Miritol Level 1 of the Dungeon (10, -13, D:1) a +0 dagger (11, 0, D:1) a +0 leather armour (20, -32, D:1) a +0 dagger (29, -41, D:1) a +0 whip (42, -41, D:1) a +0 dagger (43, -38, D:1) a +0 dagger (47, -19, D:1) a +0 club (50, -17, D:1) a +0 dagger Level 2 of the Dungeon (18, -4, D:2) 17 sling bullets (26, 5, D:2) a staff of death (42, 7, D:2) 29 arrows (45, -17, D:2) 21 stones (45, 7, D:2) a +0 leather armour (46, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (16, -23, D:3) a +0 robe (19, -24, D:3) 21 bolts (25, 5, D:3) 12 arrows (28, 8, D:3) a +0 club (35, -28, D:3) 28 stones (63, -28, D:3) a +0 club a +0 leather armour (64, -28, D:3) a +1 chain mail of fire resistance Level 4 of the Dungeon [Shop] Unwobuimm's Serpentskin Sales 4 poisoned darts (17 gold) the Disquisition on Contamination (220 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Spider Form Transmutation/Poison 3 yes a +2 scale mail of poison resistance (198 gold) the Reference Book on Intoxication (154 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no a +2 leather armour of poison resistance (176 gold) 4 poisoned darts (17 gold) (0, 0, D:4) a +2 whip of holy wrath (9, -19, D:4) 15 stones (13, -14, D:4) a +0 leather armour (17, 26, D:4) 21 sling bullets (22, 9, D:4) 14 arrows (29, 6, D:4) a +0 ring mail (31, -7, D:4) the +3 scale mail of the Hanged Man {Harm Int+8} Int: It affects your intelligence (+8). Harm: It increases damage dealt and taken. (31, -2, D:4) a +4 hunting sling (47, 16, D:4) a +0 hand axe (49, 31, D:4) a +0 robe (50, -29, D:4) 11 sling bullets (57, 0, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Achuluvau's Antique Weapon Shoppe a +0 rapier (108 gold) a +0 dagger (54 gold) a +0 trident (94 gold) a +0 mace (81 gold) a +0 spear (81 gold) a +0 short sword (81 gold) the +5 battleaxe of the Ship {venom, rElec Int+3 Stlth+} (1509 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +2 lajatang of speed (1539 gold) a +0 dagger (54 gold) (3, 0, D:5) a +0 quarterstaff (8, 3, D:5) 21 bolts (10, -14, D:5) a +0 short sword (14, -3, D:5) 29 stones (20, -26, D:5) a +0 robe (22, -23, D:5) a +0 club a +0 chain mail (25, -8, D:5) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (28, -32, D:5) 19 stones (30, -21, D:5) 23 bolts (31, -33, D:5) a +1 flail of protection a +0 chain mail (37, -32, D:5) a scarf of invisibility (38, -34, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 20 gold pieces (3, 2, D:6) a +0 shortbow (still there?) 20 arrows (still there?) a +0 whip (still there?) 8 gold pieces (still there?) a sky beast corpse (still there?) (3, 10, D:6) a +0 dagger a +0 chain mail (5, 9, D:6) a +0 club (still there?) a +0 ring mail (still there?) (6, 11, D:6) a +0 dagger a +0 robe