Minion Level 1 of the Dungeon (17, 7, D:1) a +0 club (23, -21, D:1) a +0 short sword (36, -22, D:1) a +0 whip (38, -34, D:1) a +0 club Level 2 of the Dungeon (7, -27, D:2) a cursed -2 dagger (11, -25, D:2) a cursed +0 ring mail (12, -28, D:2) a +0 short sword (20, -21, D:2) a +0 ring mail (25, -14, D:2) a +0 short sword (33, -21, D:2) a +0 mace (34, -26, D:2) 14 arrows (47, -29, D:2) a +0 leather armour (56, -6, D:2) a +0 trident (59, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -13, D:3) a +0 dagger (5, 23, D:3) a +0 ring mail (16, 22, D:3) a +0 club (17, 20, D:3) a +0 mace a +0 ring mail a +0 flail a cursed -1 leather armour a +0 short sword a cursed -2 leather armour (23, -21, D:3) a +0 leather armour (23, 10, D:3) a +0 hunting sling (26, 13, D:3) a +0 hand axe (28, 14, D:3) a +0 club a +0 club (29, 14, D:3) a +0 dagger (31, 14, D:3) a +0 flail (37, 3, D:3) a +0 whip Level 4 of the Dungeon [Shop] Vunuut's Antique Armour Shop a +0 chain mail (112 gold) a +0 ring mail (100 gold) the +2 robe "Vourigu" {Regen+} (442 gold) It increases your rate of regeneration. the +11 chain mail of Soumacw {rPois MR+} (1907 gold) It protects you from poison. It affects your resistance to hostile enchantments. a +0 ring mail (100 gold) a cursed +0 scale mail (75 gold) a +0 plate armour (575 gold) a +0 robe (17 gold) (0, 0, D:4) an uncursed ring of teleportation (10, -34, D:4) 2 large rocks (26, -10, D:4) a +0 robe (26, 5, D:4) an uncursed ring of magical power (35, -3, D:4) a +2 dagger of electrocution (36, -4, D:4) a +0 trident a +1 dagger of venom a +0 leather armour (44, -42, D:4) a +0 whip (45, -42, D:4) a +0 club (49, -5, D:4) a cursed -1 club a +0 leather armour (56, -6, D:4) a +0 robe (61, 1, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of wizardry (1, -14, D:5) a +0 short sword (8, 8, D:5) a +0 robe (13, -28, D:5) a +1 dagger of venom a +0 robe (17, 3, D:5) a +0 rapier (19, -17, D:5) a +0 leather armour (20, -15, D:5) a +0 mace (21, -14, D:5) 15 arrows (22, -12, D:5) a +1 dagger of draining Level 6 of the Dungeon (3, -7, D:6) 12 poisoned needles (4, -13, D:6) a +0 ring mail a +2 rapier of holy wrath (4, 17, D:6) a +0 war axe (15, 16, D:6) a +0 long sword (16, -16, D:6) 26 bolts (18, -15, D:6) a +3 rapier (26, 24, D:6) a +0 chain mail (27, -19, D:6) 28 arrows (34, 1, D:6) a +0 scimitar (34, 5, D:6) a +0 war axe (40, 1, D:6) a +0 halberd (40, 5, D:6) a +2 morningstar of protection Level 7 of the Dungeon (0, 0, D:7) 19 arrows (7, -10, D:7) a +0 robe (10, -6, D:7) 24 arrows (16, 6, D:7) a +0 robe a +0 dagger (17, 5, D:7) a +0 robe a +0 dagger (17, 6, D:7) a +0 leather armour (18, -14, D:7) a +0 flail (18, -13, D:7) a +0 spear a +0 spear (18, -12, D:7) a +0 whip (19, -13, D:7) a +0 spear a +0 trident a +0 scale mail (21, -11, D:7) 4 arrows a +0 shortbow (21, 17, D:7) 11 poisoned needles (23, -9, D:7) a +0 dagger (24, 11, D:7) a +0 war axe (28, -12, D:7) a +0 trident (28, -11, D:7) 4 arrows (29, -12, D:7) a +0 leather armour a +0 dagger Level 8 of the Dungeon [Shop] Fulus's Book Boutique a book of Misfortune (300 gold) a book of Flames (525 gold) a book of Minor Magic (300 gold) a book of Summonings (1050 gold) a book of Cantrips (300 gold) a book of Flames (525 gold) a book of Frost (525 gold) a book of the