Mindmass Level 1 of the Dungeon (0, 0, D:1) 14 stones (11, -10, D:1) a +0 leather armour (17, 16, D:1) 17 stones (19, 23, D:1) 13 arrows (32, 21, D:1) 25 sling bullets (35, 25, D:1) a +0 spear (37, 0, D:1) a +0 dagger (39, 15, D:1) a +0 robe (42, 9, D:1) a +0 mace (45, 14, D:1) a +0 club (47, 0, D:1) 23 arrows (50, -8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Oxolaissuog's Antique Weapon Boutique a +4 falchion of protection (614 gold) a +0 quarterstaff of speed (336 gold) a +0 falchion (72 gold) a +0 dagger (48 gold) a +10 quarterstaff (1344 gold) the +9 battleaxe "Wedubud" {venom, Str+4} (1636 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). a +0 flail (84 gold) a +0 dagger (48 gold) the +8 hunting sling of Edugruwne {flame, rElec rF- rN+++ Dex+3} (1848 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. a +0 mace (72 gold) the +8 flail of Perversion {vorpal, rC+ Str-3 Stlth+} (1336 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-3). rC: It protects you from cold. Stlth: It makes you more stealthy. [Shop] Muriw's Antique Weapon Emporium a +0 rapier (72 gold) a +0 club (18 gold) a +0 falchion (54 gold) a +0 scythe (54 gold) a +0 flail (63 gold) a +0 morningstar (72 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (1557 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Trog disapproves of the use of such an item. a +0 long sword (63 gold) a +0 club (18 gold) [Shop] Koggoago's Book Emporium an Everburning Encyclopedia (338 gold) a book of Flames (390 gold) a book of Blood (364 gold) a book of Geomancy (234 gold) a book of Necromancy (208 gold) a book of Touch (338 gold) a book of Scorching (390 gold) (0, 0, D:2) a +0 club (3, -11, D:2) 21 stones (3, -10, D:2) 4 stones (23, -16, D:2) a +0 mace (24, 32, D:2) a +0 dagger 5 stones (25, 22, D:2) a +0 club (27, -11, D:2) a +2 scythe of protection a +0 robe (30, 16, D:2) a +0 dagger (30, 17, D:2) a +0 club (31, 16, D:2) a +0 short sword (35, 34, D:2) 16 stones (40, -9, D:2) a +0 short sword (41, -8, D:2) a +0 dagger (44, -19, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 5 stones (22, 15, D:3) 12 stones (23, -8, D:3) a +0 trident (23, 21, D:3) 20 sling bullets (24, 7, D:3) a +0 club (29, 0, D:3) a +0 dagger (32, 15, D:3) a +0 dagger (35, 12, D:3) 22 stones (39, 10, D:3) a +3 trident of venom (39, 11, D:3) a +0 spear (40, 10, D:3) a +0 club a +0 spear (41, 8, D:3) a +0 club (41, 10, D:3) a +0 club a +0 whip (43, -9, D:3) a +0 club (43, -8, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe an orc corpse (19, -9, D:4) a +0 spear (21, -5, D:4) 26 arrows (24, -13, D:4) a +0 robe (24, 3, D:4) a jackal corpse (25, 3, D:4) an adder corpse (26, -9, D:4) 20 stones (26, 3, D:4) a jackal corpse (27, 16, D:4) a hobgoblin corpse (28, 22, D:4) a hobgoblin corpse (29, 15, D:4) a +0 war axe (31, -2, D:4) 19 arrows (32, 38, D:4) a +0 whip a hobgoblin corpse (skeletalised by now) (38, 7, D:4) a giant cockroach corpse (40, 39, D:4) a +0 whip (41, 39, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 40, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now)