Dungeon Crawl Stone Soup version 0.31-a0-799-g6bc09d010c (webtiles) character file. Game seed: 1598317718863222100 1903 Mindmass the Destroyer (level 9, -1/53 (57) HPs) Began as a Human Conjurer on Sept 19, 2023. Was an Initiate of Vehumet. Slain by a wight ... wielding a +3 long sword (11 damage) ... on level 7 of the Dungeon. The game lasted 00:14:35 (7675 turns). Mindmass the Destroyer (Human Conjurer) Turns: 7675, Time: 00:14:36 HP: -1/53 (57) AC: 3 Str: 12 XL: 9 Next: 38% MP: 9/15 EV: 12 Int: 26 God: Vehumet [......] Gold: 673 SH: 0 Dex: 17 Spells: 5/16 levels left rFire + . . q - +4 long sword of Coesaesk {elec, rC+ Str+4} rCold + + + (no shield) rNeg . . . a - +0 robe rPois . l - +0 helmet {Int+3} rElec . p - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.28/turn d - ring of protection from cold MPRegen 0.14/turn %: no passive effects @: drained A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 673 gold pieces. Inventory: Hand Weapons q - the +4 long sword of Coesaesk (weapon) {elec, rC+ Str+4} (You found it on level 4 of the Dungeon) Str+4: It affects your strength (+4). rC+: It protects you from cold. v - the +1 mace of Awkwardness {venom, rC+ Stlth+} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) f - a +0 helmet l - a +0 helmet of intelligence (worn) p - a scarf of resistance (worn) Jewellery d - a ring of protection from cold (right hand) h - a +6 ring of dexterity (left hand) w - a ring of fire B - an amulet of faith E - the amulet "Gextihui" {Spirit Harm rElec} (You found it on level 6 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Wands s - a wand of light (8) x - a wand of roots (12) D - a wand of mindburst (9) Scrolls c - a scroll of fog e - a scroll of amnesia k - 2 scrolls of teleportation n - a scroll of identify o - a scroll of immolation y - 3 scrolls of blinking A - a scroll of fear {unknown} C - a scroll of enchant armour {unknown} Potions b - 2 potions of magic g - 3 potions of lignification i - 2 potions of mutation j - 3 potions of curing m - a potion of berserk rage r - a potion of heal wounds t - a potion of might {unknown} u - a potion of enlightenment {unknown} z - 3 potions of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 10.0 Conjurations + Level 6.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 23% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Jinxbite Hex 72% N/A 1% 2 Dazzling Flash Conj/Hex 92% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 40% N/A 3% 2 Hailstorm Conj/Ice 31% 3d8 3% 3 Freeze Ice 20% 1d4 9% 1 Sting Tmut/Pois 20% 1d4 9% 1 Poisonous Vapours Pois/Air 10% N/A 13% 2 Anguish Hex/Necr 10% N/A 24% 4 Frozen Ramparts Ice 10% 1d2 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Airstrike Air 2% 2d(1-17) 63% 4 Olgreb's Toxic Radiance Pois 5% N/A 63% 4 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. Your Hexes skill increases to level 6! You start resting. Magic restored. You climb downwards. The wight barely misses you. The wight hits you with a +2 short sword! There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 long sword and wearing a +0 robe (83% to hit) The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) The wight hits you with a +3 long sword! You feel drained. The wight hits you with a +2 short sword! The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +2 short sword. The wight barely misses you. The searing ray misses the wight. The wight hits you but does no damage. The wight hits you with a +3 long sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 long sword and wearing a +0 robe (almost destroyed, 83% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +3 long sword! You die... #.. #.. ... #.