Mindmass Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -18, D:1) a +0 short sword (11, -35, D:1) 22 arrows (21, -28, D:1) a +0 dagger (24, 0, D:1) 5 poisoned darts (40, -31, D:1) a +0 whip of venom (44, 2, D:1) a +0 buckler (50, -19, D:1) 22 stones (51, -16, D:1) a +0 dagger (51, -4, D:1) a +0 hunting sling (53, -8, D:1) a +0 club (54, -16, D:1) a +0 club (54, 13, D:1) 27 stones Level 2 of the Dungeon (6, -6, D:2) a +0 robe (8, 43, D:2) a +0 dagger (9, 25, D:2) a +0 short sword (14, 0, D:2) a +0 ring mail (24, 40, D:2) a +0 hand axe (26, 37, D:2) 4 poisoned darts a +0 dagger (30, 48, D:2) a +0 leather armour (31, 13, D:2) 15 arrows (37, 41, D:2) 12 bolts (43, 5, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 13 stones (3, -4, D:3) an orb of mayhem (11, 16, D:3) a +0 pair of gloves (13, -1, D:3) a +0 dagger a +0 hunting sling 42 stones (21, 0, D:3) a +0 dagger (21, 8, D:3) a +1 dagger of venom a +0 hunting sling 17 stones (24, -1, D:3) a book of Callings (41, 8, D:3) a +0 dagger a +0 scale mail (41, 9, D:3) a book of Debilitation (42, 8, D:3) a +0 flail a +0 short sword 6 poisoned darts (42, 10, D:3) a +0 hand axe (47, 5, D:3) a +0 short sword a +0 chain mail (47, 9, D:3) 20 stones (52, -7, D:3) a +0 dagger (58, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 24 bolts (0, 6, D:4) a +1 falchion of holy wrath (1, -18, D:4) a +0 ring mail (2, 0, D:4) a +0 hunting sling a +0 dagger 13 stones (10, -28, D:4) a +1 dagger of venom (11, -3, D:4) a +0 club (15, -26, D:4) the +4 hand axe of Defiance {flame, rC++ Will+ Str-2 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-2). rC: It greatly protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. a +0 robe (16, -27, D:4) a +0 dagger a +0 robe (17, -27, D:4) a +0 trident 33 stones (19, -32, D:4) a +0 falchion a +0 leather armour (30, -31, D:4) a +0 ring mail (34, -17, D:4) a +0 spear (35, -16, D:4) a +0 club (36, -16, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 whip a +0 leather armour (1, -1, D:5) a +0 flail (6, -5, D:5) a +0 long sword (7, -7, D:5) 5 silver javelins (16, -5, D:5) 15 stones (23, 19, D:5) a +0 spear (29, -14, D:5) 14 stones (31, 21, D:5) a ring of see invisible (37, 6, D:5) a +0 quarterstaff (38, 30, D:5) a +0 ring mail (43, 13, D:5) a Young Poisoner's Handbook (43, 34, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (12, 11, D:6) 18 bolts (14, -3, D:6) a book of Spatial Translocations (16, 1, D:6) a +0 halberd (17, 0, D:6) a +0 flail (17, 1, D:6) a +0 whip a +0 leather armour (17, 5, D:6) a +0 scythe a +0 robe of willpower (18, 0, D:6) a +0 club (18, 19, D:6) 16 arrows (24, 19, D:6) a +0 dagger (25, 15, D:6) a +0 dagger a +0 robe (25, 19, D:6) 14 arrows (26, 14, D:6) a +0 hand axe (26, 15, D:6) a +0 falchion a +0 ring mail a +0 club 3 boomerangs (33, 29, D:6) 11 sling bullets (36, 18, D:6) 13 stones (41, 20, D:6) 16 arrows (49, 14, D:6) 19 stones (50, 16, D:6) a +0 dagger a +0 robe (52, 15, D:6) 20 stones (54, 15, D:6) a +0 ring mail (60, 24, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 5 boomerangs (4, -9, D:7) a +0 club (4, -8, D:7) a +0 dagger 5 poisoned darts (5, -8, D:7) a +0 short sword a stone a +0 whip (9, 8, D:7) a +0 ring mail (9, 20, D:7) a +0 leather armour (10, -12, D:7) 5 poisoned darts (15, -2, D:7) a +0 spear (17, 35, D:7) a book of Spatial Translocations (20, -13, D:7) a +0 short sword (20, -12, D:7) a +0 dagger a +0 leather armour (20, -10, D:7) a +0 short sword a +0 ring mail (21, -12, D:7) a +0 dagger a +0 robe (22, -12, D:7) a +2 whip of freezing a +0 robe (35, 27, D:7) a +0 club a +0 ring mail a +0 dagger a +0 robe (36, 27, D:7) a +0 flail Level 8 of the Dungeon [Shop] Iteiplas's Weapon Shop a +4 battleaxe of venom (357 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +0 quarterstaff (48 gold) the +7 hunting sling "Toukhue" {venom, rC+++ Dex+5} (1071 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rC: It renders you almost immune to cold. a +0 shortbow (36 gold) a +0 quarterstaff (48 gold) 3 poisoned darts (14 gold) a +0 scimitar (48 gold) a +0 hand axe (36 gold) 25 stones (30 gold) [Shop] Huttade's Book Boutique Great Wizards, Vol. VII (480 gold) a book of Alchemy (448 gold) a book of Power (672 gold) a There-And-Back Book (480 gold) a book of Vapours (192 gold) Great Wizards, Vol. II (608 gold) the Unrestrained Analects (704 gold) a book of the Sky (704 gold) a book of Spatial Translocations (416 gold) [Shop] Jinu's Book Shoppe (Shop contents are unknown) [Shop] Soam Oxe's Weapon Shoppe a +0 broad axe (52 gold) a +0 mace (39 gold) the +3 halberd of the Curious Yaks {pain, rPois Will- MP+9 Int-3} (579 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It decreases your willpower. Trog disapproves of the use of such an item. a +0 mace (39 gold) a +0 rapier (52 gold) 16 stones (20 gold) a +0 shortbow (39 gold) the +11 plutonium sword {Contam Stlth-} (1300 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 quarterstaff (52 gold) [Shop] Ojoh's Weapon Shop a +0 giant spiked club (26 gold) a +2 morningstar of protection (235 gold) 6 poisoned darts (33 gold) a +2 rapier of speed (336 gold) 22 arrows (61 gold) a +0 spear (42 gold) a +0 club (14 gold) a +2 demon trident of draining (546 gold) (0, 0, D:8) a +0 robe (8, 16, D:8) a +0 leather armour (12, -14, D:8) a +0 long sword (14, -6, D:8) a +0 scale mail (16, -3, D:8) a +0 mace (18, 20, D:8) a +0 spear (19, -28, D:8) a +0 mace (19, 17, D:8) a +0 vampiric spear a +0 animal skin (21, 3, D:8) a +0 hand axe a +0 leather armour (23, 6, D:8) a +0 short sword (24, 4, D:8) a +1 scimitar of flaming a +1 robe of positive energy (26, -20, D:8) 3 poisoned darts (27, 12, D:8) a +0 robe (28, 4, D:8) a +3 flail a +0 robe +0 steam dragon scales (28, 13, D:8) a +0 great sword a +0 robe (30, 8, D:8) 12 stones (30, 10, D:8) a +0 hand axe a +0 robe (33, 16, D:8) a +0 short sword 4 poisoned darts (47, -1, D:8) a book of Touch Level 9 of the Dungeon (0, 0, D:9) a book of the Dragon (3, -9, D:9) a +0 halberd a +0 chain mail (4, -10, D:9) a +0 dagger a +0 leather armour (4, -9, D:9) a +0 mace a +0 ring mail (4, 1, D:9) a +0 whip (5, -10, D:9) a +0 dagger a +0 robe (5, -9, D:9) a +0 hand axe (8, 4, D:9) 23 arrows (16, 4, D:9) a +0 scale mail (17, -43, D:9) a +0 trident (17, 8, D:9) 17 arrows (22, -35, D:9) a +0 quarterstaff (26, -20, D:9) a +0 trident (29, -32, D:9) a +0 robe (37, 4, D:9) a +0 dagger a +0 robe (38, 3, D:9) a +0 glaive a +0 plate armour (39, 3, D:9) a +0 hand axe (39, 4, D:9) a +0 club a +0 leather armour (48, -25, D:9) 11 stones Level 10 of the Dungeon (14, 21, D:10) a +2 long sword of freezing a +0 robe (15, 21, D:10) a +3 hand axe a +0 robe a +4 great sword a +0 robe (16, 21, D:10) a +1 scimitar a +0 robe (16, 22, D:10) a +2 hand axe a +0 robe (21, 5, D:10) a +2 dagger of venom 2 curare-tipped darts (30, -6, D:10) a staff of earth (30, -4, D:10) a +0 giant club a +0 giant spiked club (39, -2, D:10) a +1 morningstar of protection the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 chain mail of fire resistance (6, 11, Orc:1) a +0 battleaxe a +0 chain mail (7, 10, Orc:1) a +0 falchion 2 boomerangs (7, 17, Orc:1) a +0 broad axe a +0 scale mail a +0 animal skin a +0 hand axe a +0 dire flail (7, 18, Orc:1) a +0 dagger 3 boomerangs (8, 17, Orc:1) a +1 hand axe of electrocution a +0 leather armour (11, 