Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 15987891645023871619 13 Mindmass the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on Oct 5, 2023. Succumbed to Sigmund's poison ... on level 1 of the Dungeon. The game lasted 00:00:53 (799 turns). Mindmass the Conjurer (Gnoll Conjurer) Turns: 799, Time: 00:00:53 Health: 0/20 AC: 2 Str: 6 XL: 2 Next: 37% Magic: 3/7 EV: 13 Int: 17 God: Gold: 32 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . g - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -4) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of see invisible Scrolls d - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} f - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Sigmund is severely wounded. You feel sick. Sigmund closely misses you. You feel sick. You climb upwards. You feel sick. There is a stone staircase leading down here. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Sigmund The worm barely misses you. Sigmund hits you from afar with a +1 scythe of venom! Ouch! That really hurt! You are lethally poisoned! There is a stone staircase leading up, spattered with blood here. You feel very sick. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (93% to hit) The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The worm bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the worm! The worm is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The searing ray hits the worm! You kill the worm! You die... ############ #..........# #..........# ###########...[......# #........##..........# #....................# ###.........#..........## #.......@...........##..( #........................ #....#+#'#####+#......... ######.#.#............... #.#................. #.....#............. ##....#............. #.##...)........... #..............#... There were no monsters in sight! Vanquished Creatures A worm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 kobolds A quokka (D:2) A frilled lizard (D:1) 2 goblins (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mindmass the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 4 | D:1 | Noticed a black mamba 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 270 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | Noticed an elephant 680 | D:2 | Noticed Sigmund 798 | D:1 | HP: 1/20 [poisoned by Sigmund] 799 | D:1 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic D:2: layout_loops_ring, minmay_misc_feat_chi, cheibrodos_gnoll_hut, uniq_sigmund, uniq_terence, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 24 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 800 | 796 | 4 | 96 | 609 | 2 | 400.0 | Dungeon | 800 | 796 | 4 | 96 | 609 | 2 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 726 daAuts D:2: 73 daAuts