Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 7, D:1) a +0 club (4, 20, D:1) a +4 mace (11, 35, D:1) a +0 whip (14, 22, D:1) 21 arrows (21, 2, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 5, D:2) 8 stones (8, -7, D:2) an uncursed ring of wizardry (9, -7, D:2) 20 arrows (13, -16, D:2) a +0 quarterstaff (13, 5, D:2) a +0 war axe (35, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (3, -1, D:3) a +0 mace (3, 3, D:3) a poisoned dart (6, 4, D:3) a bat corpse (6, 5, D:3) a bat corpse (15, 8, D:3) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now)