Miritol Level 1 of the Dungeon (0, 0, D:1) 22 arrows (0, 1, D:1) a +0 dagger 2 stones (0, 17, D:1) 5 stones (8, -4, D:1) a +0 mace (14, -15, D:1) 2 stones (21, -11, D:1) a stone (23, -5, D:1) 13 arrows (35, 10, D:1) 14 stones (41, 25, D:1) a +0 leather armour (46, -2, D:1) 17 stones (54, 33, D:1) a +0 whip (59, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (22, 24, D:2) a +0 scale mail (23, 9, D:2) a stone (24, 10, D:2) a stone (25, 11, D:2) a stone (27, 12, D:2) a +0 dagger a stone (27, 30, D:2) a cursed +0 club (28, -1, D:2) a +0 club (29, -1, D:2) a cursed +0 club (35, 20, D:2) a +0 robe (46, 3, D:2) 17 bolts (49, 24, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (0, 3, D:3) a +0 club (11, 17, D:3) a +2 dagger an uncursed amulet of inaccuracy (12, 11, D:3) a +0 dagger (15, -18, D:3) a +0 scale mail (24, -2, D:3) a +0 hunting sling (27, -16, D:3) a +0 long sword of electrocution (42, 4, D:3) a +0 rapier (49, -28, D:3) a cursed -1 plate armour (58, -10, D:3) 10 stones (70, 0, D:3) 23 sling bullets Level 4 of the Dungeon (5, 1, D:4) a +0 dagger (10, -8, D:4) a +0 shortbow 12 arrows (10, -4, D:4) 15 bolts (21, -30, D:4) a +0 flail (27, -34, D:4) a +0 leather armour (30, -25, D:4) a +0 leather armour (32, -24, D:4) 7 stones (35, 9, D:4) a +0 short sword (42, 13, D:4) a +0 dire flail (45, -28, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (17, -26, D:5) 29 sling bullets (19, -35, D:5) a +0 giant club (26, -20, D:5) a +0 flail a +0 ring mail a +0 leather armour a +0 falchion (27, -20, D:5) a +0 leather armour a +0 club (28, -21, D:5) a +0 leather armour a +0 flail a +0 flail a +0 dagger (36, 3, D:5) a +0 whip (47, -7, D:5) 23 stones (55, -14, D:5) a -2 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, -4, D:6) 25 stones (11, -10, D:6) a +0 hand axe a +0 leather armour a +0 dagger (13, -11, D:6) a +0 leather armour a +0 dagger (13, -9, D:6) a +0 short sword a +0 robe (14, -26, D:6) a +0 robe (17, -3, D:6) a +0 dagger (21, -7, D:6) 18 stones (23, -22, D:6) 16 arrows (36, -12, D:6) 18 bolts (40, -10, D:6) a +0 leather armour (41, 2, D:6) a stone (42, 4, D:6) 2 stones a +0 whip a +0 dagger (42, 5, D:6) a +0 whip (43, 9, D:6) 2 stones (44, 6, D:6) 3 stones (45, 7, D:6) 7 stones (47, 6, D:6) a +0 club a +2 dagger of protection (47, 7, D:6) 4 stones (50, 4, D:6) a +0 dagger 2 stones (52, 2, D:6) a stone a cursed -2 chain mail (55, 4, D:6) a +0 dagger Level 7 of the Dungeon (2, -21, D:7) 16 stones (2, 15, D:7) a +0 flail a +0 leather armour (4, 15, D:7) a +0 club (5, 15, D:7) a +0 dagger a +0 robe (6, 15, D:7) a +1 mace of holy wrath a +0 short sword (8, -41, D:7) 10 stones (11, -22, D:7) a cursed -2 dagger a +0 robe (11, -21, D:7) a +0 club a +0 leather armour a +0 flail (12, -29, D:7) a +0 hand axe a +0 animal skin (13, -23, D:7) a +3 vorpal trident (17, -24, D:7) a +0 robe a +0 dagger (19, -36, D:7) a +0 hand axe (19, 3, D:7) a +2 whip of flaming a +0 robe (28, -35, D:7) an uncursed ring of teleportation (29, -39, D:7) a +0 leather armour a +0 short sword (30, -34, D:7) a +0 robe a cursed +4 short sword (35, -33, D:7) 9 stones (36, -36, D:7) 16 stones (37, -26, D:7) a cursed +0 dire flail a +0 robe a cursed +0 scimitar a +0 robe (37, 2, D:7) 22 stones (38, -26, D:7) a +0 trident a +0 robe (39, -24, D:7) a +0 halberd a +0 robe (43, -24, D:7) a +0 robe (44, -10, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 5 gold pieces (0, 4, D:8) 3 poisoned darts (2, -1, D:8) a +0 hand axe (5, -2, D:8) a scroll of fog (5, 2, D:8) a cursed -3 rapier (8, 1, D:8) 14 stones (9, 1, D:8) 20 stones (28, 9, D:8) a book of Changes (32, -1, D:8) a +0 mace (33, 0, D:8) 5 gold pieces (33, 5, D:8) 10 gold pieces (35, -5, D:8) a +0 mace (38, 7, D:8) a +0 giant club a +0 giant club (43, -12, D:8) a scroll of immolation (45, -13, D:8) 18 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (3, -2, D:10) the cursed +0 longbow "Jaedawirhod" {freeze, +Inv rElec MP+9 Str-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. (3, 1, D:10) a +0 giant club a cursed -3 giant club (6, -2, D:10) a +0 leather armour (9, 4, D:10) 28 stones (10, -1, D:10) a +0 scale mail a +0 flail (16, -8, D:10) a +0 giant club a cursed -3 giant club (23, -19, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +0 club (1, 14, D:11) a +1 mace of holy wrath (3, 6, D:11) 20 arrows (4, 8, D:11) a +2 flail of protection (4, 14, D:11) a +0 leather armour a +0 club a +0 robe a +0 dagger (5, 16, D:11) a +0 flail (13, 26, D:11) a cursed amulet of inaccuracy (19, 31, D:11) a +0 morningstar (25, 43, D:11) an arrow (26, 35, D:11) an arrow (26, 36, D:11) an arrow (26, 37, D:11) an arrow (26, 38, D:11) an arrow (26, 39, D:11) 3 arrows (31, 23, D:11) 21 sling bullets Level 12 of the Dungeon (0, 0, D:12) a +5 giant club the ogre corpse of Erolcha (9, 4, D:12) a scroll of noise (15, -4, D:12) 2 atropa-tipped darts (15, 2, D:12) an atropa-tipped dart (19, 24, D:12) a +0 ring mail (22, 30, D:12) an ugly thing corpse (skeletalised by now) the Ecumenical Temple