# ##.## ... #z####### #@......# #z#####.# ... ##.## ... #[# #)# #.# You could see 2 wights. Vanquished Creatures Sigmund (D:3) A wyvern (D:4) Menkaure (D:4) An ice beast (D:6) 2 ogres A centaur (D:6) 2 phantoms (D:5) 2 scorpions A wight (D:6) A howler monkey (D:4) 4 hounds (D:4) 3 jellies 3 orc priests 2 gnoll boudas 2 iguanas Terence (D:2) 11 gnolls 12 adders 3 worms 4 dart slugs 21 orcs 9 endoplasms 5 giant cockroaches 7 hobgoblins 5 jackals (D:2) 5 kobolds 4 quokkas 4 ball pythons 8 bats 2 frilled lizards 10 goblins 7 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mindmass the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 537 | D:1 | Found a faded altar of an unknown god. 757 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1095 | D:2 | Noticed Terence 1389 | D:2 | Learned a level 2 spell: Searing Ray 1932 | D:2 | Killed Terence 1933 | D:2 | Reached XP level 4. HP: 15/30 MP: 1/10 2330 | D:3 | Reached XP level 5. HP: 32/35 MP: 3/11 2528 | D:3 | Reached skill level 5 in Conjurations 3021 | D:3 | Noticed Sigmund 3026 | D:3 | Killed Sigmund 3027 | D:3 | Reached skill level 6 in Conjurations 3027 | D:3 | Reached XP level 6. HP: 34/41 MP: 6/12 3350 | D:4 | Found an iron altar of Okawaru. 3354 | D:4 | Identified the +1 mace of Awkwardness {venom, rC+ Stlth+} 3359 | D:4 | Noticed a wyvern 3364 | D:4 | Killed a wyvern 3365 | D:4 | Reached skill level 7 in Conjurations 3365 | D:4 | Reached XP level 7. HP: 22/46 MP: 3/13 4038 | D:4 | Reached skill level 8 in Conjurations 4342 | D:4 | Noticed Menkaure 4345 | D:4 | Reached XP level 8. HP: 52/52 MP: 10/14 4348 | D:4 | Killed Menkaure 4350 | D:4 | Reached skill level 9 in Conjurations 4649 | D:4 | Identified the +4 long sword of Coesaesk {elec, rC+ Str+4} 4960 | D:5 | Entered Level 5 of the Dungeon 5240 | D:5 | Found a stormy altar of Qazlal. 5441 | D:5 | Reached skill level 10 in Conjurations 5570 | D:5 | Reached skill level 1 in Hexes 5646 | D:5 | Found a snail-covered altar of Cheibriados. 5816 | D:5 | Noticed a troll 5976 | D:5 | Reached XP level 9. HP: 54/57 MP: 1/15 6019 | D:5 | Learned a level 4 spell: Fulminant Prism 6024 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6467 | D:6 | Found a staircase to the Ecumenical Temple. 6480 | Temple | Entered the Ecumenical Temple 6495 | Temple | Became a worshipper of Vehumet 6757 | D:6 | Reached skill level 5 in Hexes 7328 | D:6 | Identified the amulet "Gextihui" {Spirit Harm rElec} 7675 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, basic_ecumenical_altar, st_stairs_14 D:2: layout_rooms, uniq_terence D:3: layout_loops_cross, kennysheep_cross_bottleneck, uniq_sigmund D:4: minmay_polygon_palace, layout_loops_ring, okawaru_ov_weapons_minmay, uniq_menkaure D:5: kennysheep_big_flooded_room, layout_cave_pools, grunt_temple_overflow_open D:6: layout_cave_pods, minmay_temple_entry_drinking_statues, patterned_corridor D:7: minmay_cornered_nines, layout_basic, grunt_decor_fettered Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 6 7 8 10 | 10.0 Hexes | 3 6 | 6.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Mace | | | 2 || 2 Long sword | | | 2 || 2 Cast: Magic Dart | 77 | 51 | 104 || 232 Searing Ray | 4 | 10 | 44 || 58 Use: Scroll | | | 13 || 13 Armour: Robe | 13 | 8 | 42 || 63 Dodge: Dodged | 42 | 4 | 40 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7678 | 7472 | 206 | 1958 | 4500 | 8 | 959.8 | Dungeon | 7647 | 7441 | 206 | 1958 | 4500 | 7 | 1092.4 | Temple | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1624 daAuts D:3: 1423 daAuts D:6: 1418 daAuts D:5: 1163 daAuts D:1: 1017 daAuts D:2: 992 daAuts Temple: 31 daAuts D:7: 7 daAuts