (816 gold) a Trismegistus Codex (476 gold) a book of the Moon (680 gold) a book of Misfortune (578 gold) a book of the Hunter (442 gold) a book of Vapours (442 gold) a book of Frost (340 gold) a book of Armaments (612 gold) [Shop] Poushyixt's Antique Armour Emporium the +0 buckler of the Ethereal God {Str+2} (455 gold) Str+2: It affects your strength (+2). a +0 cloak (130 gold) a +0 leather armour (58 gold) a +4 plate armour of positive energy (1363 gold) a +0 robe (20 gold) a +3 scale mail of cold resistance (754 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) [Shop] Utsaoshi's General Store a +2 quarterstaff of speed (312 gold) a wand of flame (15) (136 gold) 5 stones (6 gold) a +0 battleaxe (84 gold) (0, 0, Orc:2) a +0 leather armour a +0 whip (1, -4, Orc:2) a +0 club (1, -3, Orc:2) a +0 scale mail a +0 hand axe (1, 0, Orc:2) a +2 heavy hand axe (2, -5, Orc:2) a +0 ring mail a +0 whip (2, -1, Orc:2) a +0 leather armour a +0 hand axe (2, 0, Orc:2) a +0 leather armour a +0 hand axe (3, -6, Orc:2) a +0 hand axe (3, -5, Orc:2) a +0 plate armour a +0 short sword (4, -2, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +2 scimitar of flaming (8, 44, Elf:1) a +0 heavy war axe (8, 48, Elf:1) a +0 scale mail (21, 40, Elf:1) a +0 dagger (24, 25, Elf:1) a +0 rapier (28, 11, Elf:1) 7 stones (31, 41, Elf:1) a +3 long sword of protection (32, 41, Elf:1) a +0 flail of holy wrath (33, 38, Elf:1) a +0 leather armour a +0 dagger (40, 11, Elf:1) a +2 short sword of electrocution (42, 9, Elf:1) a +0 helmet of see invisible (43, 15, Elf:1) a +0 short sword of freezing (44, 9, Elf:1) 7 stones (46, 16, Elf:1) a +0 dagger (47, 27, Elf:1) a +0 scimitar a +0 shortbow a +0 leather armour (47, 29, Elf:1) a +0 long sword a +0 leather armour (47, 30, Elf:1) a +1 short sword of venom (47, 31, Elf:1) a +3 glaive of freezing Level 2 of the Elven Halls [Shop] Juhoy's Weapon Shoppe a +0 flail (45 gold) a +0 trident (45 gold) a +0 scimitar (52 gold) a stone (1 gold) a +0 spear (39 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) the +10 short sword of the Kissing Saviour {drain, rElec Will+} (975 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. (0, 0, Elf:2) a +0 scimitar a +0 shortbow a +0 ring mail (12, -5, Elf:2) a +2 heavy hand axe (39, -24, Elf:2) a +0 falchion (47, 0, Elf:2) a +0 short sword (53, -28, Elf:2) a +0 hand axe Level 3 of the Elven Halls (0, 0, Elf:3) a scroll of enchant armour (3, -3, Elf:3) a +0 giant spiked club the +0 scale mail "Esuudab" {Harm rElec Int-2 Stlth+} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (16, 23, Elf:3) the ring "Zialol" {rC- rCorr Str+3 Dex+3} [ring of resist corrosion] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (16, 25, Elf:3) the +8 war axe "Uruvui" {venom, Str+7} Str+7: It affects your strength (+7). (16, 29, Elf:3) the ring "Haqats" {rPois Will+} [ring of willpower] rPois: It protects you from poison Will+: It increases your willpower. (18, 29, Elf:3) the +2 scimitar of Bumuy {freeze, ^Contam rElec Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (24, 1, Elf:3) a +5 sling (24, 4, Elf:3) 6 stones (25, 3, Elf:3) the +9 orcbow "Hymar" {speed, ^Contam rF+++ Str-5 Stlth+} Str-5: It affects your strength (-5). rF+++: It renders you almost immune to fire. