Miritol Level 1 of the Dungeon (0, 0, D:1) 23 stones (1, 7, D:1) a +0 spear (2, -2, D:1) a +0 whip (6, 11, D:1) a +0 robe (18, 18, D:1) a +0 whip (21, -3, D:1) 15 sling bullets (22, 14, D:1) 16 stones (29, 17, D:1) a +0 dagger (31, 30, D:1) 17 sling bullets (41, 21, D:1) a +0 dagger (46, 32, D:1) 16 stones (48, 13, D:1) a +0 leather armour (54, 15, D:1) a +0 dagger (62, 21, D:1) 18 stones Level 2 of the Dungeon (11, 29, D:2) 13 stones (21, 18, D:2) a +0 short sword (21, 24, D:2) an orb of energy (37, -1, D:2) a staff of conjuration (38, 1, D:2) a +0 dagger Level 3 of the Dungeon (7, 12, D:3) a +0 short sword a stone (15, 13, D:3) a +0 hand axe (17, -4, D:3) a +0 robe (19, 34, D:3) a +0 short sword (23, 33, D:3) a +0 club a goblin corpse (skeletalised by now) (34, -5, D:3) a bat corpse (skeletalised by now) (40, -6, D:3) a +1 mace of protection (42, 23, D:3) a +0 club a goblin corpse (46, 29, D:3) a +0 long sword a kobold corpse (47, 24, D:3) a +0 flail a +0 leather armour an orc corpse (48, 6, D:3) a hobgoblin corpse