Mindthief Level 1 of the Dungeon (5, 16, D:1) a +0 dagger (9, -12, D:1) a cursed -3 club (11, 24, D:1) a +0 dagger (15, -12, D:1) a +0 dagger (30, 6, D:1) 22 sling bullets (32, -10, D:1) a cursed -3 club (34, 15, D:1) 5 boomerangs (35, 17, D:1) 17 arrows (36, -19, D:1) a +0 club (36, -8, D:1) a +0 hunting sling (38, 3, D:1) a +0 ring mail (44, -5, D:1) a +0 centaur barding (46, 27, D:1) a +0 hand axe (49, 8, D:1) a +0 club (50, 26, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -11, D:2) 25 stones a +0 hunting sling (6, -15, D:2) 7 poisoned darts (8, -15, D:2) a stone (15, -19, D:2) 20 arrows (15, -5, D:2) a +0 trident (18, -10, D:2) a +0 dagger (24, -19, D:2) 25 stones (30, -21, D:2) 22 arrows (31, -20, D:2) 20 stones (34, -26, D:2) a +0 club (35, -21, D:2) 14 stones (36, 10, D:2) a +0 club (39, -21, D:2) 23 sling bullets (39, -12, D:2) a +0 chain mail (44, 9, D:2) 17 stones Level 3 of the Dungeon (1, -53, D:3) a cursed +0 club (3, -32, D:3) a +0 leather armour (9, -11, D:3) a +0 club (10, -35, D:3) a +0 ring mail (12, -23, D:3) a +0 leather armour (13, -10, D:3) a +0 robe (16, -7, D:3) a +0 ring mail (20, -7, D:3) a +0 dagger a +0 hunting sling 17 stones (30, -4, D:3) a +0 club (34, -27, D:3) 27 arrows (39, -43, D:3) a +0 club a +0 leather armour (42, -39, D:3) a +0 club (52, -48, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 18, D:4) 16 poisoned darts (2, -19, D:4) a +0 falchion (3, -19, D:4) a +0 ring mail a +0 falchion (6, -10, D:4) a +0 war axe a +0 plate armour (10, -20, D:4) a +0 dagger a cursed +0 robe (30, 11, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (13, 48, D:5) an arrow (13, 49, D:5) a +0 dagger a +0 robe a +0 shortbow 13 arrows (14, 42, D:5) a +0 dagger a +0 robe (15, 50, D:5) a +0 club a +0 scale mail an arrow (26, 38, D:5) an arrow (34, 21, D:5) 5 javelins (40, 43, D:5) a +0 club Level 6 of the Dungeon (2, -13, D:6) a cursed -2 hunting sling (4, -20, D:6) a +0 mace (8, 26, D:6) a +0 dagger a +0 robe (10, 8, D:6) a +0 club (10, 20, D:6) a +0 trident a +0 leather armour (11, 3, D:6) a cursed +0 scale mail (14, 28, D:6) a +0 hand axe (17, 28, D:6) a cursed -2 hand axe a +0 chain mail (29, 27, D:6) a +0 dagger (33, -1, D:6) 23 bolts (34, -6, D:6) 2 potions of degeneration (37, 0, D:6) a wand of disintegration (10) (37, 10, D:6) a fan of gales (37, 11, D:6) 9 gold pieces (39, 0, D:6) a wand of iceblast (8) (39, 10, D:6) 20 stones (39, 11, D:6) 17 gold pieces (43, -1, D:6) a +0 rapier (43, 18, D:6) a +0 long sword (45, -10, D:6) 9 stones (61, -8, D:6) the cursed +0 plate armour of the Twenty Emperors {rPois} It protects you from poison. It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) 16 bolts (10, -1, D:7) 6 boomerangs of dispersal (13, 15, D:7) 4 sling bullets (14, 16, D:7) a +0 hunting sling a +0 quarterstaff 27 sling bullets a cursed +0 leather armour (14, 17, D:7) a sling bullet (17, -6, D:7) a +0 robe a +0 dagger (17, -3, D:7) a +0 giant club (19, 36, D:7) a +0 flail (20, -6, D:7) 2 boomerangs a +0 short sword (20, 19, D:7) 14 poisoned darts (21, -6, D:7) a +1 hand axe of freezing (23, 5, D:7) 13 stones (28, -4, D:7) a +0 chain mail a +0 rapier (29, 30, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 1, D:8) a +0 scale mail a +0 flail (6, -12, D:8) a +0 shortbow 14 arrows a +0 robe (6, -10, D:8) a +0 giant