Miritol Level 1 of the Dungeon (2, 28, D:1) a +0 dagger (3, 6, D:1) a +0 scale mail (3, 16, D:1) a +0 whip (9, 5, D:1) 17 stones (33, 12, D:1) a +0 mace of venom (38, 33, D:1) a +0 dagger (49, 32, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xanwufys's Antique Weapon Shop a +0 spear (66 gold) the +8 storm bow {elec, penet} (1280 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 hand axe (66 gold) a +0 mace (66 gold) a +0 antimagic bardiche (638 gold) a +0 spear (66 gold) a +0 quarterstaff (88 gold) a +0 dagger (44 gold) a +0 spear (66 gold) a +5 falchion of freezing (712 gold) a +0 flail (77 gold) (0, 0, D:2) 17 sling bullets (14, 51, D:2) a ball python corpse (skeletalised by now) (23, 10, D:2) a +0 dagger a stone (45, 37, D:2) a +0 dagger (56, -8, D:2) a +0 robe (58, 15, D:2) a +0 club 4 stones (61, 4, D:2) a +0 dagger a +0 hunting sling 12 stones Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (1, -1, D:3) a poisoned dart (still there?) a +0 club (still there?) a gnoll corpse (still there?) (1, 2, D:3) a curare-tipped dart (still there?) a +0 flail (still there?) a gnoll corpse (still there?) (3, 4, D:3) a poisoned dart (4, 4, D:3) a poisoned dart (5, 7, D:3) 3 poisoned darts (5, 10, D:3) a poisoned dart (still there?) a wand of flame (16) (still there?)