Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 10435442582235545985 24 MinkTDR the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Jan 24, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (866 turns). MinkTDR the Conjurer (Deep Elf Conjurer) Turns: 866, Time: 00:03:24 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 7/8 EV: 12 Int: 22 God: Gold: 43 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . g - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Magical Staves g - a staff of conjuration (weapon) Scrolls d - a scroll of torment {unknown} e - 2 scrolls of identify h - a scroll of butterflies i - a scroll of teleportation Potions f - a potion of curing Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 13% 3 Fulminant Prism Conj/Hex 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a jackal (76% to hit) You feel a surge of power! The searing ray hits the jackal. The jackal is severely wounded. The searing ray hits the jackal. The jackal is severely wounded. (Press . to maintain the ray.) The jackal bites you. The jackal bites the plant. You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. A nearby plant withers and dies. The jackal bites you but does no damage. The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. x2 The jackal closely misses you. Magic courses through your body. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the jackal. You kill the jackal! The jackal bites you. You die... ..?.....##+##......# .............!......+ .P#PPP###........#### ......P.#...†....# #......P.........)# #...?.P...........# #.P....#............ #P.P..h............. #.....@#.....$...... #PP..#P#........#.. .................# ..... ..####+#....# #.....#.# .... #.. ..#.# #....## ......... ........ .. #...##.#####...... ... +........##...... You could see a jackal. Vanquished Creatures A worm (D:2) A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) 5 goblins A hobgoblin (D:1) 3 jackals (D:2) A kobold (D:1) A ball python (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MinkTDR the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Found a faded altar of an unknown god. 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 410 | D:1 | Reached skill level 5 in Conjurations 482 | D:1 | Learned a level 2 spell: Searing Ray 866 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: cheibrodos_old_hovel, layout_basic, minmay_tromino_v2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Staff || 8 Cast: Magic Dart || 31 Searing Ray || 3 Use: Scroll || 3 Potion || 1 Armor: Robe || 8 Dodge: Dodged || 29