Miquel55 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (2, 18, D:1) a ball python corpse (skeletalised by now) (5, -12, D:1) a bat corpse (skeletalised by now) (6, 23, D:1) a +0 whip a gnoll corpse (skeletalised by now) (7, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -4, D:1) a +0 scale mail (10, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 4, D:1) a +0 plate armour (10, 24, D:1) a stone (15, 5, D:1) a gnoll skeleton (16, 24, D:1) a +0 hand axe (19, 32, D:1) 3 large rocks (23, 5, D:1) a gnoll skeleton (25, -8, D:1) a quokka skeleton (26, -3, D:1) 3 stones (28, -6, D:1) a +0 club (30, -4, D:1) a +0 ring mail (58, 42, D:1) a +1 pair of gloves 5 boomerangs (60, -16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Allenob's One-of-a-Kind Rings a +2 ring of strength (33 gold) a +2 ring of protection (110 gold) a +7 ring of evasion (726 gold) the ring "Paexi" {rN+ Wiz Str+3} (522 gold) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. a +2 ring of evasion (66 gold) the ring "Hoqoruz" {rF+ rC- MP+9 Str+5 Dex+2 Clar} (612 gold) [ring of magical power] Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:2) a ball python skeleton (0, 9, D:2) 3 poisoned darts (3, -34, D:2) a hobgoblin skeleton (3, -27, D:2) an adder corpse (skeletalised by now) (3, -1, D:2) a +0 dagger a kobold skeleton (6, -4, D:2) a hobgoblin skeleton (6, 5, D:2) a rat corpse (skeletalised by now) (7, 13, D:2) a +0 sling (14, -12, D:2) a frilled lizard skeleton (25, -15, D:2) a +0 leather armour (28, -10, D:2) a bat corpse (skeletalised by now) (29, -9, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, 2, D:3) a jackal corpse (skeletalised by now) (3, 3, D:3) a jackal corpse (skeletalised by now) (4, -6, D:3) 4 stones (8, -35, D:3) a rat corpse (skeletalised by now) (8, -12, D:3) a +0 mace a kobold skeleton (18, -36, D:3) 6 datura-tipped darts (21, -28, D:3) a bat skeleton (24, -24, D:3) an adder skeleton (24, -22, D:3) a +0 dagger 2 stones (25, -23, D:3) a quokka skeleton (25, -22, D:3) a +0 short sword (26, -32, D:3) a +0 chain mail (27, -23, D:3) 6 stones (29, -9, D:3) a +0 hand axe (30, -11, D:3) a +0 mace (30, -10, D:3) a +0 flail a +1 falchion of holy wrath a +0 ring mail (31, -10, D:3) a +0 trident a +0 leather armour (31, -7, D:3) a +0 dagger (43, 3, D:3) a +0 dagger (46, -21, D:3) a +0 club (48, 4, D:3) a +0 club (53, -19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (5, 2, D:4) a staff of earth (12, 5, D:4) a potion of degeneration