Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 13, D:1) a +0 club (4, 22, D:1) a book of Dreams (7, -10, D:1) a +0 ring mail (12, -25, D:1) a book of Callings (12, -21, D:1) a +0 long sword (12, -4, D:1) 13 stones (13, -7, D:1) a +0 dagger 5 stones (15, -24, D:1) a book of Necromancy (18, -26, D:1) a +0 dagger (18, -8, D:1) a +0 robe (19, -26, D:1) 11 stones (19, -1, D:1) a staff of conjuration (29, 21, D:1) a +0 club (30, -20, D:1) a book of Beasts (36, 29, D:1) a +0 dagger (44, -4, D:1) 18 stones (46, 35, D:1) a +0 dagger (48, 11, D:1) a +0 club (50, -12, D:1) a +0 club (56, 23, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Melom's Antique Weapon Shop a +0 trident (56 gold) a +0 falchion (48 gold) a +0 hunting sling (24 gold) a +0 club (16 gold) a +0 whip (40 gold) a +0 dagger (32 gold) a +0 quarterstaff (64 gold) a +0 club (16 gold) (11, 10, D:2) a +0 club (11, 16, D:2) a +0 dagger (13, -7, D:2) a +0 leather armour (21, 10, D:2) a ring of wizardry (35, -18, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a There-And-Back Book (6, 12, D:3) 12 gold pieces (7, 4, D:3) a +0 club a +0 hunting sling (7, 10, D:3) a worm corpse (8, 7, D:3) a +0 great mace (13, 8, D:3) a +0 leather armour (14, 13, D:3) a +0 dagger (15, 13, D:3) a +0 pair of boots (24, -10, D:3) a book of Hexes (28, -19, D:3) a quokka corpse (29, -20, D:3) a +0 quarterstaff (29, 0, D:3) a hobgoblin skeleton (32, -2, D:3) an adder skeleton (36, 7, D:3) a +0 ring mail