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (25, 6, Elf:3) a +0 dagger (26, -1, Elf:3) a +0 short sword (26, 13, Elf:3) a +0 pair of boots (27, -2, Elf:3) a staff of cold (27, 8, Elf:3) a +0 rapier (31, -2, Elf:3) a dragon-blood talisman (31, 7, Elf:3) 4 curare-tipped darts (31, 8, Elf:3) the +5 chain mail of Dogma {rN++ Will-} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (32, -1, Elf:3) a +6 ring of dexterity (32, 7, Elf:3) the staff of Fusib {Str+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a two-pawed weapon. (33, 0, Elf:3) a +6 ring of intelligence the +6 arbalest "Damnation" {damnation} (33, 6, Elf:3) a book of Death (34, 1, Elf:3) a +4 morningstar of draining (34, 3, Elf:3) a +0 short sword the +2 quarterstaff "Lugamuny" {heavy, rPois rN++ Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison rN++: It greatly protects you from negative energy. (34, 5, Elf:3) the staff of Destiny {Str+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a two-pawed weapon. (50, 50, Elf:3) a +0 shortbow (61, 44, Elf:3) 6 stones (64, 25, Elf:3) a +0 short sword (71, 46, Elf:3) a +0 flail Level 1 of the Lair of Beasts (11, -5, Lair:1) a +0 pair of boots (11, -2, Lair:1) a +0 ring mail (11, 9, Lair:1) 6 stones (11, 11, Lair:1) 6 stones (12, 11, Lair:1) 6 stones (13, 9, Lair:1) 6 stones (15, 9, Lair:1) 6 stones (16, 15, Lair:1) a +0 dagger (17, 4, Lair:1) a scroll of noise (36, 27, Lair:1) the +5 trident of Qiputh {elec, rCorr Int+3 Dex+6 Stlth-} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (50, 32, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (3, -30, Lair:2) an orb of energy (31, -32, Lair:2) an amulet of regeneration a ring of fire a +6 ring of strength a wand of flame (11) (33, -28, Lair:2) a scroll of enchant armour (38, 5, Lair:2) a +0 great sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (13, 8, Lair:3) 5 stones (15, -12, Lair:3) a +0 long sword (45, -35, Lair:3) a +2 dagger of draining (57, -7, Lair:3) 7 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (12, 34, Lair:4) a +0 plate armour (15, 10, Lair:4) a +0 flail (18, 8, Lair:4) a +0 war axe (37, 36, Lair:4) Maxwell's Memoranda (41, 8, Lair:4) a +1 flail of protection (42, 29, Lair:4) a +0 leather armour (46, 16, Lair:4) a +2 flail of protection (62, 45, Lair:4) 2 stones (62, 48, Lair:4) a +2 heavy quarterstaff (63, 48, Lair:4) a +1 great sword of holy wrath Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (10, -6, Lair:5) a +0 chain mail (10, -5, Lair:5) the +4 hand axe of Superiority {freeze, rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (19, 18, Lair:5) a +0 battleaxe (27, -13, Lair:5) a +0 dagger a +0 robe Level 1 of the Swamp Level 2 of the Swamp (7, 36, Swamp:2) a scroll of enchant armour (17, 29, Swamp:2) a +0 robe (28, 16, Swamp:2) the +2 troll leather armour of the Pit {Regen+ rCorr Int+3} Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Level 3 of the Swamp (27, -16, Swamp:3) 5 stones (29, -25, Swamp:3) a +0 pair of boots Level 4 of the Swamp (0, 0, Swamp:4) a +3 quarterstaff a +0 robe (4, 0, Swamp:4) a +1 rapier of freezing a +2 robe of willpower (38, 26, Swamp:4) a +0 heavy broad axe (40, 