Earth (975 gold) a book of Changes (375 gold) a Fen Folio (1125 gold) the Guide on the Compass (1591 gold) Spells Type Level a - Recall Summoning/Translocation 3 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 (0, 0, D:8) a +0 leather armour (5, 2, D:8) 23 arrows (10, -1, D:8) a cursed +0 giant spiked club (11, -11, D:8) a +0 robe a +0 dagger (15, -8, D:8) 3 tomahawks a +0 mace (15, -7, D:8) a +0 robe a +0 dagger (21, 7, D:8) a cursed -1 flail (22, -4, D:8) a +1 short sword of draining (35, 7, D:8) a +2 falchion of protection (38, -4, D:8) a +0 chain mail (40, 9, D:8) a +0 club (41, -3, D:8) a +0 ring mail (43, 15, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) 16 poisoned needles a +0 plate armour (1, -10, D:9) 7 curare-tipped needles (8, -10, D:9) a +0 ring mail (19, 6, D:9) a +0 shortbow 13 arrows (23, 10, D:9) a +0 giant spiked club (24, 3, D:9) 2 arrows (26, 2, D:9) 2 arrows (28, 13, D:9) a +0 trident a +0 robe (35, -39, D:9) a +0 centaur barding (39, -23, D:9) a +0 dagger a +0 leather armour (42, -29, D:9) 19 bolts (47, -33, D:9) a +0 hand axe a +0 chain mail (47, -31, D:9) a cursed +0 whip (52, -31, D:9) a +0 giant spiked club 2 throwing nets Level 10 of the Dungeon (0, 0, D:10) a +1 scimitar a +2 robe of magic resistance (2, 18, D:10) a +0 giant spiked club (10, 33, D:10) 31 arrows (11, -9, D:10) a +0 hand axe (11, -7, D:10) a +0 club a +1 leather armour of poison resistance (12, 5, D:10) 18 gold pieces (13, -8, D:10) a +1 dagger of flaming (14, -9, D:10) a +0 flail a +0 scale mail (14, 0, D:10) a scroll of identify (14, 7, D:10) a +2 ring mail of magic resistance (24, 29, D:10) a +3 ring mail (25, 7, D:10) a scroll of noise (29, 15, D:10) a +0 long sword (30, 27, D:10) a +0 arbalest (32, -4, D:10) a +0 giant spiked club (33, -3, D:10) a cursed +2 halberd a cursed +0 robe (34, -2, D:10) a +0 mace a +0 robe (47, 25, D:10) 3 tomahawks (50, 29, D:10) a +0 ring mail (53, 25, D:10) a +1 flail of crushing (54, 25, D:10) a +0 dagger a cursed +0 chain mail (56, 25, D:10) a +0 club a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, -35, D:11) a poisoned needle (1, -16, D:11) a throwing net (2, -35, D:11) a +0 whip (2, -11, D:11) a +0 war axe a +0 ring mail (4, -35, D:11) a +1 chain mail of magic resistance 2 javelins of returning (4, -29, D:11) a javelin of returning (8, -37, D:11) a +0 whip a +0 short sword (8, -35, D:11) 16 poisoned needles a +0 blowgun (9, -35, D:11) a +0 war axe a +0 plate armour a +1 large shield of protection 17 poisoned needles a +0 blowgun (10, -35, D:11) a +0 short sword (10, -34, D:11) a +0 dagger (13, 2, D:11) a +0 flail (14, -34, D:11) 22 bolts (19, 11, D:11) a +0 robe a +0 short sword a +3 great sword a +0 robe (20, 11, D:11) a +0 robe (20, 12, D:11) a +0 robe a +0 spear (21, 11, D:11) a +0 robe a cursed +0 long sword (23, -23, D:11) 2 large rocks (23, -20, D:11) a large rock (25, 8, D:11) a +0 giant club (31, -21, D:11) a +0 scale mail (32, -37, D:11) a +0 pair of gloves (32, -36, D:11) a +0 short sword (34, -35, D:11) a +0 scale mail a +0 falchion a +0 chain mail a +0 long sword (35, -35, D:11) a tomahawk (36, -35, D:11) 2 tomahawks (36, -31, D:11) 24 arrows (38, -7, D:11) a +0 pair of boots (39, -28, D:11) 3 arrows (41, -35, D:11) 15 arrows a +0 shortbow (50, -19, D:11) an uncursed ring of ice 3 potions of degeneration a -4 ring of protection (54, -13, D:11) a +0 shortbow of flaming 8 arrows a potion of degeneration (54, -9, D:11) 3 arrows (54, -8, D:11) 4 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Niegres's Jewellery Emporium an uncursed ring of positive energy (280 gold) the amulet "Xuna" {Spirit SInv} (576 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you see invisible. a cursed amulet of inaccuracy (28 gold) an uncursed amulet of harm (420 gold) a +2 ring of evasion (140 gold) a +5 ring of strength (576 gold) an uncursed ring of fire (350 gold) a +3 ring of intelligence (219 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of poison resistance (280 gold) the amulet of Yredelemnul's Reproof {+Inv Regen+ Int+10} (910 gold) [amulet of regeneration] It affects your intelligence (+10). It lets you turn invisible. It increases your rate of regeneration. an uncursed ring of positive energy (280 gold) (0, 0, Orc:1) 4 large rocks (0, 2, Orc:1) a +0 giant spiked club (0, 3, Orc:1) a +0 whip (2, 3, Orc:1) a +0 plate armour a +0 glaive (45, 41, Orc:1) 34 gold pieces (47, 34, Orc:1) 20 gold pieces (48, 36, Orc:1) 20 gold pieces (50, 40, Orc:1) 14 gold pieces (51, 41, Orc:1) 2 sling bullets (55, 38, Orc:1) 21 gold pieces Level 2 of the Orcish Mines (11, -5, Orc:2) 2 stones (still there?) a stone (still there?) (11, -3, Orc:2) 3 tomahawks (12, -14, Orc:2) 2 sling bullets (12, -13, Orc:2) a sling bullet (12, -11, Orc:2) 10 sling bullets (12, -10, Orc:2) a +0 giant spiked club (still there?) a +0 dagger (still there?) (12, -9, Orc:2) 2 sling bullets (12, -8, Orc:2) a +0 glaive a +0 plate armour 2 bolts (12, -7, Orc:2) a +0 flail (still there?) a sling bullet (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) a +0 dagger (still there?) a +1 robe of cold resistance (still there?) a +2 whip of electrocution (still there?) a cursed -2 scale mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a bolt (still there?) a +0 dagger of draining (still there?) a +0 robe (still there?) a +0 long sword (still there?) a cursed +0 plate armour (still there?) (12, -6, Orc:2) a tomahawk a bolt (12, -4, Orc:2) 2 sling bullets (12, -3, Orc:2) 2 tomahawks (13, -15, Orc:2) a sling bullet (13, -13, Orc:2) a sling bullet (13, -12, Orc:2) 3 sling bullets (13, -11, Orc:2) 4 sling bullets (13, -10, Orc:2) 3 sling bullets (13, -9, Orc:2) a sling bullet (unseen) (13, -8, Orc:2) 9 sling bullets (still there?) 8 sling bullets (still there?) 7 sling bullets (still there?) 6 sling bullets (still there?) 5 sling bullets (still there?) 4 sling bullets (still there?) 3 sling bullets (still there?) 2 sling bullets (still there?) a sling bullet (still there?) (13, -5, Orc:2) a stone (still there?) 6 sling bullets (still there?) (13, -4, Orc:2) a stone (still there?) a sling bullet (still there?) (14, -13, Orc:2) 2 sling bullets (14, -11, Orc:2) a sling bullet (14, -9, Orc:2) 7 sling bullets (14, -5, Orc:2) 7 stones (still there?) 6 stones (still there?) (14, -3, Orc:2) a stone (still there?) a +0 flail (still there?) (15, -13, Orc:2) 2 sling bullets (15, -11, Orc:2) a sling bullet (15, -4, Orc:2) a stone (still there?) 2 sling bullets (still there?) (16, -3, Orc:2) 7 stones (still there?) 