Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 33, D:1) a +0 whip (1, 4, D:1) 11 stones (1, 8, D:1) 23 bolts (1, 31, D:1) a +0 ring mail (5, -5, D:1) a +0 dagger (7, 35, D:1) a +0 club (16, -7, D:1) a +0 club (16, 4, D:1) 20 stones (17, 29, D:1) a +0 club (20, 30, D:1) a +0 whip (22, 8, D:1) a +0 dagger (25, 4, D:1) 21 sling bullets (29, 1, D:1) a +0 dagger a +0 dagger (31, 29, D:1) a +0 robe (35, 17, D:1) 26 arrows (37, 19, D:1) a +0 club (38, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (8, 23, D:2) a +0 club (8, 44, D:2) a bat corpse (skeletalised by now) (10, 21, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (11, 25, D:2) an adder corpse (skeletalised by now) (19, 6, D:2) a ball python corpse (20, 3, D:2) a +0 robe