spiked club (6, 14, D:8) a +0 dagger (21, -35, D:8) 10 poisoned darts (23, 3, D:8) a +0 hand crossbow (24, 6, D:8) a +0 whip a +0 robe (25, -20, D:8) a +0 chain mail (26, -33, D:8) a +0 hand axe a +0 animal skin (26, 9, D:8) 8 poisoned darts (28, -25, D:8) 18 stones (39, -8, D:8) a +0 whip (55, -32, D:8) 25 stones (55, -14, D:8) a +0 flail of protection a +0 leather armour (57, 6, D:8) 25 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 scale mail (2, 30, D:9) a +0 chain mail (3, 15, D:9) a +0 war axe (5, 14, D:9) a +0 spear (6, 20, D:9) a +0 dagger (7, 26, D:9) a potion of lignification (9, 30, D:9) a potion of flight (10, 5, D:9) a +0 spear (14, 26, D:9) a +0 short sword (15, 14, D:9) a +0 robe (16, 32, D:9) 32 stones (17, 31, D:9) a +0 ring mail (18, 32, D:9) a +0 dagger (20, 16, D:9) an uncursed ring of flight a scroll of random uselessness (23, 35, D:9) a large rock (32, 13, D:9) 4 large rocks (33, 45, D:9) a +0 quarterstaff (35, 13, D:9) a +0 chain mail (36, 47, D:9) 18 arrows (37, 8, D:9) a +0 dagger (37, 9, D:9) a +0 chain mail a +0 dire flail (38, 33, D:9) a +0 pair of boots (42, 23, D:9) a large rock (44, 34, D:9) an arrow (45, 10, D:9) a +0 mace (46, 46, D:9) 24 stones (47, 14, D:9) a cursed -1 dagger (47, 31, D:9) 2 arrows (51, 48, D:9) 18 bolts (53, 35, D:9) 18 bolts (53, 37, D:9) 10 stones (56, 10, D:9) a +0 shortbow 5 arrows a +0 robe (59, 6, D:9) a +0 trident a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a potion of cancellation (12, 4, D:10) a +0 robe (12, 13, D:10) 14 stones (21, -5, D:10) a +0 short sword (21, 0, D:10) 17 bolts (26, -5, D:10) 22 sling bullets (46, 33, D:10) a +0 ring mail (50, -3, D:10) a scroll of identify (51, -4, D:10) 14 gold pieces (53, -1, D:10) a ration Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) the +7 trident of Yesterday {vamp, Fragile MR+ MP+9 Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It will be destroyed if unequipped. (0, 2, Lair:2) an uncursed ring of flight (3, 24, Lair:2) a +0 whip (7, -30, Lair:2) 19 stones (9, -14, Lair:2) a +0 hand axe (21, -32, Lair:2) 12 stones (21, -17, Lair:2) a +0 hand crossbow (25, 8, Lair:2) 9 sling bullets (33, -20, Lair:2) 21 sling bullets (35, -1, Lair:2) 25 stones (35, 12, Lair:2) a +0 long sword (45, -6, Lair:2) a scroll of vulnerability (51, 0, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 stones (14, -1, Lair:3) a +0 scale mail (17, 5, Lair:3) a cursed ring of teleportation (18, 5, Lair:3) a +0 pair of gloves (18, 7, Lair:3) an uncursed ring of fire (19, 6, Lair:3) 14 gold pieces (20, 6, Lair:3) 23 gold pieces (23, 28, Lair:3) a +0 pair of boots (51, -16, Lair:3) a +0 hunting sling (59, -12, Lair:3) a scroll of immolation (60, 24, Lair:3) 15 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 sling bullets (26, 16, Lair:4) a +0 scale mail (28, 24, Lair:4) a potion of magic (unseen) (30, -11, Lair:4) 19 gold pieces (32, 20, Lair:4) a javelin (37, 16, Lair:4) a scroll of fear (40, -12, Lair:4) 9 gold pieces an ice cave (0, 0, IceCv) the +5 rapier "Teasu" {elec, *Slow MP+9 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). It lets you see invisible. It may slow you when you take damage. (1, 0, IceCv) 22 gold pieces (10, 21, IceCv) a yak corpse (11, 20, IceCv) a yak skeleton (18, 30, IceCv) a +0 dagger (19, 29, IceCv) a +0 ring mail