Dungeon Crawl Stone Soup version 0.31-a0-726-g3c93526463 (webtiles) character file. Game seed: 7746410571871760834 11 Mindmass the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Sept 11, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (295 turns). Mindmass the Magician (Djinni Fire Elementalist) Turns: 295, Time: 00:01:44 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 3 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of amnesia {unknown} d - a scroll of revelation {unknown} Potions e - a potion of degeneration {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Transmutations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a bark! A jackal comes into view. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! A jackal comes into view. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen! You feel a terrible chill! Your foxfire dissipates! The endoplasm attacks as it pursues you! The endoplasm hits you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The endoplasm attacks as it pursues you! The endoplasm closely misses you. You see here a serpent talisman. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.##########.# #. #.##.........# #. #.##.######### #. #.##.# #. #h##.# #. #h##.# #. #.##.# #######. #.##.# ........ #.##@# ######## #.hJ.# ###### You could see an endoplasm and a jackal. Vanquished Creatures 2 bats (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (others) 28 foxfires (D:1) 28 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mindmass the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Mindmass set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 295 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, hellmonk_ecumenical_altar_heavens_door Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Transmutations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Poison Magic | | 3.1 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 24 Armour: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 295 | 295 | 0 | 4 | 221 | 1 | 295.0 | Dungeon | 295 | 295 | 0 | 4 | 221 | 1 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 295 daAuts