Miritol Level 1 of the Dungeon (0, 0, D:1) 18 arrows (7, -21, D:1) a +0 club (11, 11, D:1) 2 stones (16, -21, D:1) a +0 club (20, 2, D:1) a +0 leather armour (29, -9, D:1) a +0 dagger (29, 2, D:1) 12 stones (31, -17, D:1) a +0 hunting sling (32, -19, D:1) a +0 club (35, -26, D:1) a stone (38, -25, D:1) a stone (38, 10, D:1) a +0 hand axe (42, -26, D:1) a +0 club a stone (42, 9, D:1) a +0 robe (44, 29, D:1) a +0 dagger (45, -9, D:1) a +0 leather armour (48, 9, D:1) 27 stones (49, 12, D:1) a +0 dagger (54, -15, D:1) a +0 ring mail (55, -16, D:1) a +0 plate armour (63, -25, D:1) a cursed -1 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip of electrocution (3, 12, D:2) 19 stones (9, 26, D:2) a frilled lizard corpse (skeletalised by now) (10, 24, D:2) 18 arrows (10, 26, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (11, 24, D:2) a stone (14, 34, D:2) a leopard gecko corpse (skeletalised by now) (18, 36, D:2) a bat corpse (skeletalised by now) (26, 15, D:2) a +0 whip 2 stones