MinkTDR Level 1 of the Dungeon (15, -7, D:1) a +0 club (18, -17, D:1) a +0 dagger (22, 22, D:1) 4 stones (30, -16, D:1) a +0 dagger (44, -7, D:1) a +0 short sword 4 stones (44, -5, D:1) 3 stones (45, -23, D:1) 7 stones (48, -27, D:1) a +0 club (48, 13, D:1) 6 stones (49, -25, D:1) a +0 club (55, 20, D:1) a +0 leather armour (56, 3, D:1) a +0 sling Level 2 of the Dungeon (2, 1, D:2) a +3 whip of distortion (4, 28, D:2) the +6 dagger of the Muttering Gods {vorpal, rF+ rN+ rCorr} It inflicts extra damage upon your enemies. rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (6, 31, D:2) a +0 whip of pain a kobold corpse (skeletalised by now) (13, 19, D:2) a +0 robe (16, 36, D:2) a +0 club a gnoll corpse a rat skeleton (17, 35, D:2) a +0 flail (27, 25, D:2) 12 gold pieces (27, 26, D:2) a +0 whip a gnoll corpse (skeletalised by now)