Mindmass Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, -17, D:1) a +0 whip (19, -7, D:1) a +0 short sword (32, 9, D:1) a +0 sling (40, 14, D:1) a +0 club (43, 13, D:1) a +0 robe (59, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -5, D:2) a +0 falchion (28, 16, D:2) 4 poisoned darts (29, -7, D:2) a +1 pair of boots (33, 14, D:2) a +0 dagger (34, 3, D:2) 5 stones (39, -1, D:2) a +0 scale mail (39, 24, D:2) the +10 hand axe "Xeduk" {drain, rF- Str+3 Int+2 SInv} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (43, 10, D:2) 5 stones a +0 dagger (46, 16, D:2) a +0 whip (49, -3, D:2) a +0 ring mail (54, 5, D:2) a +0 club (56, -3, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (8, 37, D:3) a +0 club (9, 4, D:3) a +0 short sword (10, 21, D:3) a +0 ring mail (16, 5, D:3) a +0 mace (28, 21, D:3) a +0 spear (31, 17, D:3) a +0 dagger (34, 18, D:3) a +0 dagger (39, 31, D:3) a +0 club 3 stones (40, 17, D:3) a +0 whip 4 stones (52, 19, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (0, 21, D:4) a +0 ring mail (1, 20, D:4) a +0 short sword a +0 leather armour (3, 20, D:4) a +0 flail (6, 30, D:4) a +0 leather armour (7, -9, D:4) a serpent talisman (8, 9, D:4) a jackal corpse (8, 28, D:4) 7 stones (10, -9, D:4) a +0 plate armour (10, 22, D:4) a jackal corpse (11, 22, D:4) a jackal corpse (15, -20, D:4) 6 stones (29, 23, D:4) a +0 hand axe (44, -11, D:4) a +0 short sword a +0 scale mail a +0 flail a +0 dagger (45, 2, D:4) a scroll of blinking