Mindmass Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (5, -17, D:1) a +0 dagger of draining (7, 1, D:1) a +0 leather armour (13, 8, D:1) a +0 club 5 stones (14, 14, D:1) 4 stones (19, 26, D:1) a +0 mace (21, 4, D:1) a +0 short sword 3 stones (27, -20, D:1) a +0 robe (34, -2, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (4, -3, D:2) 6 stones (14, -6, D:2) a +0 club (15, -23, D:2) a +0 mace (19, -10, D:2) a +0 club (24, 5, D:2) a +0 short sword (28, -16, D:2) a +0 ring mail (32, -13, D:2) a +0 dagger (33, -31, D:2) a +0 hand axe (38, -16, D:2) a +0 dagger (38, 0, D:2) a +0 falchion (40, -16, D:2) a +0 dagger a +0 dagger (41, -23, D:2) a +0 club (43, -29, D:2) a +0 dagger (45, -19, D:2) a +0 club (46, -18, D:2) a +0 short sword (47, -20, D:2) a +0 club (48, -18, D:2) a +0 club (49, -16, D:2) a +0 dagger (49, -15, D:2) a +0 club (50, -15, D:2) a +0 sling a +0 animal skin (60, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 short sword (4, 8, D:3) a staff of fire (5, 14, D:3) a +0 sling (5, 24, D:3) a +0 spear (11, 25, D:3) a +0 ring mail (12, 16, D:3) 6 stones (13, 13, D:3) a +0 dagger (13, 14, D:3) a +0 mace (14, 14, D:3) 2 darts of dispersal (15, 8, D:3) a +0 spear (15, 14, D:3) a +0 trident (15, 17, D:3) a blade talisman (15, 21, D:3) a +0 dagger (15, 30, D:3) a +0 barding (16, 17, D:3) a +0 club (20, 16, D:3) a +2 heavy flail a +0 ring mail (20, 22, D:3) a +1 heavy flail (21, 22, D:3) a +0 flail (25, 19, D:3) a +0 hand axe 2 boomerangs the +6 plate armour of Greed {Rampage Drain Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (28, -1, D:3) a +0 scale mail (28, 31, D:3) a dragon-blood talisman (29, 33, D:3) a +0 ring mail (29, 36, D:3) a +0 club (30, 29, D:3) a +0 rapier (30, 35, D:3) a +0 broad axe a +0 shortbow (35, 5, D:3) a +0 dagger (35, 17, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a staff of fire (9, -16, D:4) a +0 barding (10, -16, D:4) a +0 ring mail (11, -25, D:4) a +3 dire flail of venom a +0 leather armour (12, -24, D:4) 4 javelins (12, 6, D:4) a +0 hand axe (20, -16, D:4) a +0 giant club (21, -29, D:4) a +0 scale mail a +0 flail (21, -28, D:4) a +0 shortbow (22, -31, D:4) a +0 ring mail a +0 club (22, -30, D:4) a +0 leather armour a +1 short sword of draining (24, -23, D:4) a +0 dagger (33, 12, D:4) a +0 spear (40, 7, D:4) a staff of poison (43, -7, D:4) 5 stones a +0 dagger (51, 10, D:4) 3 stones (52, -1, D:4) 2 gold pieces (53, -1, D:4) 2 gold pieces (53, 0, D:4) a gold piece (54, -1, D:4) a gold piece Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (4, 3, D:5) a +0 war axe a +0 orcbow a +0 chain mail (6, -16, D:5) a +0 ring mail (6, 3, D:5) a +0 dagger (8, 3, D:5) a +0 war axe 3 boomerangs a +0 chain mail (11, 1, D:5) a +0 robe (13, -7, D:5) a scroll of noise (16, -20, D:5) a +0 ring mail (18, 0, D:5) a +0 dagger a +0 leather armour (30, -7, D:5) a +0 whip (30, -5, D:5) a +0 giant club (34, -3, D:5) a +0 whip (34, 18, D:5) a +0 trident (34, 39, D:5) 7 stones (47, 11, D:5) a stone (54, 19, D:5) a +0 robe Level 6 of the Dungeon [Shop] Dasar's Magic Scroll Shop a scroll of blinking (105 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of immolation (56 gold) (0, 0, D:6) a +0 quarterstaff (12, 27, D:6) a +0 mace (13, 28, D:6) a +0 short sword a +0 leather armour (13, 29, D:6) a +0 dagger a +0 robe (14, 27, D:6) a +0 club a +0 ring mail (17, 37, D:6) a +0 flail (45, -2, D:6) a +0 hand axe (45, 5, D:6) a maw talisman (45, 6, D:6) a +0 scale mail a +0 hand axe Level 7 of the Dungeon [Shop] Fyg Lyn's Armour Emporium the +2 helmet of Ashenzari, Sheltering {rElec rF- SInv} (308 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) (0, 0, D:7) 5 stones (15, -18, D:7) a +0 leather armour a +0 club (17, -19, D:7) a +0 robe a +0 dagger (17, -17, D:7) a +0 club (28, -10, D:7) a +0 rapier (29, -12, D:7) 4 stones (29, 3, D:7) a +0 ring mail (33, 0, D:7) 5 stones (35, -9, D:7) the +4 ring mail of Least Resistance {-Tele Will+ Regen+} Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (37, -19, D:7) a +0 whip (38, -19, D:7) a +0 flail 5 stones a +0 trident a +0 scale mail a +0 buckler (38, -18, D:7) a +0 flail (46, -47, D:7) a +0 dagger (47, -39, D:7) a +0 mace a +0 chain mail (48, -11, D:7) 7 stones (49, -39, D:7) a +0 dagger a +0 robe (50, -39, D:7) a +0 mace a +0 club (50, 0, D:7) a +0 hand axe a +0 ring mail a +0 trident a +0 chain mail (50, 1, D:7) a +0 dagger a +0 robe (50, 2, D:7) a +0 flail a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 chain mail (1, -4, D:8) a +0 hand axe a +0 ring mail an orc skeleton (1, -2, D:8) a +0 halberd a +0 plate armour (1, -1, D:8) a +0 orcbow (3, -9, D:8) a +0 flail (4, -9, D:8) a +0 war axe 3 stones a +0 chain mail 19 gold pieces an orc skeleton (5, -12, D:8) a +0 dagger (7, -16, D:8) a +0 dagger (still there?) 6 poisoned darts (still there?) a kobold corpse (still there?) (9, -14, D:8) a +0 mace a +0 robe (10, -24, D:8) a +0 dagger (17, -12, D:8) a +0 halberd a +0 leather armour an orc corpse Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 morningstar 2 boomerangs a +0 ring mail an orc corpse the Ecumenical Temple