Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones a +0 club (2, 28, D:1) a +0 dagger (7, -3, D:1) a +0 club (14, 40, D:1) a +0 mace (24, 30, D:1) a +0 dagger (26, 30, D:1) a +0 dagger (28, 18, D:1) 21 bolts (32, 14, D:1) a +0 short sword (32, 15, D:1) a +0 short sword (32, 23, D:1) a +0 trident (36, 22, D:1) a +0 dagger (37, 6, D:1) a +0 robe (48, 25, D:1) a +0 spear Level 2 of the Dungeon [Shop] Aloab's Antique Armour Boutique a +0 robe (21 gold) a +0 buckler of reflection (255 gold) a +2 cloak (495 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +1 hat (330 gold) a +0 leather armour (60 gold) a +3 plate armour of cold resistance (1350 gold) a +0 ring mail (120 gold) [Shop] Pousingi's Jewellery Boutique a ring of resist corrosion (200 gold) a ring of willpower (250 gold) a ring of positive energy (200 gold) a ring of protection from cold (250 gold) the ring of Brilliance {Ice rN+ Will+ Int+3 Stlth-} (467 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you less stealthy. a ring of magical power (200 gold) a ring of protection from fire (250 gold) (7, -43, D:2) a +0 leather armour (21, -40, D:2) a hobgoblin corpse (22, -16, D:2) a +0 club (26, -6, D:2) a +0 short sword (28, -27, D:2) a +0 falchion (29, -9, D:2) a +0 mace (30, -28, D:2) 19 stones (38, -25, D:2) a hobgoblin corpse (skeletalised by now) (40, -34, D:2) a rat corpse (skeletalised by now) (48, -43, D:2) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (48, -22, D:2) 14 arrows