14, Orc:1) a +3 great mace of venom (11, 15, Orc:1) a +0 short sword a +0 giant club (12, 15, Orc:1) a +0 hand axe a +0 plate armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +2 mace of protection a +0 ring mail a +0 giant club a +0 war axe a +0 plate armour a +0 hand axe a +0 chain mail a +0 dagger a +2 robe of willpower a +0 club a +0 flail a +0 club a +0 dagger a +0 robe (12, 16, Orc:1) a +0 troll leather armour a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 mace a +0 ring mail a +0 short sword a +0 flail a +0 chain mail (13, 15, Orc:1) a +0 dagger a +0 robe a +0 falchion of freezing a +0 dagger a +0 leather armour a +0 club a +0 trident a +0 plate armour (13, 16, Orc:1) a +0 club (13, 42, Orc:1) a +0 troll leather armour (14, 14, Orc:1) a +0 war axe a +0 scale mail a +0 dagger (14, 15, Orc:1) a +0 long sword a +0 plate armour (16, 3, Orc:1) a +0 hand axe a +0 hand axe (16, 4, Orc:1) a +0 dagger (18, 3, Orc:1) a +0 dagger (18, 14, Orc:1) a +0 whip a +2 robe of willpower (19, 7, Orc:1) a +0 whip (19, 11, Orc:1) a +0 hand axe a +0 plate armour (19, 16, Orc:1) a +0 war axe a +0 plate armour (20, 5, Orc:1) a +0 dagger (20, 6, Orc:1) a +0 club (20, 7, Orc:1) a +0 plate armour (20, 15, Orc:1) a +0 war axe a +0 chain mail (41, 28, Orc:1) a +0 whip a +0 hand axe (43, 29, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines (8, -5, Orc:2) a +0 glaive a +2 plate armour of cold resistance (9, -3, Orc:2) a +0 giant club a +0 club a +0 scale mail (9, -2, Orc:2) a +0 morningstar (9, 42, Orc:2) a +0 hand axe (9, 43, Orc:2) a +0 long sword a +0 chain mail (9, 44, Orc:2) a +0 dagger a +0 robe (10, -4, Orc:2) a +0 whip (10, 41, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (11, 43, Orc:2) a +1 short sword of electrocution a +0 chain mail a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 44, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 0, Orc:2) a +0 flail (35, -2, Orc:2) a +0 hand axe (36, 0, Orc:2) a +0 short sword a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 1, Orc:2) a +0 dagger a +0 robe (42, 1, Orc:2) a +0 mace a +1 leather armour of cold resistance a +0 dagger a +0 robe a warg skeleton an orc skeleton (51, 27, Orc:2) a +0 dire flail (still there?) a +0 plate armour (still there?) (52, 12, Orc:2) a +0 hand axe a +0 plate armour a +0 hand axe an orc corpse an orc corpse (52, 13, Orc:2) a +0 short sword a +0 dire flail a +0 chain mail a +1 vorpal flail a +0 club an orc corpse an orc corpse an orc corpse (52, 14, Orc:2) a +0 club a +0 leather armour a +0 club a +0 trident an orc corpse an orc corpse (52, 15, Orc:2) a +0 trident an orc corpse (52, 17, Orc:2) a +0 hand axe a +0 chain mail a +0 flail 2 boomerangs an orc corpse an orc corpse (52, 18, Orc:2) a +0 hand axe a +0 chain mail a +0 club (53, 12, Orc:2) a +0 club a +0 short sword (53, 13, Orc:2) a +0 hand axe a +0 chain mail a +3 flail a +0 chain mail a +0 mace a +0 leather armour an orc corpse (53, 14, Orc:2) a +0 war axe a +0 chain mail a +0 glaive a +0 chain mail an orc corpse (53, 15, Orc:2) a +0 morningstar a +0 dagger a +0 leather armour an orc corpse an orc corpse (53, 16, Orc:2) a +0 club a +0 falchion of holy wrath (53, 17, Orc:2) a +0 club a +0 leather armour of willpower (53, 18, Orc:2) a +0 long sword a +0 chain mail an orc corpse (53, 26, Orc:2) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 ring mail an orc corpse (53, 27, Orc:2) a +0 scimitar (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (54, 12, Orc:2) a +0 club (54, 14, Orc:2) a +0 hand axe a +0 flail a +0 scale mail an orc corpse (54, 16, Orc:2) a +0 falchion (54, 18, Orc:2) a +0 dagger a +0 leather armour an orc corpse