Dungeon Crawl Stone Soup version 0.18-a0-738-g888b110 (webtiles) character file. 6 Mindmaker the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Abyssal Knight on Dec 11, 2015. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (230 turns). Mindmaker the Skirmisher (Demonspawn Abyssal Knight) Turns: 230, Time: 00:00:51 Health: 18/18 AC: 3 Str: 10 XL: 1 Next: 75% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [......] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Rnd*Rage + b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Dismiss . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: berserk 1, deterioration 1, weak 1, subdued magic 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting + Level 2.3 Long Blades - Level 1.7 Armour - Level 0.8 Dodging - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations [You tend to lose your temper in combat.] [Your body sometimes deteriorates upon taking damage.] [You are weak. (Str -2)] [Your spells are a little easier to cast, but a little less powerful.] Message History You barely miss the jackal. The bat misses you. The jackal bites you but does no damage. The bat misses you. The jackal barely misses you. You hit the bat. You kill the bat! Lugonu accepts your kill. The jackal closely misses you. The jackal completely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You slash the jackal! You kill the jackal! Lugonu accepts your kill. No target in view! No target in view! You start resting. HP restored. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# ..... ## .... .... ... #.. .. #...###. #....††# .###..###@### ..>.........# ######....#.# #......##..!# #.###..##.### #...#.. #.#.#### #.#.# ########### #.###.#.#.# # #.........## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Mindmaker the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 27 | Abyss:1 | Noticed a small abomination 35 | Abyss:1 | Noticed a large abomination 36 | Abyss:1 | Noticed a worldbinder 42 | Abyss:1 | Noticed a wretched star 43 | D:1 | Escaped the Abyss 230 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_another_circle, minmay_misc_feat_plants, item_on_display_a Action || total -------------------------++------- Melee: Falchion || 17 Invok: Depart the Abyss || 1