Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 6, D:1) a +0 spear (3, -7, D:1) a +0 robe (6, -8, D:1) 20 arrows (6, 7, D:1) 15 stones (7, -17, D:1) a cursed +0 barding (10, -9, D:1) a cursed +0 short sword (15, 0, D:1) 23 stones (17, 9, D:1) 8 stones (19, -5, D:1) a +0 club (19, -4, D:1) a +0 club (27, -3, D:1) 25 stones (35, 5, D:1) a +0 dagger 36 stones a +0 ring mail (36, 3, D:1) a stone (36, 5, D:1) a +0 dagger (37, 0, D:1) a stone (44, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +2 robe of the Archmagi (2, -12, D:2) a +0 club (2, -2, D:2) 21 arrows (11, -15, D:2) a +0 dagger (19, -22, D:2) 17 arrows (23, -36, D:2) a +0 mace (26, -37, D:2) a +2 quarterstaff of chaos (29, 1, D:2) a +0 club (30, 1, D:2) a +0 club (35, -37, D:2) a +0 mace (36, -38, D:2) a +0 mace (36, -36, D:2) a +0 mace (42, 3, D:2) a +0 robe (48, -6, D:2) 19 bolts (48, 3, D:2) a +0 club (55, -11, D:2) a +0 club (57, -1, D:2) a +0 whip (60, 8, D:2) a +0 whip Level 3 of the Dungeon (6, -24, D:3) a +0 dagger (6, -21, D:3) a stone (6, -19, D:3) a +0 dagger (6, -17, D:3) a +0 club a +0 robe (7, -29, D:3) a +0 flail (8, -32, D:3) a +0 club (12, -18, D:3) a +0 club (13, -17, D:3) a +0 club 3 stones (35, -10, D:3) a +0 dagger a +0 leather armour a +0 whip a +0 ring mail (41, -17, D:3) 18 stones (42, -21, D:3) a +0 leather armour (47, -4, D:3) a stone (48, -3, D:3) a stone (49, -29, D:3) a +0 club (55, -1, D:3) a +0 dagger a +0 leather armour a +0 whip a stone (55, 0, D:3) a +0 leather armour (55, 4, D:3) a +0 robe a +0 dagger (55, 10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (5, -32, D:4) a +0 hand axe a +0 scale mail (5, -31, D:4) a +0 flail a +0 leather armour (5, -30, D:4) a +0 dagger a +0 chain mail (11, 8, D:4) a +0 whip a +0 spear (12, 6, D:4) a +0 flail (29, -41, D:4) a +0 pair of boots (29, -12, D:4) a +0 spear (33, -38, D:4) a +0 club Level 5 of the Dungeon (6, -27, D:5) 24 sling bullets (6, 11, D:5) a +0 leather armour (11, -15, D:5) a +2 dagger of holy wrath a +0 leather armour (11, -14, D:5) a +0 hand axe a +0 robe (15, 18, D:5) a +2 short sword of speed (20, -4, D:5) a +0 mace a +0 ring mail (22, -6, D:5) a +0 flail a +0 robe (23, -18, D:5) 17 stones (24, 1, D:5) a +0 flail of protection (28, -26, D:5) a +0 scale mail (28, -12, D:5) a +0 ring mail (32, 4, D:5) a +1 fustibalus of flaming (38, 1, D:5) a +0 dagger (58, -7, D:5) a +0 dagger a +0 robe (59, -7, D:5) a +0 flail a +0 chain mail (59, -5, D:5) a +0 flail a +0 leather armour (60, -19, D:5) 19 sling bullets Level 6 of the Dungeon [Shop] Yjaottod's Assorted Antiques the +8 double sword of the Warrior {vorpal, rF- rC++} (1840 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It greatly protects you from cold. a scroll of random uselessness (23 gold) a scroll of identify (46 gold) a book of Flames (805 gold) a potion of heal wounds (115 gold) a +0 plate armour (529 gold) the ring "Onoukiep" {Str+3 Stlth+} (708 gold) [ring of stealth] It affects your strength (+3). It makes you more stealthy. a +0 club (23 gold) a scroll of remove curse (69 gold) a scroll of amnesia (80 gold) a scroll of immolation (80 gold) a +0 whip (57 gold) (0, 0, D:6) a +0 whip (11, -19, D:6) a +0 robe (23, -20, D:6) 14 stones (23, -10, D:6) a +0 rapier (33, 21, D:6) 23 arrows (37, -23, D:6) a cursed -3 flail (44, 14, D:6) a +0 scale mail a +0 spear (47, 14, D:6) a +0 spear (48, 26, D:6) 4 large rocks (53, -26, D:6) a +0 robe (55, -23, D:6) a +0 giant club (55, -22, D:6) a +0 mace a +0 chain mail (57, -25, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Vimaas's Antique Weapon Boutique a +0 dagger (68 gold) a +0 flail (119 gold) a +0 spear (102 gold) a +6 hand axe of venom (1210 gold) a +0 dagger (68 gold) a +0 club (34 gold) a +0 mace (102 gold) a +0 mace (102 gold) a +0 long sword (119 gold) a +0 scimitar (136 gold) a +0 hand crossbow (119 gold) the +8 hand crossbow of the Throat {elec, Int+9} (2536 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+9). the +4 mace "Newtslayer" {pain, Dex+3} (1387 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). (0, 0, D:7) 24 stones (21, -55, D:7) a cursed -4 ring of protection (24, -46, D:7) a scroll of remove curse (25, -50, D:7) a +0 flail (26, -45, D:7) a scroll of teleportation (32, -23, D:7) a cursed -3 dagger a +0 shortbow 19 arrows (32, -16, D:7) a +0 leather armour (34, -18, D:7) 19 stones (36, -31, D:7) a +0 club (38, -33, D:7) a +0 dagger of venom (38, -28, D:7) a stone (38, -27, D:7) a stone (38, -26, D:7) a stone (39, -30, D:7) a +2 vampiric short sword (39, -29, D:7) 4 stones (40, -38, D:7) a +0 dagger a stone (40, -31, D:7) a +0 club (40, -29, D:7) a stone (41, -57, D:7) a +0 hand axe (41, -38, D:7) a stone (42, -63, D:7) 18 sling bullets (43, -45, D:7) a +0 ring mail (43, -37, D:7) a stone (44, -54, D:7) a throwing net (48, -58, D:7) a +0 spear (61, -58, D:7) a +0 hand axe (64, -46, D:7) a +0 spear (68, -46, D:7) a +0 spear (69, -42, D:7) a +0 trident a +0 ring mail (70, -41, D:7) a +0 short sword (72, -41, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts Level 2 of the Abyss (18, 0, Abyss:2) 22 stones