Dungeon Crawl Stone Soup version 0.26-a0-639-g72c4674329 (webtiles) character file. Game seed: 9130859695310200977 0 Miritol the Cutter (level 1, -2/13 HPs) Began as a Vampire Monk on Sept 16, 2020. Slain by a goblin ... wielding a +2 dagger of electrocution (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (59 turns). Miritol the Cutter (Vampire Monk) Turns: 59, Time: 00:00:28 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 8% Magic: 1/1 EV: 14 Int: 12 God: Gold: 11 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis + d - -2 dagger (curse) rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 short sword d - a cursed -2 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of teleportation Potions c - a potion of stabbing {unknown} Skills: - Level 2.6 Fighting + Level 3.3 Short Blades + Level 3.3 Dodging * Level 3.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Your surroundings suddenly seem different. Found 11 gold pieces and a hand axe. A bat comes into view. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! You now have 11 gold pieces. Found a stone staircase leading down. You begin bloodletting. You continue bloodletting. x5 Now bloodless. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +2 dagger of electrocution. Okay, then. The goblin shouts! You hear a shout! A goblin comes into view. You hit the goblin but do no damage. The goblin hits you with a +2 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... #.# #....### #†# .# ##...#... #.# .# #...#.... #.# .# #...#.... #######.# .# #...#.... ........###.# .# #...#.... ######......# .######...#... #.###########......#....### #....>....@g..# ##...... #.##.####g##.## ###.(.. #.##.# #.##.# ##### #.##.# #....# #.##.# ###..# #.##.# #..# #.##.# #..# #. #.# #..# #.# . You could see 2 goblins. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Miritol the Vampire Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 59 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 2 Abil: Exsanguinate || 1 Use: Scroll || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 30 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 30 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts