Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 short sword 3 stones (2, -1, D:1) a +0 dagger (6, 23, D:1) a +0 club (6, 31, D:1) a +0 dagger (8, 42, D:1) a +0 club (10, 18, D:1) 17 sling bullets (11, 9, D:1) a +0 robe (16, 5, D:1) a +0 dagger (35, 14, D:1) a +0 dagger (36, 27, D:1) a +0 robe (43, 24, D:1) a +0 club (44, 23, D:1) a +0 dagger a stone (61, 25, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 4, D:2) a bat corpse (skeletalised by now) (13, -13, D:2) a +0 leather armour (25, -15, D:2) a +0 hunting sling (25, 9, D:2) a +0 club a quokka corpse (skeletalised by now) (28, 6, D:2) a +0 hand axe (29, -23, D:2) a +0 hand axe (35, 5, D:2) a rat skeleton (42, 3, D:2) a rat skeleton (42, 16, D:2) a +0 dagger a +0 robe (45, -14, D:2) a +0 club (47, 8, D:2) a +0 leather armour (52, 3, D:2) a poisoned dart (53, 4, D:2) a poisoned dart (59, -10, D:2) a +0 robe (66, -32, D:2) a +0 dagger 3 stones