Tutorial DCSS version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. MiniDragheim the Skirmisher (Human Fighter) Turns: 392, Time: 00:07:57 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 0% Magic: 4/4 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . e - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow (weapon) Missiles d - 10 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 3.1 Armour + Level 2.2 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Found 10 boomerangs. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You don't know any spells. You can't go up here! You climb downwards. There is a stone staircase leading up here. You see here 10 boomerangs. d - 10 boomerangs Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! You have reached level 2! Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Found a shortbow. You see here a +0 shortbow. e - a +0 shortbow (weapon) b - a +0 quarterstaff (weapon) e - a +0 shortbow (weapon) ######### ...### # ##....#### ## #≈≈...≈≈≈ #. ≈≈≈.≈≈8 #. w≈..≈ #. ≈.≈ #. #.# #. #@# ## #.## # ##.# #.## ##.### ##..######## ### ###.......###.. ########...## ##### You can see a worm and a training dummy. Vanquished Creatures A giant cockroach (D:1) 2 training dummies 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MiniDragheim the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 294 | D:1 | Noticed a wyvern 355 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 Illustrated notes Action || total -------------------------++------- Melee: Quarterstaff || 16 Throw: Boomerang || 1 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 398 | 393 | 5 | 202 | 0 | 2 | 199.0 | Dungeon | 398 | 393 | 5 | 202 | 0 | 2 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 339 daAuts D:2: 59 daAuts