16, Swamp:4) 3 stones (40, 31, Swamp:4) a +0 flail Level 1 of the Spider Nest (10, 7, Spider:1) 2 scrolls of brand weapon (22, 19, Spider:1) a +0 halberd (47, 14, Spider:1) a +0 ring mail (52, 9, Spider:1) a +0 glaive (55, 17, Spider:1) a +0 mace Level 2 of the Spider Nest (0, 0, Spider:2) a staff of fire Level 3 of the Spider Nest (0, 0, Spider:3) 2 throwing nets (2, -29, Spider:3) the +2 bardiche of Urgency {flame, Int+3} Int+3: It affects your intelligence (+3). Level 4 of the Spider Nest (1, -50, Spider:4) an orb of guile (3, -49, Spider:4) a +1 hat (3, -48, Spider:4) a scarf of harm Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (51, 17, Slime:5) the storm talisman of Seamesho {Str+2 Stlth+} [storm talisman] Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (53, 18, Slime:5) the +1 pair of gloves of the Reasonable God {Harm Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (56, 11, Slime:5) the staff "Ysuph" {rN+ Str+3 Int-2 Dex+4 Stlth+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a two-pawed weapon. a ring of poison resistance the amulet of Daca {Spirit +Blink Str+4 Stlth-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). +Blink: It lets you blink. Stlth-: It makes you less stealthy. Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail (41, -13, Vaults:1) a +0 spear (42, -13, Vaults:1) a +0 dagger (42, -11, Vaults:1) a +0 scimitar 2 boomerangs a +0 chain mail (48, -13, Vaults:1) a +0 plate armour (48, -5, Vaults:1) a +0 chain mail a +0 battleaxe (49, -54, Vaults:1) a +0 arbalest (49, -8, Vaults:1) a +0 chain mail a +0 glaive (51, -9, Vaults:1) a +0 plate armour a +0 battleaxe (59, -36, Vaults:1) a +0 arbalest a +0 arbalest (60, -40, Vaults:1) a +0 arbalest a +0 arbalest (60, -36, Vaults:1) the +1 arbalest of Wyrd {flame, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +0 arbalest (61, -37, Vaults:1) a +0 arbalest a +0 arbalest (65, -13, Vaults:1) a +0 arbalest (67, -10, Vaults:1) a +0 great mace a +0 ring mail (71, -45, Vaults:1) a +0 great mace a +0 ring mail (71, -3, Vaults:1) a +0 ring mail a +0 long sword (72, -9, Vaults:1) a +0 flail a +0 ring mail (72, -5, Vaults:1) a +0 ring mail a +0 morningstar (73, -9, Vaults:1) a +0 dire flail a +0 animal skin (73, -8, Vaults:1) a +0 great sword a +0 chain mail (73, -4, Vaults:1) a +0 war axe a +0 plate armour a +0 kite shield Level 2 of the Vaults (0, 0, Vaults:2) a +0 flail a +0 leather armour (2, 35, Vaults:2) a +0 morningstar a +0 ring mail (9, 33, Vaults:2) a +0 dire flail a +0 animal skin Level 3 of the Vaults [Shop] Jorisih's Weapon Emporium 5 stones (7 gold) a +0 mace (45 gold) 5 stones (7 gold) 2 stones (3 gold) a +0 morningstar (60 gold) a +0 heavy trident (124 gold) 7 stones (10 gold) a +1 great mace of protection (222 gold) 9 stones (13 gold) (0, 0, Vaults:3) a +0 troll leather armour (1, 34, Vaults:3) a +0 falchion a +0 arbalest a +0 scale mail (2, -3, Vaults:3) a +1 great mace of protection a +0 ring mail (4, 41, Vaults:3) a +0 ring mail (5, 40, Vaults:3) a +0 dire flail a +0 animal skin (7, -4, Vaults:3) the +0 scale mail of the Lobster {rF+ rCorr Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (40, 24, Vaults:3) a +0 scale mail a +1 flail of draining (41, 