MindCufk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -45, D:1) a +0 spear (46, -27, D:1) a +0 robe (47, -9, D:1) a +0 whip (48, -39, D:1) a +0 club (55, -6, D:1) 6 stones Level 2 of the Dungeon (3, 0, D:2) a +0 club (8, -1, D:2) a +0 chain mail (12, -10, D:2) a +0 short sword (18, -14, D:2) a +0 dagger (19, 10, D:2) 8 stones (23, -7, D:2) a +0 mace (28, 19, D:2) a +0 spear (29, -20, D:2) a +0 whip (29, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 29, D:3) a stone (2, 29, D:3) a +0 hand axe (8, 7, D:3) a +0 club (12, 1, D:3) 5 large rocks (19, 22, D:3) a +0 short sword 3 stones (19, 27, D:3) a +0 robe (32, 4, D:3) a +0 robe (36, 31, D:3) 2 stones (37, 26, D:3) a +0 dagger (39, 18, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -8, D:4) a +0 ring mail (9, 6, D:4) a +0 dagger 4 stones (16, -6, D:4) a +0 dagger (19, -6, D:4) a staff of alchemy (20, -2, D:4) a +0 scythe a +0 robe (21, 31, D:4) a +0 whip a +0 dagger (23, 27, D:4) a +0 club (23, 33, D:4) a +0 club (25, 12, D:4) a +0 club (26, 15, D:4) a +0 sling a +0 club 5 poisoned darts (37, 35, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, -9, D:5) a +0 giant club (4, 0, D:5) a +0 ring mail (8, 4, D:5) a +0 mace 3 boomerangs (10, 4, D:5) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour (18, -1, D:5) the +4 pair of boots of the Special Seas {^Contam Harm rCorr SInv} SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (18, 8, D:5) 7 stones (26, -2, D:5) 5 stones (31, 28, D:5) a +0 scale mail (34, 18, D:5) a +0 dagger (41, 10, D:5) a +0 scale mail (42, -8, D:5) a +0 club (43, -13, D:5) a +0 hand axe (43, 18, D:5) a +0 club (45, 18, D:5) a +0 mace (46, 20, D:5) 2 boomerangs a +0 flail (47, 32, D:5) a +0 orcbow (48, 21, D:5) a +2 hand axe of pain Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (10, -15, D:6) a +0 mace a +0 leather armour (12, -15, D:6) a +0 hand axe (13, -15, D:6) a +0 club (14, -2, D:6) a +0 pair of boots (16, -11, D:6) a +0 flail (21, 17, D:6) a +0 ring mail (24, -7, D:6) a +0 rapier (24, -2, D:6) a +0 scale mail (34, 8, D:6) a +0 robe (34, 13, D:6) a +0 great sword a +0 robe (37, 15, D:6) a +0 dagger (42, 21, D:6) a +0 scimitar a +0 robe (46, -16, D:6) a +0 shortbow (47, -15, D:6) a +0 dagger a +0 robe (47, 26, D:6) a +0 club (47, 27, D:6) a +0 club (48, -15, D:6) a +0 club (48, -14, D:6) a +0 mace (48, -13, D:6) a +0 short sword (48, 26, D:6) a +0 flail a +0 whip 11 stones (49, -17, D:6) a +0 pair of boots (49, 26, D:6) a +0 club a +0 robe Level 7 of the Dungeon (0, 0, D:7) 20 gold pieces (1, -6, D:7) a staff of alchemy (19, 18, D:7) a +0 sling (22, -4, D:7) a +0 robe a +0 dagger (22, -3, D:7) a +0 ring mail 2 boomerangs a +0 short sword (22, 26, D:7) 4 stones (26, -2, D:7) a +0 leather armour a +0 flail (29, 25, D:7) a +0 flail (30, 18, D:7) 3 stones (33, -10, D:7) a +0 club a +0 robe a +0 whip (34, -10, D:7) a +0 whip a +1 halberd (38, 8, D:7) a +0 hand axe (39, -10, D:7) a +0 leather armour a +0 club (39, 8, D:7) a +0 falchion (41, 7, D:7) a +0 robe a +0 dagger (43, 0, D:7) 4 large rocks Level 8 of the Dungeon [Shop] Emycok's General Store a scroll of immolation (52 gold) 4 stones (5 gold) a +1 vampiric short sword (208 gold) a +0 flail (45 gold) 3 large rocks (58 gold) a +0 halberd (52 gold) (2, -34, D:8) a +0 dagger (3, -38, D:8) a +0 leather armour (3, -34, D:8) 3 poisoned darts a +0 club (6, -38, D:8) 4 stones a +0 short sword (7, -40, D:8) 4 poisoned darts a +0 dagger (7, -38, D:8) 2 stones a +0 dagger (8, -36, D:8) 4 stones a +0 short sword (8, -12, D:8) a +0 halberd (8, -11, D:8) a +0 flail a +0 whip (9, -42, D:8) a +0 dagger (9, -38, D:8) a +0 club (9, -37, D:8) a +0 short sword (10, -36, D:8) a +0 whip (12, -37, D:8) a +0 dagger 2 stones (12, -14, D:8) a +0 whip (13, -14, D:8) a +0 whip a +0 robe a +0 whip (18, 0, D:8) a +0 ring mail (26, -22, D:8) 5 stones (40, -9, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (12, -32, D:9) a +0 hand axe (17, -48, D:9) a +0 giant club a +0 giant club (21, -26, D:9) a +0 mace (22, -30, D:9) a +0 flail a +0 robe a +0 dagger (22, -28, D:9) a +0 robe a +0 dagger a +0 whip (23, -32, D:9) a +0 plate armour a +0 war axe a +0 robe a +0 dagger (23, -31, D:9) a +0 chain mail a +0 scimitar a +0 orcbow (23, -30, D:9) a +0 hand axe a +0 chain mail a +0 short sword a +0 dagger (23, -28, D:9) a +0 short sword (24, -29, D:9) a +0 robe a +0 dagger (34, 4, D:9) a +0 chain mail (38, 0, D:9) a +0 robe (41, -25, D:9) a +0 dagger (41, -23, D:9) a +0 dagger 3 stones (42, -40, D:9) a +0 quarterstaff (42, -27, D:9) 6 poisoned darts a +0 dagger (42, -25, D:9) a +0 club 4 stones a +0 dagger (45, -26, D:9) an amulet of guardian spirit a +0 dagger 2 potions of haste a +0 robe (45, -19, D:9) a +0 leather armour (49, -4, D:9) a +0 sling (53, -3, D:9) a +1 morningstar a +0 robe a +0 long sword a +0 robe (53, -2, D:9) a +0 long sword a +0 robe (55, -25, D:9) a +0 ring mail a +0 flail (55, -24, D:9) a +0 club (58, -25, D:9) a +0 whip (59, -29, D:9) +0 steam dragon scales a +2 scimitar of flaming (59, -28, D:9) a +0 robe a +0 dagger (60, -27, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (2, 10, D:10) a potion of degeneration (16, 22, D:10) a +0 spear (21, -20, D:10) a +0 quarterstaff (25, -22, D:10) a +0 flail (26, -22, D:10) a +0 hand axe of flaming a +0 ring mail (27, -25, D:10) a +0 dagger (27, -23, D:10) a +0 dagger a +0 robe (27, -22, D:10) a +2 dagger of venom a +0 robe (28, -8, D:10) a +0 giant spiked club a +0 giant club (29, -10, D:10) a +3 shortbow (33, -9, D:10) a +0 leather armour (34, -17, D:10) a +0 dagger (34, 12, D:10) a +0 war axe (36, 0, D:10) a +0 robe (43, -14, D:10) a +0 leather armour (49, 27, D:10) the +2 kite shield "Zorhakku" {Rampage} Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (60, -11, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) 3 stones (1, 20, D:11) a ring of magical power (1, 24, D:11) a +0 dagger of draining (10, 24, D:11) a +0 ring mail (12, 3, D:11) a ring of see invisible (12, 18, D:11) a +0 hand axe (18, 34, D:11) 4 stones (20, 2, D:11) a +0 giant club a +0 giant club (27, 16, D:11) a +4 scimitar of flaming a ring of magical power a +0 halberd of freezing a +6 club a wand of flame (42) the +7 quarterstaff of Cetuyd Ushragh {freeze, rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (28, 36, D:11) a potion of degeneration (36, 1, D:11) 5 stones (37, 21, D:11) a +3 trident of draining (42, 19, D:11) a +0 plate armour (46, 40, D:11) a +0 arbalest Level 12 of the Dungeon (0, 0, D:12) a +0 mace (1, -1, D:12) a +0 giant club a +0 giant spiked club (7, -5, D:12) a scroll of fear the Ecumenical Temple