Mindmass Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of protection (11, -12, D:1) a +2 dagger of venom 5 stones (16, -20, D:1) a +0 dagger (30, -11, D:1) 6 poisoned darts (33, -1, D:1) an Everburning Encyclopedia Level 2 of the Dungeon (0, 0, D:2) a +0 mace (23, -28, D:2) a +0 robe (27, -28, D:2) a +0 robe (36, -30, D:2) a +0 dagger (37, -8, D:2) a +0 ring mail (42, -15, D:2) 6 stones (43, -29, D:2) a +0 club Level 3 of the Dungeon [Shop] Qygh's Weapon Shoppe 6 stones (7 gold) 3 stones (3 gold) a +0 club (12 gold) a +0 dagger (24 gold) a +0 hand axe (36 gold) a +0 war axe (42 gold) a +0 rapier (48 gold) a +0 sling (18 gold) a +0 rapier (48 gold) a +0 rapier (48 gold) a +0 mace (36 gold) (2, 21, D:3) a +0 short sword of electrocution (3, 21, D:3) a +0 dagger (17, 18, D:3) 6 stones (23, 4, D:3) a +0 club (30, -11, D:3) the Commentary on the Entranced Snake Spells Type Level a - Sting Transmutation/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Fulminant Prism Conjuration/Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Eringya's Noxious Bog Transmutation/Poison 6 Trog disapproves of the use of such an item. (31, 27, D:3) a +0 scythe a +0 robe (50, -2, D:3) a +0 battleaxe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -8, D:4) a +0 whip 2 boomerangs (12, 35, D:4) 8 stones (24, 26, D:4) a +0 whip 2 stones (26, 22, D:4) a +0 short sword (27, 22, D:4) a +2 battleaxe a +0 robe (31, 7, D:4) a +2 spear a +0 robe (37, -22, D:4) a +0 heavy long sword (37, 24, D:4) a +0 hand axe a +0 robe (41, 20, D:4) a +0 dagger 3 stones (48, -24, D:4) a stone (48, -2, D:4) a +0 flail a +0 scale mail (48, 29, D:4) a +0 short sword 7 poisoned darts (49, 20, D:4) a +0 battleaxe (51, 31, D:4) a +0 whip 3 stones (60, 18, D:4) a +0 short sword a stone (65, -22, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Opour's Armour Shop a +0 ring mail (60 gold) a +0 scale mail (60 gold) the +1 scale mail of the Morning {rElec Regen+ Slay+2} (471 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 chain mail (67 gold) a +0 scale mail (60 gold) a +0 pair of gloves (67 gold) a +1 chain mail of willpower (247 gold) a +0 leather armour (30 gold) (0, 0, D:5) a +0 ring mail (10, -12, D:5) a +0 sling (12, -9, D:5) 6 boomerangs (23, -8, D:5) 4 datura-tipped darts (28, -31, D:5) a +0 short sword a +0 ring mail (40, -3, D:5) a +0 robe (40, 3, D:5) a scroll of poison (41, -22, D:5) a +0 scale mail (41, 3, D:5) a +0 dagger (43, 4, D:5) a +0 leather armour (44, 3, D:5) a potion of mutation Level 6 of the Dungeon (9, 1, D:6) a +0 long sword (17, 26, D:6) a +0 flail a +0 flail (18, 26, D:6) a +0 short sword a +2 dagger of draining a +0 robe (19, 36, D:6) a book of Storms (28, 38, D:6) 3 boomerangs (32, 28, D:6) a +0 dire flail a +0 plate armour a +0 hand axe (33, 30, D:6) a +0 hand axe (34, 24, D:6) a +0 club a +0 robe (34, 25, D:6) a +0 dagger 2 boomerangs a +0 leather armour (36, 22, D:6) a +0 broad axe Level 7 of the Dungeon (0, 0, D:7) +0 swamp dragon scales a +0 war axe (0, 16, D:7) a +0 dagger a +0 robe (1, 14, D:7) a +0 club (15, -1, D:7) 7 stones (18, 40, D:7) a +2 whip of flaming a +2 robe of willpower (23, 38, D:7) 3 stones (32, 14, D:7) a +0 club (33, 14, D:7) a +0 whip a +0 falchion of draining (35, 12, D:7) a +0 spear (35, 49, D:7) a +0 war axe (39, 1, D:7) a +0 ring mail a +0 whip (40, 0, D:7) a +0 hand axe (40, 1, D:7) a +0 mace (41, 2, D:7) a +0 spear (42, 30, D:7) 4 stones (50, 2, D:7) a +3 spear of venom 5 stones a +0 scale mail (51, 2, D:7) a +0 whip (53, 24, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 club (8, 12, D:8) a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail (8, 13, D:8) a +0 war axe (9, -19, D:8) a +0 falchion (9, 11, D:8) a +0 whip a +0 dagger a +0 leather armour (16, -9, D:8) a +0 plate armour a +0 halberd (16, 1, D:8) a +0 dagger (17, -2, D:8) a +0 sling (23, -6, D:8) a +0 robe a +0 dagger (25, -12, D:8) a +0 ring mail (25, -6, D:8) a +0 dagger (26, -16, D:8) 3 stones (29, 16, D:8) 3 boomerangs (29, 17, D:8) a boomerang (30, 15, D:8) a +0 hand axe (30, 17, D:8) 2 boomerangs (31, 2, D:8) a +0 chain mail a +0 long sword (31, 3, D:8) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (32, 3, D:8) a +0 chain mail a +0 mace a +0 robe a +0 dagger (33, -20, D:8) a +0 dagger a +0 robe (34, 7, D:8) the +7 chain mail of the Archfiend {rElec rCorr Int-4 Dex+4} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (39, 16, D:8) 3 stones (41, 6, D:8) a +0 short sword (41, 7, D:8) a +0 short sword (42, 7, D:8) a +0 robe a +2 dagger of speed (43, 6, D:8) a +0 whip (43, 7, D:8) a +0 shortbow (45, -10, D:8) 16 gold pieces (47, -6, D:8) 15 gold pieces (48, -8, D:8) a +2 spear (unseen) (50, -10, D:8) 15 gold pieces (51, -7, D:8) a +4 spectral quarterstaff (unseen) (53, -25, D:8) a +0 dagger a +0 robe (53, -17, D:8) a book of Weapons (60, 4, D:8) a +0 sling (64, -31, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar (1, 18, D:9) a +0 cloak (9, -4, D:9) a +0 hand axe a boomerang (9, -3, D:9) a +0 short sword a +0 mace a +0 leather armour (10, -4, D:9) a +0 mace a boomerang a +0 plate armour (15, 18, D:9) a +0 short sword 3 stones (15, 30, D:9) a +0 club a +0 scale mail (23, 26, D:9) a +0 orcbow (26, 24, D:9) a +0 club (27, -5, D:9) a +0 dagger 2 boomerangs a +0 scale mail (31, 5, D:9) 3 poisoned darts a +0 club (31, 11, D:9) a book of Alchemy (32, 5, D:9) 6 poisoned darts a +0 dagger (33, 17, D:9) a +0 robe a +0 giant club (35, 47, D:9) Maxwell's Memoranda (36, 16, D:9) a book of Storms (37, 12, D:9) 2 stones a +0 short sword (38, 17, D:9) a +0 scale mail a +0 dagger (49, 16, D:9) a +0 chain mail (55, 42, D:9) a +0 chain mail 2 boomerangs a +0 long sword (56, 40, D:9) a +0 dagger (56, 42, D:9) a +0 hand axe (59, 23, D:9) 4 stones (60, 24, D:9) a +0 plate armour (66, 39, D:9) a +0 rapier (66, 44, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) 4 stones (3, 1, D:10) a +0 shortbow (4, 0, D:10) a +0 spear a +0 animal skin (5, 9, D:10) a book of Blasting (6, -1, D:10) a +0 scale mail 4 javelins a +1 demon trident (7, -1, D:10) a +2 quarterstaff of draining (25, 18, D:10) 6 stones (28, 8, D:10) a +0 dagger (32, 19, D:10) a +0 great mace (33, 27, D:10) a +0 dagger a +0 robe (34, -7, D:10) a +3 short sword a +0 cloak (34, 26, D:10) a +0 hand axe (37, 26, D:10) a +0 whip a +0 arbalest a +0 scale mail (45, 36, D:10) 6 boomerangs Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, 14, Lair:1) a +1 war axe of chaos (10, 4, Lair:1) a +0 flail (11, 2, Lair:1) a wolf skeleton (11, 4, Lair:1) a wolf skeleton (12, 3, Lair:1) a cane toad skeleton a wolf skeleton (13, 12, Lair:1) 6 stones (14, 27, Lair:1) a scroll of noise (15, 12, Lair:1) a stone (15, 14, Lair:1) 5 stones (16, 14, Lair:1) 6 stones (16, 33, Lair:1) a +0 falchion (17, 14, Lair:1) 4 stones (28, 20, Lair:1) a stone (47, 46, Lair:1) the orb of Honesty {light, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (5, 13, Lair:2) a bullfrog corpse (13, 12, Lair:2) an electric eel corpse (34, 42, Lair:2) a +0 falchion (40, 18, Lair:2) 3 boomerangs (48, 24, Lair:2) a +0 robe