6 stones (still there?) (16, -2, Orc:2) 3 stones (17, -15, Orc:2) 2 sling bullets (17, -2, Orc:2) 4 stones (still there?) 3 stones (still there?) (17, 5, Orc:2) a +0 leather armour (17, 11, Orc:2) a +0 hand axe (18, -1, Orc:2) 9 stones a sling bullet (19, 2, Orc:2) a +0 club (20, 1, Orc:2) a sling bullet a +0 giant club an ogre corpse (20, 3, Orc:2) a +0 dagger a +0 robe (20, 9, Orc:2) a +0 plate armour a +1 halberd of venom a +0 ring mail (21, 9, Orc:2) a +0 robe a +0 dagger (21, 10, Orc:2) a +0 leather armour 3 tomahawks of returning a +0 hand axe a +0 long sword a +0 chain mail (22, 10, Orc:2) a +2 robe of magic resistance a cursed +0 dagger (26, 3, Orc:2) a sling bullet (26, 7, Orc:2) a +0 leather armour a +2 falchion of slicing (30, 8, Orc:2) a +0 war axe a +0 plate armour (30, 10, Orc:2) a +0 short sword (31, 8, Orc:2) a +0 hand axe (31, 9, Orc:2) a +0 hand axe (31, 10, Orc:2) a +0 dagger a +0 robe a +0 flail (32, -4, Orc:2) a cursed -1 hand axe (32, 9, Orc:2) a +0 trident a +0 plate armour (32, 10, Orc:2) a +0 chain mail (33, -5, Orc:2) a +0 whip 4 tomahawks a +0 leather armour (34, 10, Orc:2) a +0 falchion a +0 leather armour (37, 0, Orc:2) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (38, 2, Orc:2) a tomahawk (41, -8, Orc:2) a +4 great mace of crushing a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (1, 17, Lair:1) a cursed -2 flail (13, 20, Lair:1) 7 needles of confusion (35, 3, Lair:1) a +0 quarterstaff (46, 1, Lair:1) a +0 blowgun a +1 dagger of venom 7 curare-tipped needles (48, 38, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a sling bullet (1, -24, Lair:2) a +0 giant club (12, 5, Lair:2) a cursed -1 mace (17, -31, Lair:2) a +0 trident (26, -24, Lair:2) 5 needles of paralysis (32, 9, Lair:2) a +0 hunting sling (36, -10, Lair:2) a +3 blowgun Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (12, -19, Lair:3) a +3 vampiric battleaxe a +1 scimitar a +0 short sword (15, -32, Lair:3) a scroll of vulnerability (16, -8, Lair:3) a +1 mace of protection (19, -8, Lair:3) a scroll of immolation (32, -50, Lair:3) a lamp of fire (38, -12, Lair:3) 14 poisoned needles (39, -10, Lair:3) a +0 ring mail (51, -9, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (13, -21, Lair:4) a wand of lightning (7/15) a wand of polymorph (10/24) a wand of lightning (3/15) a wand of random effects (15/48) a +1 hunting sling of flaming a +4 ring of intelligence a +2 ring of intelligence (14, -17, Lair:4) a +0 fustibalus (21, -14, Lair:4) a +1 leather armour of fire resistance (22, -25, Lair:4) a +0 ring mail (26, -22, Lair:4) a +0 spear (48, -7, Lair:4) a +0 chain mail (55, -27, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, -36, Lair:5) 20 arrows (2, -47, Lair:5) 18 arrows (53, -51, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +2 dagger "Qad Rato" {flame, rF+++ rC- Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It renders you almost immune to fire. It makes you vulnerable to cold. (4, 11, Lair:6) a +0 club (16, 42, Lair:6) a +0 long sword (41, 24, Lair:6) a +0 falchion (51, 20, Lair:6) a +0 hunting sling (55, -1, Lair:6) a +0 leather armour (57, 25, Lair:6) a +0 great mace (59, 14, Lair:6) a +0 hunting sling (66, 4, Lair:6) a +0 scale mail (71, 1, Lair:6) a sling bullet