Miritol Level 1 of the Dungeon (0, 0, D:1) 24 arrows (8, 7, D:1) a stone (9, 6, D:1) a stone (12, 5, D:1) a +0 club (12, 6, D:1) a +0 dagger 2 stones (18, 14, D:1) a +0 whip a stone (19, 19, D:1) a +0 dagger (20, 2, D:1) a +0 mace (22, 12, D:1) a +0 short sword (26, 43, D:1) a +0 club (42, 21, D:1) a +0 whip (45, 24, D:1) 20 sling bullets (47, 39, D:1) a +0 spear (48, 36, D:1) a +0 club (55, 20, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 18, D:2) a +0 club (1, 15, D:2) 21 arrows (2, 18, D:2) 16 sling bullets (4, 14, D:2) a +0 robe (4, 16, D:2) an uncursed amulet of inaccuracy (30, -4, D:2) a cursed +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (5, -1, D:3) a +0 ring mail (5, 1, D:3) a +0 club (18, 12, D:3) a quokka corpse (skeletalised by now) (20, 13, D:3) a +0 leather armour (20, 14, D:3) a +0 club (20, 15, D:3) 24 bolts (28, 8, D:3) a +0 dagger (29, 9, D:3) a +0 leather armour (29, 11, D:3) a poisoned dart Level 4 of the Dungeon (0, 0, D:4) a rat corpse (skeletalised by now) (2, -13, D:4) a +0 short sword (10, -16, D:4) 2 poisoned darts (11, -19, D:4) a poisoned dart