Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -19, D:1) a +0 club (6, -23, D:1) a +0 club (8, -28, D:1) a +0 club (11, -24, D:1) 23 stones (14, -26, D:1) 27 bolts (18, -5, D:1) a +0 dagger (19, -4, D:1) a +0 dagger (28, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff of chaos (1, 0, D:2) a +0 mace (19, -4, D:2) a +0 short sword (23, -22, D:2) a +0 leather armour (37, -15, D:2) a +0 dagger (47, -10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 6, D:3) a +0 ring mail (6, 22, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (2, 26, D:4) 21 arrows (5, 2, D:4) a +0 club a +0 leather armour (9, 39, D:4) a +0 whip 4 stones (12, 27, D:4) 15 arrows (23, 4, D:4) a +0 war axe (23, 9, D:4) a +2 antimagic dagger (36, 27, D:4) the +2 chain mail "Xelua" {SInv} SInv: It lets you see invisible. Level 5 of the Dungeon (32, -15, D:5) 28 arrows (43, 20, D:5) a +0 leather armour (45, 16, D:5) 12 stones (45, 20, D:5) 20 stones (46, 16, D:5) 19 sling bullets (50, 5, D:5) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. Level 6 of the Dungeon (0, 0, D:6) 8 arrows (3, 16, D:6) a +0 club (4, 13, D:6) a +0 ring mail (4, 14, D:6) a +0 hand axe a +0 dagger a +0 robe (5, 14, D:6) a +0 hand axe a +2 ring mail of fire resistance (6, 24, D:6) a +0 dagger a +0 mace a +0 plate armour (6, 25, D:6) a +0 robe a +0 hand axe (8, 24, D:6) a +0 dagger a +0 hand axe (18, 17, D:6) a +0 robe (58, 21, D:6) a +3 falchion of freezing (58, 22, D:6) a +0 robe (59, 20, D:6) a +1 vorpal spear a +0 robe (62, 25, D:6) a +0 long sword (62, 26, D:6) a +0 robe (63, 22, D:6) a +0 flail (64, 16, D:6) 15 bolts (64, 29, D:6) a +0 spear (64, 30, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 31 stones (4, 9, D:7) a +0 dagger a +0 leather armour (4, 10, D:7) a +0 dagger a +0 scale mail (5, 7, D:7) a +0 falchion a +0 dagger (7, 7, D:7) a +0 dagger a +0 ring mail (13, 7, D:7) 14 arrows (15, -21, D:7) a +0 hand axe (15, -20, D:7) a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 hand axe (16, -21, D:7) a +0 scale mail (16, -20, D:7) a +0 club (19, 1, D:7) a +0 trident (23, 2, D:7) a +0 falchion (30, -26, D:7) a +0 robe a +0 dagger a +0 robe (31, -22, D:7) a +0 flail a +0 flail (32, -23, D:7) a +0 flail (32, -22, D:7) a +4 dagger a +0 robe a +0 plate armour a +0 flail a +0 whip a +0 whip a +0 robe a +0 club (33, -22, D:7) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 whip (34, -25, D:7) a +3 war axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 broad axe a +0 dagger a +0 leather armour (2, 0, D:8) a +0 plate armour (2, 1, D:8) a +0 robe (3, 1, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (3, 10, D:9) 18 arrows (6, 10, D:9) a +0 chain mail (12, 23, D:9) +0 steam dragon scales (26, -31, D:9) a +0 dagger a +0 leather armour (34, -8, D:9) a +0 short sword (62, 7, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 17 stones (14, 9, D:10) a +0 hand axe a +0 shortbow 18 arrows (17, -29, D:10) the +0 scale mail "Belisua" {SInv} SInv: It lets you see invisible. (19, -21, D:10) a +0 chain mail (25, 19, D:10) a +1 vorpal mace a +0 leather armour (31, 11, D:10) a +0 cloak a +0 robe (50, 16, D:10) a +0 glaive Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 dire flail a two-headed ogre corpse (skeletalised by now) (0, 5, D:11) a +0 vorpal battleaxe a +0 chain mail (10, -2, D:11) a +0 shortbow 18 arrows a troll corpse (skeletalised by now) (10, -1, D:11) a +0 giant club a +0 giant spiked club (10, 8, D:11) 20 stones (15, 4, D:11) 5 large rocks (25, -8, D:11) 5 stones (34, -1, D:11) 20 stones (37, -10, D:11) 17 stones (37, 15, D:11) 6 large rocks (44, -11, D:11) a +2 long sword of electrocution (50, -12, D:11) a +0 trident (56, -3, D:11) a +0 ring mail Level 12 of the Dungeon (15, -4, D:12) a komodo dragon corpse (16, 5, D:12) a howler monkey corpse