24, Vaults:3) a +0 ring mail a +0 long sword a +0 arbalest (42, 22, Vaults:3) a stone (42, 24, Vaults:3) a +0 robe a +0 dagger (54, 23, Vaults:3) a +0 ring mail a +0 morningstar a +0 arbalest (56, -17, Vaults:3) a stone (56, 28, Vaults:3) a +0 chain mail a +0 dire flail (57, 24, Vaults:3) a +0 ring mail a +3 mace (57, 29, Vaults:3) a +0 arbalest (58, 31, Vaults:3) a +0 morningstar a +0 leather armour (60, 11, Vaults:3) a +0 arbalest (61, 11, Vaults:3) a +0 arbalest a +0 arbalest Level 4 of the Vaults (3, 19, Vaults:4) a +6 war axe of electrocution a +0 plate armour a +0 tower shield (3, 25, Vaults:4) a staff of earth (4, 20, Vaults:4) a +0 flail a +0 scale mail a +0 rapier (4, 21, Vaults:4) a +0 morningstar a +0 ring mail (5, 23, Vaults:4) a +0 long sword a +0 plate armour (6, 21, Vaults:4) a +0 morningstar a +0 ring mail (6, 22, Vaults:4) a +0 shortbow a +0 war axe a +0 scale mail (6, 24, Vaults:4) a +0 dire flail a +0 ring mail (24, 30, Vaults:4) a +0 sling Level 1 of the Crypt (1, -7, Crypt:1) a +0 long sword (1, 6, Crypt:1) a +0 robe Level 2 of the Crypt (4, -19, Crypt:2) a +2 great sword of draining a +0 chain mail (32, -4, Crypt:2) a +2 battleaxe a +0 plate armour (33, 12, Crypt:2) a +0 quarterstaff (34, -30, Crypt:2) the +7 sceptre of Torment {pain, torment} (35, -33, Crypt:2) a +1 great mace a +0 chain mail (63, -34, Crypt:2) 6 curare-tipped darts Level 3 of the Crypt (2, 35, Crypt:3) a +1 scimitar of flaming a +0 chain mail (5, 26, Crypt:3) a +2 demon whip of freezing (7, 51, Crypt:3) a +0 demon blade (9, 17, Crypt:3) a +0 heavy great mace (14, 0, Crypt:3) a scroll of noise (29, 1, Crypt:3) a +0 hand axe (31, -2, Crypt:3) a book of Dreams (31, 0, Crypt:3) 4 boomerangs (31, 58, Crypt:3) a +1 short sword of draining (32, -3, Crypt:3) 5 stones (32, 0, Crypt:3) a +0 chain mail (33, 0, Crypt:3) a +1 chain mail of cold resistance (34, 0, Crypt:3) a +2 ring mail of fire resistance (39, 37, Crypt:3) a +0 leather armour (41, 40, Crypt:3) a +0 pair of boots (45, 17, Crypt:3) a +0 robe (45, 18, Crypt:3) a +0 robe (51, 11, Crypt:3) a +0 glaive a +0 chain mail (51, 24, Crypt:3) the Elucidation of Evil Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Sublimation of Blood Necromancy 2 c - Anguish Hexes/Necromancy 4 d - Martyr's Knell Necromancy/Summoning 4 e - Borgnjor's Revivification Necromancy 8 f - Infestation Necromancy 8 (51, 25, Crypt:3) the ring "Wiudusk" {^Drain rPois rC- rN+ Int+7} [ring of positive energy] Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. rPois: It protects you from poison rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. the ring of the Prince {rPois rN+ MP-9 Dex+4} [ring of positive energy] Dex+4: It affects your dexterity (+4). rPois: It protects you from poison rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). the ring "Rijet" {rC- rN+ Str+5} [ring of positive energy] Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (53, 12, Crypt:3) a +0 battleaxe a +0 plate armour Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 short sword (1, 7, Zot:1) a scroll of enchant weapon (15, 4, Zot:1) 13 gold pieces a +0 long sword (28, 0, Zot:1) an orb of energy Level 1 of the Depths (0, 0, Depths:1) the +2 faerie dragon scales {rElec rCorr Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (1, -4, Depths:1) a +0 plate armour a +3 great mace of protection (17, 11, Depths:1) 3 large rocks (17, 12, Depths:1) a +2 battleaxe of freezing (20, -15, Depths:1) +0 fire dragon scales (20, 10, Depths:1) a +0 halberd a +0 leather armour (22, 9, Depths:1) a +0 battleaxe a +0 leather armour (61, -18, Depths:1) a +1 demon whip of electrocution (62, -18, Depths:1) a staff of alchemy (64, -20, Depths:1) a +0 plate armour (64, -16, Depths:1) a +0 chain mail Level 2 of the Depths (0, 0, Depths:2) a +0 robe a +0 dagger (0, 8, Depths:2) a +0 hand axe (0, 11, Depths:2) a +2 flail of draining (0, 12, Depths:2) a +0 robe a +0 dagger (1, 8, Depths:2) a +3 morningstar of draining (3, 12, Depths:2) a +0 arbalest (5, 11, Depths:2) a +0 robe a +0 dagger (5, 12, Depths:2) a book of Weapons (6, 11, Depths:2) a scroll of brand weapon (28, -19, Depths:2) a +0 battleaxe of freezing (39, -33, Depths:2) a +0 ring mail a +0 halberd (40, -22, Depths:2) 4 large rocks (41, -26, Depths:2) a +0 trident a +0 robe (41, -23, Depths:2) 6 large rocks (43, -28, Depths:2) a +0 robe (45, -26, Depths:2) a +0 robe (45, -25, Depths:2) a +0 dire flail a +1 ring mail of cold resistance (70, -17, Depths:2) a +0 robe Level 3 of the Depths (0, 3, Depths:3) a +2 great mace of flaming a +1 great mace of freezing (4, 8, Depths:3) a +0 leather armour a +0 rapier (5, -5, Depths:3) a +1 scimitar of freezing +0 fire dragon scales (6, -3, Depths:3) a +1 great mace of flaming a +1 great mace of freezing (7, -3, Depths:3) a +2 great mace of flaming a +1 great mace of freezing (9, 8, Depths:3) a +2 robe of resistance the staff of the Priest {+Blink rF+ rC++ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC++: It greatly protects you from cold. +Blink: It lets you blink. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a two-pawed weapon. (11, 25, Depths:3) the +0 leather armour of Jeubbol {Will+} Will+: It increases your willpower. (11, 45, Depths:3) 2 stones (14, 4, Depths:3) a +0 dagger (18, 2, Depths:3) a +0 war axe a +0 plate armour (23, 15, Depths:3) the staff of the Equinox {rElec Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (32, 1, Depths:3) a +0 chain mail a +2 war axe (34, -9, Depths:3) a +2 scimitar of flaming +0 ice dragon scales (34, -6, Depths:3) a +0 chain mail a +0 heavy demon whip (35, -5, Depths:3) a +0 plate armour a +1 demon whip (35, 27, Depths:3) 3 stones (36, -3, Depths:3) a +0 robe (40, 32, Depths:3) 5 stones (41, 35, Depths:3) a +2 rapier of flaming a +1 rapier of freezing a +0 crystal plate armour a +0 great sword of flaming Level 4 of the Depths (0, 0, Depths:4) a +0 scale mail (2, -7, Depths:4) a +0 leather armour a silver javelin a +3 heavy spear (3, 15, Depths:4) a +0 lajatang (18, 19, Depths:4) a book of Weapons (20, -35, Depths:4) a +0 trident (20, -34, Depths:4) a +0 trident (21, -33, Depths:4) a +0 dire flail (21, -31, Depths:4) a +0 short sword (39, 12, Depths:4) a +0 cloak (47, -31, Depths:4) 3 large rocks (58, 19, Depths:4) a +0 falchion (69, 8, Depths:4) the +3 steam dragon scales "Karhofanoj" {^Drain Fly Stlth+} Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (72, -19, Depths:4) a +0 orcbow